/**
 * Copyright (c) Microsoft Corporation. All rights reserved.
 * Licensed under the MIT License.
 */
import { Activity, TurnContext, TurnContextStateCollection } from 'botbuilder-core';
import { Choice } from './choices';
import { Dialog, DialogInstance, DialogTurnResult } from './dialog';
import { DialogSet } from './dialogSet';
import { PromptOptions } from './prompts';
import { DialogStateManager } from './memory';
import { DialogManager } from './dialogManager';
/**
 * Contains dialog state, information about the state of the dialog stack, for a specific [DialogSet](xref:botbuilder-dialogs.DialogSet).
 *
 * @remarks
 * State is read from and saved to storage each turn, and state cache for the turn is managed through
 * the [TurnContext](xref:botbuilder-core.TurnContext).
 *
 * For more information, see the articles on
 * [Managing state](https://docs.microsoft.com/azure/bot-service/bot-builder-concept-state) and
 * [Dialogs library](https://docs.microsoft.com/azure/bot-service/bot-builder-concept-dialog).
 */
export interface DialogState {
    /**
     * Contains state information for each [Dialog](xref:botbuilder-dialogs.Dialog) on the stack.
     */
    dialogStack: DialogInstance[];
}
/**
 * The context for the current dialog turn with respect to a specific [DialogSet](xref:botbuilder-dialogs.DialogSet).
 *
 * @remarks
 * This includes the turn context, information about the dialog set, and the state of the dialog stack.
 *
 * From code outside of a dialog in the set, use [DialogSet.createContext](xref:botbuilder-dialogs.DialogSet.createContext)
 * to create the dialog context. Then use the methods of the dialog context to manage the progression of dialogs in the set.
 *
 * When you implement a dialog, the dialog context is a parameter available to the various methods you override or implement.
 *
 * For example:
 * ```JavaScript
 * const dc = await dialogs.createContext(turnContext);
 * const result = await dc.continueDialog();
 * ```
 */
export declare class DialogContext {
    /**
     * Creates an new instance of the [DialogContext](xref:botbuilder-dialogs.DialogContext) class.
     *
     * @param dialogs The [DialogSet](xref:botbuilder-dialogs.DialogSet) for which to create the dialog context.
     * @param contextOrDC The [TurnContext](xref:botbuilder-core.TurnContext) object for the current turn of the bot.
     * @param state The state object to use to read and write [DialogState](xref:botbuilder-dialogs.DialogState) to storage.
     * @remarks
     * Passing in a [DialogContext](xref:botbuilder-dialogs.DialogContext) instance will clone the dialog context.
     */
    constructor(dialogs: DialogSet, contextOrDC: TurnContext, state: DialogState);
    /**
     * Creates an new instance of the [DialogContext](xref:botbuilder-dialogs.DialogContext) class.
     *
     * @param dialogs The [DialogSet](xref:botbuilder-dialogs.DialogSet) for which to create the dialog context.
     * @param contextOrDC The [DialogContext](xref:botbuilder-dialogs.DialogContext) object for the current turn of the bot.
     * @param state The state object to use to read and write [DialogState](xref:botbuilder-dialogs.DialogState) to storage.
     * @remarks
     * Passing in a [DialogContext](xref:botbuilder-dialogs.DialogContext) instance will clone the dialog context.
     */
    constructor(dialogs: DialogSet, contextOrDC: DialogContext, state: DialogState);
    /**
     * Gets the dialogs that can be called directly from this context.
     */
    dialogs: DialogSet;
    /**
     * Gets the context object for the turn.
     */
    context: TurnContext;
    /**
     * Gets the current dialog stack.
     */
    stack: DialogInstance[];
    /**
     * The parent dialog context for this dialog context, or `undefined` if this context doesn't have a parent.
     *
     * @remarks
     * When it attempts to start a dialog, the dialog context searches for the [Dialog.id](xref:botbuilder-dialogs.Dialog.id)
     * in its [dialogs](xref:botbuilder-dialogs.DialogContext.dialogs). If the dialog to start is not found
     * in this dialog context, it searches in its parent dialog context, and so on.
     */
    parent: DialogContext | undefined;
    /**
     * @returns Dialog context for child if the active dialog is a container.
     */
    get child(): DialogContext | undefined;
    /**
     * @returns The state information for the dialog on the top of the dialog stack, or `undefined` if
     * the stack is empty.
     */
    get activeDialog(): DialogInstance | undefined;
    /**
     * Gets the DialogStateManager which manages view of all memory scopes.
     */
    state: DialogStateManager;
    /**
     * Gets the services collection which is contextual to this dialog context.
     */
    services: TurnContextStateCollection;
    /**
     * @deprecated This property serves no function.
     * @returns The current dialog manager instance. This property is deprecated.
     */
    get dialogManager(): DialogManager;
    /**
     * Obtain the CultureInfo in DialogContext.
     *
     * @returns a locale string.
