1 | /**
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2 | * @license Angular v9.0.1
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3 | * (c) 2010-2020 Google LLC. https://angular.io/
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4 | * License: MIT
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5 | */
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6 |
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7 | /**
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8 | * @fileoverview added by tsickle
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9 | * Generated from: packages/animations/src/animation_builder.ts
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10 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
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11 | */
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12 | /**
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13 | * An injectable service that produces an animation sequence programmatically within an
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14 | * Angular component or directive.
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15 | * Provided by the `BrowserAnimationsModule` or `NoopAnimationsModule`.
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16 | *
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17 | * \@usageNotes
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18 | *
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19 | * To use this service, add it to your component or directive as a dependency.
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20 | * The service is instantiated along with your component.
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21 | *
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22 | * Apps do not typically need to create their own animation players, but if you
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23 | * do need to, follow these steps:
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24 | *
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25 | * 1. Use the `build()` method to create a programmatic animation using the
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26 | * `animate()` function. The method returns an `AnimationFactory` instance.
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27 | *
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28 | * 2. Use the factory object to create an `AnimationPlayer` and attach it to a DOM element.
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29 | *
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30 | * 3. Use the player object to control the animation programmatically.
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31 | *
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32 | * For example:
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33 | *
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34 | * ```ts
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35 | * // import the service from BrowserAnimationsModule
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36 | * import {AnimationBuilder} from '\@angular/animations';
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37 | * // require the service as a dependency
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38 | * class MyCmp {
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39 | * constructor(private _builder: AnimationBuilder) {}
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40 | *
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41 | * makeAnimation(element: any) {
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42 | * // first define a reusable animation
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43 | * const myAnimation = this._builder.build([
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44 | * style({ width: 0 }),
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45 | * animate(1000, style({ width: '100px' }))
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46 | * ]);
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47 | *
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48 | * // use the returned factory object to create a player
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49 | * const player = myAnimation.create(element);
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50 | *
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51 | * player.play();
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52 | * }
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53 | * }
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54 | * ```
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55 | *
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56 | * \@publicApi
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57 | * @abstract
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58 | */
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59 | class AnimationBuilder {
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60 | }
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61 | if (false) {
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62 | /**
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63 | * Builds a factory for producing a defined animation.
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64 | * @see `animate()`
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65 | * @abstract
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66 | * @param {?} animation A reusable animation definition.
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67 | * @return {?} A factory object that can create a player for the defined animation.
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68 | */
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69 | AnimationBuilder.prototype.build = function (animation) { };
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70 | }
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71 | /**
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72 | * A factory object returned from the `AnimationBuilder`.`build()` method.
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73 | *
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74 | * \@publicApi
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75 | * @abstract
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76 | */
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77 | class AnimationFactory {
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78 | }
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79 | if (false) {
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80 | /**
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81 | * Creates an `AnimationPlayer` instance for the reusable animation defined by
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82 | * the `AnimationBuilder`.`build()` method that created this factory.
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83 | * Attaches the new player a DOM element.
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84 | * @abstract
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85 | * @param {?} element The DOM element to which to attach the animation.
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86 | * @param {?=} options A set of options that can include a time delay and
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87 | * additional developer-defined parameters.
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88 | * @return {?}
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89 | */
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90 | AnimationFactory.prototype.create = function (element, options) { };
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91 | }
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92 |
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93 | /**
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94 | * @fileoverview added by tsickle
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95 | * Generated from: packages/animations/src/animation_metadata.ts
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96 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
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97 | */
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98 | /**
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99 | * @license
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100 | * Copyright Google Inc. All Rights Reserved.
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101 | *
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102 | * Use of this source code is governed by an MIT-style license that can be
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103 | * found in the LICENSE file at https://angular.io/license
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104 | */
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105 | /**
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106 | * Represents a set of CSS styles for use in an animation style.
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107 | * @record
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108 | */
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109 | function ɵStyleData() { }
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110 | /** @enum {number} */
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111 | const AnimationMetadataType = {
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112 | /**
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113 | * Associates a named animation state with a set of CSS styles.
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114 | * See `state()`
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115 | */
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116 | State: 0,
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117 | /**
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118 | * Data for a transition from one animation state to another.
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119 | * See `transition()`
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120 | */
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121 | Transition: 1,
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122 | /**
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123 | * Contains a set of animation steps.
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124 | * See `sequence()`
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125 | */
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126 | Sequence: 2,
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127 | /**
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128 | * Contains a set of animation steps.
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129 | * See `{@link animations/group group()}`
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130 | */
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131 | Group: 3,
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132 | /**
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133 | * Contains an animation step.
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134 | * See `animate()`
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135 | */
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136 | Animate: 4,
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137 | /**
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138 | * Contains a set of animation steps.
