import { PingCompensatedCharacter } from "./PingCompensatedCharacter.js";
export declare class Rogue extends PingCompensatedCharacter {
    ctype: "rogue";
    invis(): Promise<unknown>;
    pickpocket(target: string): Promise<unknown>;
    mentalBurst(target: string): Promise<unknown>;
    poisonCoat(poison?: number): Promise<unknown>;
    quickPunch(target: string): Promise<unknown>;
    quickStab(target: string): Promise<unknown>;
    rspeed(target: string): Promise<unknown>;
    shadowStrike(shadowstone?: number): Promise<unknown>;
    stopInvis(): Promise<void>;
}
