import { GameService } from '../../service/game.service';
import { MissileClass } from '../missile/missile.class';
import { BoundarySetupModel } from '../../model/boundary-set.model';
export declare class Missile2Class extends MissileClass {
    constructor(gameService: GameService, ctx: CanvasRenderingContext2D, boundarySetup: BoundarySetupModel, guid: number);
    protected spawn(): void;
}