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139 | * See `keyframes()`
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140 | */
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141 | Keyframes: 5,
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142 | /**
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143 | * Contains a set of CSS property-value pairs into a named style.
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144 | * See `style()`
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145 | */
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146 | Style: 6,
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147 | /**
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148 | * Associates an animation with an entry trigger that can be attached to an element.
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149 | * See `trigger()`
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150 | */
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151 | Trigger: 7,
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152 | /**
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153 | * Contains a re-usable animation.
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154 | * See `animation()`
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155 | */
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156 | Reference: 8,
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157 | /**
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158 | * Contains data to use in executing child animations returned by a query.
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159 | * See `animateChild()`
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160 | */
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161 | AnimateChild: 9,
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162 | /**
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163 | * Contains animation parameters for a re-usable animation.
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164 | * See `useAnimation()`
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165 | */
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166 | AnimateRef: 10,
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167 | /**
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168 | * Contains child-animation query data.
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169 | * See `query()`
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170 | */
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171 | Query: 11,
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172 | /**
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173 | * Contains data for staggering an animation sequence.
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174 | * See `stagger()`
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175 | */
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176 | Stagger: 12,
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177 | };
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178 | /**
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179 | * Specifies automatic styling.
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180 | *
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181 | * \@publicApi
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182 | * @type {?}
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183 | */
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184 | const AUTO_STYLE = '*';
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185 | /**
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186 | * Base for animation data structures.
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187 | *
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188 | * \@publicApi
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189 | * @record
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190 | */
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191 | function AnimationMetadata() { }
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192 | if (false) {
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193 | /** @type {?} */
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194 | AnimationMetadata.prototype.type;
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195 | }
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196 | /**
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197 | * Contains an animation trigger. Instantiated and returned by the
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198 | * `trigger()` function.
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199 | *
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200 | * \@publicApi
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201 | * @record
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202 | */
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203 | function AnimationTriggerMetadata() { }
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204 | if (false) {
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205 | /**
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206 | * The trigger name, used to associate it with an element. Unique within the component.
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207 | * @type {?}
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208 | */
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209 | AnimationTriggerMetadata.prototype.name;
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210 | /**
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211 | * An animation definition object, containing an array of state and transition declarations.
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212 | * @type {?}
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213 | */
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214 | AnimationTriggerMetadata.prototype.definitions;
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215 | /**
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216 | * An options object containing a delay and
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217 | * developer-defined parameters that provide styling defaults and
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218 | * can be overridden on invocation. Default delay is 0.
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219 | * @type {?}
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220 | */
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221 | AnimationTriggerMetadata.prototype.options;
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222 | }
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223 | /**
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224 | * Encapsulates an animation state by associating a state name with a set of CSS styles.
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225 | * Instantiated and returned by the `state()` function.
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226 | *
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227 | * \@publicApi
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228 | * @record
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229 | */
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230 | function AnimationStateMetadata() { }
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231 | if (false) {
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232 | /**
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233 | * The state name, unique within the component.
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234 | * @type {?}
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235 | */
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236 | AnimationStateMetadata.prototype.name;
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237 | /**
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238 | * The CSS styles associated with this state.
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239 | * @type {?}
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240 | */
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241 | AnimationStateMetadata.prototype.styles;
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242 | /**
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243 | * An options object containing
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244 | * developer-defined parameters that provide styling defaults and
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245 | * can be overridden on invocation.
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246 | * @type {?|undefined}
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247 | */
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248 | AnimationStateMetadata.prototype.options;
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249 | }
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250 | /**
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251 | * Encapsulates an animation transition. Instantiated and returned by the
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252 | * `transition()` function.
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253 | *
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254 | * \@publicApi
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255 | * @record
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256 | */
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257 | function AnimationTransitionMetadata() { }
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258 | if (false) {
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259 | /**
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260 | * An expression that describes a state change.
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261 | * @type {?}
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262 | */
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263 | AnimationTransitionMetadata.prototype.expr;
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264 | /**
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265 | * One or more animation objects to which this transition applies.
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266 | * @type {?}
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267 | */
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268 | AnimationTransitionMetadata.prototype.animation;
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269 | /**
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270 | * An options object containing a delay and
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271 | * developer-defined parameters that provide styling defaults and
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272 | * can be overridden on invocation. Default delay is 0.
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273 | * @type {?}
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274 | */
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275 | AnimationTransitionMetadata.prototype.options;
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276 | }
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277 | /**
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278 | * Encapsulates a reusable animation, which is a collection of individual animation steps.
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279 | * Instantiated and returned by the `animation()` function, and
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280 | * passed to the `useAnimation()` function.
