export enum EnumResultState {
  start,
  success,
  fail,
  accessDeny,
  none,
}

export enum EnumTextState {
  clear,
  valid,
  minLength,
  maxLength,
  invalidLength,
  empty,
}

export enum EnumNumberState {
  clear,
  valid,
  minNumber,
  maxNumber,
  invalidNumber,
  empty,
}

export enum EnumValidateState {
  none = 0,
  valid = 1,
  minValue = 2,
  maxValue = 3,
  invalidValue = 4,
  minLength = 5,
  maxLength = 6,
  newCode = 7,
  withoutParent = 8,
  invalidLength = 9,
  hasChildren = 10,
  empty = 11,
}
