import { OnInit, ElementRef } from '@angular/core';
import { GameService } from '../../service/game.service';
import * as i0 from "@angular/core";
/**
 * The Missile Component
 */
export declare class MissileComponent implements OnInit {
    private gameService;
    /**
     * The canvas
     */
    canvas: ElementRef<HTMLCanvasElement>;
    /**
     * CTS
     */
    private ctx;
    /**
     * request Id
     */
    private requestId;
    /**
     * The missile
     */
    private missile;
    /**
     * The Constructor
     * @param gameService The GameService from DI
     */
    constructor(gameService: GameService);
    /**
     * On Init
     */
    ngOnInit(): void;
    /**
     * Animate the object once
     */
    animateAsset(): void;
    /**
     * Draw the board
     */
    private draw;
    /**
     * Animate
     */
    animate(): void;
    static ɵfac: i0.ɵɵFactoryDeclaration<MissileComponent, never>;
    static ɵcmp: i0.ɵɵComponentDeclaration<MissileComponent, "bp-prism-missile", never, {}, {}, never, never>;
}
