{
  "name": "audio2d",
  "version": "1.0.1",
  "description": "Easy to use API to add the power of web audio to your game.",
  "main": "index.js",
  "module": "audio2d.js",
  "scripts": {
    "tsconfig": "tsc --init --declaration --allowSyntheticDefaultImports --target esnext --outDir lib",
    "type-check": "tsc --noEmit",
    "type-check:watch": "npm run type-check -- --watch",
    "build": "npm run build:types && npm run build:js",
    "build:types": "tsc --emitDeclarationOnly",
    "build:js": "babel src --out-dir lib --extensions \".ts,.tsx\" --source-maps inline",
    "bundle": "rollup -c",
    "bundle:watch": "rollup -c --watch",
    "prepare": "rm -rf lib audio2d.js && npm run build && npm run bundle",
    "test": "node test/server.js"
  },
  "repository": {
    "type": "git",
    "url": "git@github.com:robertcorponoi/audio2d"
  },
  "keywords": [
    "audio",
    "sprite",
    "game",
    "games",
    "web",
    "web audio",
    "effects",
    "bitcrusher",
    "2d",
    "music",
    "track",
    "clip"
  ],
  "author": "Robert Corponoi",
  "license": "MIT",
  "typings": "lib/index.d.ts",
  "devDependencies": {
    "@babel/cli": "^7.12.1",
    "@babel/core": "^7.12.3",
    "@babel/plugin-proposal-class-properties": "^7.12.1",
    "@babel/plugin-proposal-numeric-separator": "^7.12.5",
    "@babel/plugin-proposal-object-rest-spread": "^7.12.1",
    "@babel/plugin-transform-runtime": "^7.12.1",
    "@babel/preset-env": "^7.12.1",
    "@babel/preset-typescript": "^7.12.1",
    "@rollup/plugin-commonjs": "^16.0.0",
    "@rollup/plugin-node-resolve": "^10.0.0",
    "fastify": "^3.8.0",
    "fastify-static": "^3.3.0",
    "musk-ox": "^5.0.2",
    "rollup": "^2.33.2",
    "rollup-plugin-babel": "^4.4.0",
    "rollup-plugin-commonjs": "^10.1.0",
    "rollup-plugin-node-resolve": "^5.2.0",
    "typescript": "^4.0.5"
  },
  "dependencies": {
    "@babel/runtime": "^7.12.5"
  }
}
