import { Path } from "./path";
import { BBox } from "../bbox";
export declare class Sector extends Path {
    static className: string;
    private _centerX;
    set centerX(value: number);
    get centerX(): number;
    private _centerY;
    set centerY(value: number);
    get centerY(): number;
    private _centerOffset;
    set centerOffset(value: number);
    get centerOffset(): number;
    private _innerRadius;
    set innerRadius(value: number);
    get innerRadius(): number;
    private _outerRadius;
    set outerRadius(value: number);
    get outerRadius(): number;
    private _startAngle;
    set startAngle(value: number);
    get startAngle(): number;
    private _endAngle;
    set endAngle(value: number);
    get endAngle(): number;
    private _angleOffset;
    set angleOffset(value: number);
    get angleOffset(): number;
    computeBBox(): BBox;
    private isFullPie;
    updatePath(): void;
}
