import { OnInit } from '@angular/core';
import { GameConfigurationModel } from '../model/game-configuration.model';
import { DebugAssetsModel } from '../model/debug-assets.model';
import { AssetConfigurationModel } from '../model/asset-configuration.model';
import { GameCookieService } from '../service/game-cookie.service';
import * as i0 from "@angular/core";
export declare class SpaceInvadersComponent implements OnInit {
    private gameCookieService;
    isDebug: boolean;
    debugAssets: DebugAssetsModel;
    assets: AssetConfigurationModel[];
    constructor(gameConfiguration: GameConfigurationModel, gameCookieService: GameCookieService);
    ngOnInit(): void;
    toggleAssets(asset: string): void;
    static ɵfac: i0.ɵɵFactoryDeclaration<SpaceInvadersComponent, never>;
    static ɵcmp: i0.ɵɵComponentDeclaration<SpaceInvadersComponent, "bp-space-invaders", never, {}, {}, never, never, false, never>;
}
