/**
 * Marran Mercenary Faction
 * Alien master snipers with defensive philosophy - precision over brute force
 *
 * Mercenary faction structure:
 * - Two talents (Wisdom, Advanced Weaponry)
 * - Four units (Hover Tank, Sharpshooter, Badger, Halo Tank)
 * - One outpost building (Merc Outpost)
 * - One hero (Hel)
 * - One topbar (Pulse Barrage)

 */
import { MarranFaction, MarranTopbar } from "./marran-classes.js";
import MarranBadger from "./marran/unit/marran-badger.js";
import MarranHaloTank from "./marran/unit/marran-halo-tank.js";
import MarranHoverTank from "./marran/unit/marran-hover-tank.js";
import MarranSharpshooter from "./marran/unit/marran-sharpshooter.js";
import MarranMercOutpost from "./marran/building/marran-merc-outpost.js";
declare class PulseBarrageTopbar extends MarranTopbar {
    constructor();
    readonly name: string;
    readonly description = "Fire a barrage to targetted location. Enemy units take damage and are slowed. 938 total damage in 14 shots, 67 dmg each.";
}
export declare const pulseBarrage: PulseBarrageTopbar;
export declare class Marran extends MarranFaction {
    static src: string;
    readonly uuid: string;
    readonly name: string;
    constructor();
}
export default Marran;
export { MarranBadger, MarranHaloTank, MarranHoverTank, MarranMercOutpost, MarranSharpshooter, };
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