import type { BundlingFileAccess, DockerImage, DockerRunOptions } from '../../core';
/**
 * Bundling options
 */
export interface BundlingOptions extends DockerRunOptions {
    /**
     * Whether to minify files when bundling.
     *
     * @default false
     */
    readonly minify?: boolean;
    /**
     * Whether to include source maps when bundling.
     *
     * @default false
     */
    readonly sourceMap?: boolean;
    /**
     * Source map mode to be used when bundling.
     * @see https://esbuild.github.io/api/#sourcemap
     *
     * @default SourceMapMode.DEFAULT
     */
    readonly sourceMapMode?: SourceMapMode;
    /**
     * Whether to include original source code in source maps when bundling.
     *
     * @see https://esbuild.github.io/api/#sources-content
     *
     * @default true
     */
    readonly sourcesContent?: boolean;
    /**
     * Target environment for the generated JavaScript code.
     *
     * @see https://esbuild.github.io/api/#target
     *
     * @default - the node version of the runtime
     */
    readonly target?: string;
    /**
     * Use loaders to change how a given input file is interpreted.
     *
     * Configuring a loader for a given file type lets you load that file type with
     * an `import` statement or a `require` call.
     *
     * For example, `{ '.png': 'dataurl' }`.
     *
     * @see https://esbuild.github.io/api/#loader
     *
     * @default - use esbuild default loaders
     */
    readonly loader?: {
        [ext: string]: string;
    };
    /**
     * Log level for esbuild. This is also propagated to the package manager and
     * applies to its specific install command.
     *
     * @default LogLevel.WARNING
     */
    readonly logLevel?: LogLevel;
    /**
     * Whether to preserve the original `name` values even in minified code.
     *
     * In JavaScript the `name` property on functions and classes defaults to a
     * nearby identifier in the source code.
     *
     * However, minification renames symbols to reduce code size and bundling
     * sometimes need to rename symbols to avoid collisions. That changes value of
     * the `name` property for many of these cases. This is usually fine because
     * the `name` property is normally only used for debugging. However, some
     * frameworks rely on the `name` property for registration and binding purposes.
     * If this is the case, you can enable this option to preserve the original
     * `name` values even in minified code.
     *
     * @default false
     */
    readonly keepNames?: boolean;
    /**
     * Normally the esbuild automatically discovers `tsconfig.json` files and reads their contents during a build.
     *
     * However, you can also configure a custom `tsconfig.json` file to use instead.
     *
     * This is similar to entry path, you need to provide path to your custom `tsconfig.json`.
     *
     * This can be useful if you need to do multiple builds of the same code with different settings.
     *
     * For example, `{ 'tsconfig': 'path/custom.tsconfig.json' }`.
     *
     * @default - automatically discovered by `esbuild`
     */
    readonly tsconfig?: string;
    /**
     * This option tells esbuild to write out a JSON file relative to output directory with metadata about the build.
     *
     * The metadata in this JSON file follows this schema (specified using TypeScript syntax):
     *
     * ```text
     * {
     *   outputs: {
     *     [path: string]: {
     *       bytes: number
     *       inputs: {
     *         [path: string]: { bytesInOutput: number }
     *       }
     *       imports: { path: string }[]
     *       exports: string[]
     *     }
     *   }
     * }
     * ```
     * This data can then be analyzed by other tools. For example,
     * bundle buddy can consume esbuild's metadata format and generates a treemap visualization
     * of the modules in your bundle and how much space each one takes up.
     * @see https://esbuild.github.io/api/#metafile
     * @default false
     */
    readonly metafile?: boolean;
    /**
     * Use this to insert an arbitrary string at the beginning of generated JavaScript files.
     *
     * This is similar to footer which inserts at the end instead of the beginning.
     *
     * This is commonly used to insert comments:
     *
     * @default - no comments are passed
     */
    readonly banner?: string;
    /**
     * Use this to insert an arbitrary string at the end of generated JavaScript files.
     *
     * This is similar to banner which inserts at the beginning instead of the end.
