import { GameService } from './game.service';
/**
 * The text service
 */
export declare class TextService {
    private gameService;
    private ctx;
    /**
     * The score
     */
    private scoreClass;
    /**
     * The high score
     */
    private highScoreClass;
    /**
     * The level
     */
    private levelClass;
    /**
     * The level score
     */
    private levelScoreClass;
    /**
     * The constructor
     */
    constructor(gameService: GameService, ctx: CanvasRenderingContext2D);
    /**
     * Initialize the text
     */
    animate(): void;
    /**
     * Set the Score number
     * @param points The points to set
     */
    setScore(points: number): void;
    /**
     * Set the high Score
     * @param points The points to set
     */
    setHighScore(points: number): void;
    /**
     * Set the level
     * @param level The level to set
     */
    setLevel(level: number): void;
}
