/**
 * The Observable Enum
 */
export declare enum ObservableTypeEnum {
    /**
     * Alien Hit
     */
    alienDestroyed = "alienDestroyed",
    /**
     * Game Over
     */
    gameOver = "gameOver",
    /**
     * Game Paused
     */
    gamePaused = "gamePaused",
    /**
     * Images Loaded
     */
    imagesLoaded = "imagesLoaded",
    /**
     * Key Down Event
     */
    keyDownEvent = "keyDownEvent",
    /**
     * Key Up Event
     */
    keyUpEvent = "keyUpEvent",
    /**
     * Level Completed
     */
    levelCompleted = "levelCompleted",
    /**
     * Missile Destroyed Event
     */
    missileDestroyed = "missileDestroyed",
    /**
     * Missile Launched Event
     */
    missileLaunched = "missileLaunched",
    /**
     * Prism Base Destroyed
     */
    prismBaseDestroyed = "prismBaseDestroyed",
    /**
     * Prism Blast Defused Event
     */
    prismBlastDefused = "prismBlastDefused",
    /**
     * Prism Blast Fire Event
     */
    prismBlastFire = "prismBlastFire",
    /**
     * Prism Blast Launched Event
     */
    prismBlastLaunched = "prismBlastLaunched"
}