     *
     * This is commonly used to insert comments
     *
     * @default - no comments are passed
     */
    readonly footer?: string;
    /**
     * The charset to use for esbuild's output.
     *
     * By default esbuild's output is ASCII-only. Any non-ASCII characters are escaped
     * using backslash escape sequences. Using escape sequences makes the generated output
     * slightly bigger, and also makes it harder to read. If you would like for esbuild to print
     * the original characters without using escape sequences, use `Charset.UTF8`.
     *
     * @see https://esbuild.github.io/api/#charset
     * @default Charset.ASCII
     */
    readonly charset?: Charset;
    /**
     * Replace global identifiers with constant expressions.
     *
     * For example, `{ 'process.env.DEBUG': 'true' }`.
     *
     * Another example, `{ 'process.env.API_KEY': JSON.stringify('xxx-xxxx-xxx') }`.
     *
     * @default - no replacements are made
     */
    readonly define?: {
        [key: string]: string;
    };
    /**
     * A list of modules that should be considered as externals (already available
     * in the runtime).
     *
     * @default - no replacements are made
     */
    readonly externalModules?: string[];
    /**
     * Includes AWS SDK in the bundle asset.
     *
     * @default - false
     * if `true` the `aws-sdk` will be included in the asset bundle and not be
     * resolved to the Lambda provided sdk.
     */
    readonly bundleAwsSDK?: boolean;
    /**
     * A list of modules that should be installed instead of bundled. Modules are
     * installed in a Lambda compatible environment only when bundling runs in
     * Docker.
     *
     * @default - all modules are bundled
     */
    readonly nodeModules?: string[];
    /**
     * The version of esbuild to use when running in a Docker container.
     *
     * @default - latest v0
     */
    readonly esbuildVersion?: string;
    /**
     * Build arguments to pass into esbuild.
     *
     * For example, to add the [--log-limit](https://esbuild.github.io/api/#log-limit) flag:
     *
     * ```text
     * new NodejsFunction(scope, id, {
     *   ...
     *   bundling: {
     *     esbuildArgs: {
     *       "--log-limit": "0",
     *     }
     *   }
     * });
     * ```
     *
     * @default - no additional esbuild arguments are passed
     */
    readonly esbuildArgs?: {
        [key: string]: string | boolean;
    };
    /**
     * Build arguments to pass when building the bundling image.
     *
     * @default - no build arguments are passed
     */
    readonly buildArgs?: {
        [key: string]: string;
    };
    /**
     * Force bundling in a Docker container even if local bundling is
     * possible. This is useful if your function relies on node modules
     * that should be installed (`nodeModules`) in a Lambda compatible
     * environment.
     *
     * @default false
     */
    readonly forceDockerBundling?: boolean;
    /**
     * Run compilation using tsc before running file through bundling step.
     * This usually is not required unless you are using new experimental features that
     * are only supported by typescript's `tsc` compiler.
     * One example of such feature is `emitDecoratorMetadata`.
     *
     * @default false
     */
    readonly preCompilation?: boolean;
    /**
     * A custom bundling Docker image.
     *
     * This image should have esbuild installed globally. If you plan to use `nodeModules`
     * it should also have `npm`, `yarn`, `bun` or `pnpm` depending on the lock file you're using.
     *
     * See https://github.com/aws/aws-cdk/blob/main/packages/aws-cdk-lib/aws-lambda-nodejs/lib/Dockerfile
     * for the default image provided by aws-cdk-lib/aws-lambda-nodejs.
     *
     * @default - use the Docker image provided by aws-cdk-lib/aws-lambda-nodejs
     */
    readonly dockerImage?: DockerImage;
    /**
     * Command hooks
     *
     * @default - do not run additional commands
     */
    readonly commandHooks?: ICommandHooks;
    /**
     * Specify a custom hash for this asset. For consistency, this custom hash will
     * be SHA256 hashed and encoded as hex. The resulting hash will be the asset
     * hash.
     *
     * NOTE: the hash is used in order to identify a specific revision of the asset, and
     * used for optimizing and caching deployment activities related to this asset such as
     * packaging, uploading to Amazon S3, etc. If you chose to customize the hash, you will
     * need to make sure it is updated every time the asset changes, or otherwise it is
     * possible that some deployments will not be invalidated.
