import { vec2 } from "gl-matrix";
import EditorPane from "./pane";
export default class ConsolePane extends EditorPane {
    private messages;
    /**
     * Creates a {@link ConsolePane}.
     *
     * @param pos The top left corner of the pane in the editor grid
     * @param width The width of the pane in columns
     * @param height The height of the pane in rows
     */
    constructor(pos?: vec2, width?: number, height?: number);
    /**
     * Update console.
     */
    update(): void;
    private addMessage;
}
