/// <reference types="gl-matrix" />
export default Path;
/**
 * Data structure used for path following behavior.
 */
declare class Path {
    /**
     * @param {import("gl-matrix").vec3[]} points An array of 3d points.
     * @param {number} radius
     */
    constructor(points: import("gl-matrix").vec3[], radius: number);
    points: import("gl-matrix").vec3[];
    radius: number;
}
