import { GameService } from './game.service';
import { BoundarySetupModel } from '../model/boundary-set.model';
export declare class TextService {
    private gameService;
    private ctx;
    private scoreClass;
    private highScoreClass;
    private isDisplayed;
    constructor(gameService: GameService, ctx: CanvasRenderingContext2D, boundary: BoundarySetupModel);
    animate(): void;
    setScore(points: number): void;
    setHighScore(points: number): void;
    displayText(text: string, fontColor: string, leftOffset: number): void;
}
