import { Target } from '../../types/main';
import Analyzer from '../Analyzer';
export declare const IF_BLOCK_OPCODE = "control_if";
export declare const IF_ELSE_BLOCK_OPCODE = "control_if_else";
export declare const AND_LOGIC_OPERATOR_OPCODE = "operator_and";
export declare const OR_LOGIC_OPERATOR_OPCODE = "operator_or";
export declare const NOT_LOGIC_OPERATOR_OPCODE = "operator_not";
declare class Logic extends Analyzer {
    score: number;
    targets: Target[];
    constructor(targets: Target[]);
    execute(): number;
    private firstPointIfBlock;
    private twoPointsIfElseBlock;
    private threePointsLogicOperators;
}
export default Logic;
