/**
 * The Alien Path Enum
 */
export declare enum AlienPathEnum {
    /**
     * Empty
     */
    empty = "empty",
    /**
     * Start
     */
    start = "start",
    /**
     * Invalid
     */
    invalid = "invalid",
    /**
     * Valid
     */
    valid = "valid",
    /**
     * Goal
     */
    goal = "goal",
    /**
     * Main Gunner
     */
    gunner = "gunner",
    /**
     * Alien Base
     */
    alientBase = "alienBase",
    /**
     * Blocked
     */
    blocked = "blocked",
    /**
     * Unknown
     */
    unknown = "unknown",
    /**
     * Visited
     */
    visited = "visited",
    /**
     * Obstacle
     */
    obstacle = "obstacle"
}
