import { ClientSocket, Presence } from "./types";
/**
 * A class representing a Channel for the Bagman client.
 */
export declare class Channel {
    private socket;
    private channel;
    /**
     * @param deactivated - Whether this channel is deactivated.
     */
    private deactivated;
    /**
     * Creates a new instance of Channel.
     *
     * @param socket - The socket.io client socket to use for communication.
     * @param channel - The name of the channel to subscribe to.
     */
    constructor(socket: ClientSocket, channel: string);
    /**
     * Registers a callback function to be executed when the specified event is emitted.
     *
     * @template T - The type of data to be passed as arguments to the callback function.
     * @param event - The name of the event to listen for.
     * @param cb - The callback function to be executed when the specified event is emitted.
     *
     * @returns void
     */
    listen<T extends [...any[]]>(event: string, cb: (...args: T) => Promise<void> | void): void;
    /**
     * Fetch Presences of the current channel.
     *
     * @template T - the type of presence that you expected to receive
     * @returns - list of presences that's within this channel
     */
    presences<T>(): Promise<Presence<T>[]>;
    /**
     * Publishes an event to the channel.
     *
     * @template Data - The type of data to be passed along with the event.
     * @param event - The name of the event to be published.
     * @param data - The data to be passed along with the event.
     *
     * @returns Promise<void> - A promise that resolves if the event was successfully published, and rejects if there was an error.
     */
    publish<Data extends any>(event: string, data: Data): Promise<void>;
    /**
     * Unsubscribes from the channel.
     *
     * @returns Promise<void> - A promise that resolves if the unsubscribe was successful, and rejects if there was an error.
     */
    unsubscribe(): Promise<void>;
}