     */
    getLocale(): string;
    /**
     * Starts a dialog instance and pushes it onto the dialog stack.
     * Creates a new instance of the dialog and pushes it onto the stack.
     *
     * @param dialogId ID of the dialog to start.
     * @param options Optional. Arguments to pass into the dialog when it starts.
     * @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
     * @remarks
     * If there's already an active dialog on the stack, that dialog will be paused until
     * it is again the top dialog on the stack.
     *
     * The [status](xref:botbuilder-dialogs.DialogTurnResult.status) of returned object describes
     * the status of the dialog stack after this method completes.
     *
     * This method throws an exception if the requested dialog can't be found in this dialog context
     * or any of its ancestors.
     *
     * For example:
     * ```JavaScript
     * const result = await dc.beginDialog('greeting', { name: user.name });
     * ```
     *
     * **See also**
     * - [endDialog](xref:botbuilder-dialogs.DialogContext.endDialog)
     * - [prompt](xref:botbuilder-dialogs.DialogContext.prompt)
     * - [replaceDialog](xref:botbuilder-dialogs.DialogContext.replaceDialog)
     * - [Dialog.beginDialog](xref:botbuilder-dialogs.Dialog.beginDialog)
     */
    beginDialog(dialogId: string, options?: object): Promise<DialogTurnResult>;
    /**
     * Cancels all dialogs on the dialog stack, and clears stack.
     *
     * @param cancelParents Optional. If `true` all parent dialogs will be cancelled as well.
     * @param eventName Optional. Name of a custom event to raise as dialogs are cancelled. This defaults to [cancelDialog](xref:botbuilder-dialogs.DialogEvents.cancelDialog).
     * @param eventValue Optional. Value to pass along with custom cancellation event.
     * @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
     * @remarks
     * This calls each dialog's [Dialog.endDialog](xref:botbuilder-dialogs.Dialog.endDialog) method before
     * removing the dialog from the stack.
     *
     * If there were any dialogs on the stack initially, the [status](xref:botbuilder-dialogs.DialogTurnResult.status)
     * of the return value is [cancelled](xref:botbuilder-dialogs.DialogTurnStatus.cancelled); otherwise, it's
     * [empty](xref:botbuilder-dialogs.DialogTurnStatus.empty).
     *
     * This example clears a dialog stack, `dc`, before starting a 'bookFlight' dialog.
     * ```JavaScript
     * await dc.cancelAllDialogs();
     * return await dc.beginDialog('bookFlight');
     * ```
     *
     * **See also**
     * - [endDialog](xref:botbuilder-dialogs.DialogContext.endDialog)
     */
    cancelAllDialogs(cancelParents?: boolean, eventName?: string, eventValue?: any): Promise<DialogTurnResult>;
    /**
     * Searches for a dialog with a given ID.
     *
     * @param dialogId ID of the dialog to search for.
     * @returns The dialog for the provided ID.
     * @remarks
     * If the dialog to start is not found in the [DialogSet](xref:botbuilder-dialogs.DialogSet) associated
     * with this dialog context, it attempts to find the dialog in its parent dialog context.
     *
     * **See also**
     * - [dialogs](xref:botbuilder-dialogs.DialogContext.dialogs)
     * - [parent](xref:botbuilder-dialogs.DialogContext.parent)
     */
    findDialog(dialogId: string): Dialog | undefined;
    /**
     * Helper function to simplify formatting the options for calling a prompt dialog.
     *
     * @param dialogId ID of the prompt dialog to start.
     * @param promptOrOptions The text of the initial prompt to send the user,
     *      the activity to send as the initial prompt, or
     *      the object with which to format the prompt dialog.
     * @param choices Optional. Array of choices for the user to choose from,
     *      for use with a [ChoicePrompt](xref:botbuilder-dialogs.ChoicePrompt).
     *
     * @remarks
     * This helper method formats the object to use as the `options` parameter, and then calls
     * [beginDialog](xref:botbuilder-dialogs.DialogContext.beginDialog) to start the specified prompt dialog.
     *
     * ```JavaScript
     * return await dc.prompt('confirmPrompt', `Are you sure you'd like to quit?`);
     * ```
     */
    prompt(dialogId: string, promptOrOptions: string | Partial<Activity> | PromptOptions): Promise<DialogTurnResult>;
    /**
     * Helper function to simplify formatting the options for calling a prompt dialog.
     *
     * @param dialogId ID of the prompt dialog to start.
     * @param promptOrOptions The text of the initial prompt to send the user,
     * the [Activity](xref:botframework-schema.Activity) to send as the initial prompt, or
     * the object with which to format the prompt dialog.
     * @param choices Optional. Array of choices for the user to choose from,
     * for use with a [ChoicePrompt](xref:botbuilder-dialogs.ChoicePrompt).
     * @remarks
     * This helper method formats the object to use as the `options` parameter, and then calls
     * [beginDialog](xref:botbuilder-dialogs.DialogContext.beginDialog) to start the specified prompt dialog.
