/**
 * The Game Assets Enum
 */
export declare enum GameAssetEnum {
    /**
     * Empty
     */
    empty = 0,
    /**
     * Blank
     */
    blank = 1,
    /**
     * Tree
     */
    tree = 2,
    /**
     * Rock
     */
    rock = 3,
    /**
     * Water
     */
    water = 4,
    /**
     * Grass
     */
    grass = 5,
    /**
     * Slime
     */
    slime = 6,
    /**
     * Lave
     */
    lava = 7,
    /**
     * Main Gunner
     */
    mainGunner = 8,
    /**
     * Alien Base
     */
    alienBase = 9,
    /**
     * Prism Base
     */
    prismBase = 10,
    /**
     * Score
     */
    score = 11,
    /**
     * High Score
     */
    highScore = 12,
    /**
     * Level
     */
    level = 13,
    /**
     * Prism Blast Icon
     */
    prismBlastIcon = 14,
    /**
     * Scenery Bridge
     */
    bridge = 15,
    /**
     * Scenery Path
     */
    path = 16
}
