/**
 * Neutral Faction - Environmental Objects
 * Destructible rocks and XP towers for map objectives
 *
 * The Neutral faction represents environmental objects and map features
 * that players can interact with during gameplay. This includes destructible
 * terrain obstacles and strategic XP towers that provide experience bonuses.
 */
import { NonPlayerFaction } from "../../engine/faction.js";
/**
 * Neutral Faction - Environmental and objective structures
 * Provides destructible terrain and strategic objectives for all maps
 */
declare class NeutralFaction extends NonPlayerFaction {
    uuid: string;
    static src: string;
    constructor();
}
export default NeutralFaction;
//# sourceMappingURL=neutral.d.ts.map