declare const HALF_PI: number;
declare const TAU: number;
declare const TO_RAD: number;
declare const floor: (n: number) => number;
declare const rand: (n: number) => number;
declare const randIn: (min: number, max: number) => number;
declare const randRange: (n: number) => number;
declare const fadeIn: (t: number, m: number) => number;
declare const fadeOut: (t: number, m: number) => number;
declare const fadeInOut: (t: number, m: number) => number;
declare const dist: (x1: number, y1: number, x2: number, y2: number) => number;
declare const angle: (x1: number, y1: number, x2: number, y2: number) => number;
declare const lerp: (n1: number, n2: number, speed: number) => number;
export { HALF_PI, TAU, TO_RAD, floor, rand, randIn, randRange, fadeIn, fadeOut, fadeInOut, dist, angle, lerp, };