     *
     * ```JavaScript
     * return await dc.prompt('confirmPrompt', `Are you sure you'd like to quit?`);
     * ```
     */
    prompt(dialogId: string, promptOrOptions: string | Partial<Activity> | PromptOptions, choices: (string | Choice)[]): Promise<DialogTurnResult>;
    /**
     * Continues execution of the active dialog, if there is one, by passing this dialog context to its
     * [Dialog.continueDialog](xref:botbuilder-dialogs.Dialog.continueDialog) method.
     *
     * @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
     * @remarks
     * After the call completes, you can check the turn context's [responded](xref:botbuilder-core.TurnContext.responded)
     * property to determine if the dialog sent a reply to the user.
     *
     * The [status](xref:botbuilder-dialogs.DialogTurnResult.status) of returned object describes
     * the status of the dialog stack after this method completes.
     *
     * Typically, you would call this from within your bot's turn handler.
     *
     * For example:
     * ```JavaScript
     * const result = await dc.continueDialog();
     * if (result.status == DialogTurnStatus.empty && dc.context.activity.type == ActivityTypes.message) {
     *     // Send fallback message
     *     await dc.context.sendActivity(`I'm sorry. I didn't understand.`);
     * }
     * ```
     */
    continueDialog(): Promise<DialogTurnResult>;
    /**
     * Ends a dialog and pops it off the stack. Returns an optional result to the dialog's parent.
     *
     * @param result Optional. A result to pass to the parent logic. This might be the next dialog
     *      on the stack, or if this was the last dialog on the stack, a parent dialog context or
     *      the bot's turn handler.
     * @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
     * @remarks
     * The _parent_ dialog is the next dialog on the dialog stack, if there is one. This method
     * calls the parent's [Dialog.resumeDialog](xref:botbuilder-dialogs.Dialog.resumeDialog) method,
     * passing the result returned by the ending dialog. If there is no parent dialog, the turn ends
     * and the result is available to the bot through the returned object's
     * [result](xref:botbuilder-dialogs.DialogTurnResult.result) property.
     *
     * The [status](xref:botbuilder-dialogs.DialogTurnResult.status) of returned object describes
     * the status of the dialog stack after this method completes.
     *
     * Typically, you would call this from within the logic for a specific dialog to signal back to
     * the dialog context that the dialog has completed, the dialog should be removed from the stack,
     * and the parent dialog should resume.
     *
     * For example:
     * ```JavaScript
     * return await dc.endDialog(returnValue);
     * ```
     *
     * **See also**
     * - [beginDialog](xref:botbuilder-dialogs.DialogContext.beginDialog)
     * - [replaceDialog](xref:botbuilder-dialogs.DialogContext.replaceDialog)
     * - [Dialog.endDialog](xref:botbuilder-dialogs.Dialog.endDialog)
     */
    endDialog(result?: any): Promise<DialogTurnResult>;
    /**
     * Ends the active dialog and starts a new dialog in its place.
     *
     * @param dialogId ID of the dialog to start.
     * @param options Optional. Arguments to pass into the new dialog when it starts.
     * @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
     * @remarks
     * This is particularly useful for creating a loop or redirecting to another dialog.
     *
     * The [status](xref:botbuilder-dialogs.DialogTurnResult.status) of returned object describes
     * the status of the dialog stack after this method completes.
     *
     * This method is similar to ending the current dialog and immediately beginning the new one.
     * However, the parent dialog is neither resumed nor otherwise notified.
     *
     * **See also**
     * - [beginDialog](xref:botbuilder-dialogs.DialogContext.beginDialog)
     * - [endDialog](xref:botbuilder-dialogs.DialogContext.endDialog)
     */
    replaceDialog(dialogId: string, options?: object): Promise<DialogTurnResult>;
    /**
     * Requests the active dialog to re-prompt the user for input.
     *
     * @remarks
     * This calls the active dialog's [repromptDialog](xref:botbuilder-dialogs.Dialog.repromptDialog) method.
     *
     * For example:
     * ```JavaScript
     * await dc.repromptDialog();
     * ```
     */
    repromptDialog(): Promise<void>;
    /**
     * Searches for a dialog with a given ID.
     *
     * @remarks
     * Emits a named event for the current dialog, or someone who started it, to handle.
     * @param name Name of the event to raise.
     * @param value Optional. Value to send along with the event.
     * @param bubble Optional. Flag to control whether the event should be bubbled to its parent if not handled locally. Defaults to a value of `true`.
     * @param fromLeaf Optional. Whether the event is emitted from a leaf node.
     * @returns `true` if the event was handled.
     */
    emitEvent(name: string, value?: any, bubble?: boolean, fromLeaf?: boolean): Promise<boolean>;
    /**
     * @private
     * @param reason
     * @param result
     */
    private endActiveDialog;
}
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