     *
     * @default - asset hash is calculated based on the bundled output
     */
    readonly assetHash?: string;
    /**
     * Output format for the generated JavaScript files
     *
     * @default OutputFormat.CJS
     */
    readonly format?: OutputFormat;
    /**
     * How to determine the entry point for modules.
     * Try ['module', 'main'] to default to ES module versions.
     *
     * @default []
     */
    readonly mainFields?: string[];
    /**
     * This option allows you to automatically replace a global variable with an
     * import from another file.
     *
     * @see https://esbuild.github.io/api/#inject
     * @default - no code is injected
     */
    readonly inject?: string[];
    /**
     * Which option to use to copy the source files to the docker container and output files back
     * @default - BundlingFileAccess.BIND_MOUNT
     */
    readonly bundlingFileAccess?: BundlingFileAccess;
}
/**
 * Output format for the generated JavaScript files
 */
export declare enum OutputFormat {
    /**
     * CommonJS
     */
    CJS = "cjs",
    /**
     * ECMAScript module
     *
     * Requires a running environment that supports `import` and `export` syntax.
     */
    ESM = "esm"
}
/**
 * Command hooks
 *
 * These commands will run in the environment in which bundling occurs: inside
 * the container for Docker bundling or on the host OS for local bundling.
 *
 * Commands are chained with `&&`.
 *
 * The following example (specified in TypeScript) copies a file from the input
 * directory to the output directory to include it in the bundled asset:
 *
 * ```text
 * afterBundling(inputDir: string, outputDir: string): string[]{
 *   return [`cp ${inputDir}/my-binary.node ${outputDir}`];
 * }
 * ```
 */
export interface ICommandHooks {
    /**
     * Returns commands to run before bundling.
     *
     * Commands are chained with `&&`.
     */
    beforeBundling(inputDir: string, outputDir: string): string[];
    /**
     * Returns commands to run before installing node modules.
     *
     * This hook only runs when node modules are installed.
     *
     * Commands are chained with `&&`.
     */
    beforeInstall(inputDir: string, outputDir: string): string[];
    /**
     * Returns commands to run after bundling.
     *
     * Commands are chained with `&&`.
     */
    afterBundling(inputDir: string, outputDir: string): string[];
}
/**
 * Log levels for esbuild and package managers' install commands.
 */
export declare enum LogLevel {
    /** Show everything */
    VERBOSE = "verbose",
    /** Show everything from info and some additional messages for debugging */
    DEBUG = "debug",
    /** Show warnings, errors, and an output file summary */
    INFO = "info",
    /** Show warnings and errors */
    WARNING = "warning",
    /** Show errors only */
    ERROR = "error",
    /** Show nothing */
    SILENT = "silent"
}
/**
 * SourceMap mode for esbuild
 * @see https://esbuild.github.io/api/#sourcemap
 */
export declare enum SourceMapMode {
    /**
     * Default sourceMap mode - will generate a .js.map file alongside any generated .js file and add a special //# sourceMappingURL=
     * comment to the bottom of the .js file pointing to the .js.map file
     */
    DEFAULT = "default",
    /**
     *  External sourceMap mode - If you want to omit the special //# sourceMappingURL= comment from the generated .js file but you still
     *  want to generate the .js.map files
     */
    EXTERNAL = "external",
    /**
     * Inline sourceMap mode - If you want to insert the entire source map into the .js file instead of generating a separate .js.map file
     */
    INLINE = "inline",
    /**
     * Both sourceMap mode - If you want to have the effect of both inline and external simultaneously
     */
    BOTH = "both"
}
/**
 * Charset for esbuild's output
 */
export declare enum Charset {
    /**
     * ASCII
     *
     * Any non-ASCII characters are escaped using backslash escape sequences
     */
    ASCII = "ascii",
    /**
     * UTF-8
     *
     * Keep original characters without using escape sequences
     */
    UTF8 = "utf8"
}