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281 | *
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282 | * \@publicApi
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283 | * @record
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284 | */
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285 | function AnimationReferenceMetadata() { }
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286 | if (false) {
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287 | /**
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288 | * One or more animation step objects.
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289 | * @type {?}
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290 | */
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291 | AnimationReferenceMetadata.prototype.animation;
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292 | /**
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293 | * An options object containing a delay and
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294 | * developer-defined parameters that provide styling defaults and
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295 | * can be overridden on invocation. Default delay is 0.
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296 | * @type {?}
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297 | */
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298 | AnimationReferenceMetadata.prototype.options;
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299 | }
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300 | /**
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301 | * Encapsulates an animation query. Instantiated and returned by
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302 | * the `query()` function.
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303 | *
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304 | * \@publicApi
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305 | * @record
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306 | */
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307 | function AnimationQueryMetadata() { }
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308 | if (false) {
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309 | /**
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310 | * The CSS selector for this query.
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311 | * @type {?}
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312 | */
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313 | AnimationQueryMetadata.prototype.selector;
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314 | /**
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315 | * One or more animation step objects.
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316 | * @type {?}
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317 | */
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318 | AnimationQueryMetadata.prototype.animation;
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319 | /**
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320 | * A query options object.
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321 | * @type {?}
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322 | */
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323 | AnimationQueryMetadata.prototype.options;
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324 | }
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325 | /**
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326 | * Encapsulates a keyframes sequence. Instantiated and returned by
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327 | * the `keyframes()` function.
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328 | *
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329 | * \@publicApi
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330 | * @record
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331 | */
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332 | function AnimationKeyframesSequenceMetadata() { }
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333 | if (false) {
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334 | /**
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335 | * An array of animation styles.
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336 | * @type {?}
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337 | */
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338 | AnimationKeyframesSequenceMetadata.prototype.steps;
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339 | }
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340 | /**
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341 | * Encapsulates an animation style. Instantiated and returned by
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342 | * the `style()` function.
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343 | *
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344 | * \@publicApi
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345 | * @record
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346 | */
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347 | function AnimationStyleMetadata() { }
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348 | if (false) {
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349 | /**
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350 | * A set of CSS style properties.
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351 | * @type {?}
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352 | */
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353 | AnimationStyleMetadata.prototype.styles;
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354 | /**
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355 | * A percentage of the total animate time at which the style is to be applied.
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356 | * @type {?}
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357 | */
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358 | AnimationStyleMetadata.prototype.offset;
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359 | }
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360 | /**
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361 | * Encapsulates an animation step. Instantiated and returned by
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362 | * the `animate()` function.
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363 | *
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364 | * \@publicApi
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365 | * @record
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366 | */
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367 | function AnimationAnimateMetadata() { }
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368 | if (false) {
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369 | /**
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370 | * The timing data for the step.
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371 | * @type {?}
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372 | */
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373 | AnimationAnimateMetadata.prototype.timings;
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374 | /**
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375 | * A set of styles used in the step.
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376 | * @type {?}
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377 | */
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378 | AnimationAnimateMetadata.prototype.styles;
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379 | }
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380 | /**
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381 | * Encapsulates a child animation, that can be run explicitly when the parent is run.
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382 | * Instantiated and returned by the `animateChild` function.
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383 | *
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384 | * \@publicApi
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385 | * @record
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386 | */
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387 | function AnimationAnimateChildMetadata() { }
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388 | if (false) {
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389 | /**
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390 | * An options object containing a delay and
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391 | * developer-defined parameters that provide styling defaults and
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392 | * can be overridden on invocation. Default delay is 0.
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393 | * @type {?}
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394 | */
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395 | AnimationAnimateChildMetadata.prototype.options;
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396 | }
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397 | /**
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398 | * Encapsulates a reusable animation.
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399 | * Instantiated and returned by the `useAnimation()` function.
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400 | *
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401 | * \@publicApi
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402 | * @record
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403 | */
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404 | function AnimationAnimateRefMetadata() { }
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405 | if (false) {
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406 | /**
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407 | * An animation reference object.
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408 | * @type {?}
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409 | */
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410 | AnimationAnimateRefMetadata.prototype.animation;
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411 | /**
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412 | * An options object containing a delay and
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413 | * developer-defined parameters that provide styling defaults and
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414 | * can be overridden on invocation. Default delay is 0.
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415 | * @type {?}
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416 | */
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417 | AnimationAnimateRefMetadata.prototype.options;
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418 | }
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419 | /**
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420 | * Encapsulates an animation sequence.
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421 | * Instantiated and returned by the `sequence()` function.
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422 | *
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423 | * \@publicApi
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424 | * @record
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425 | */
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426 | function AnimationSequenceMetadata() { }
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427 | if (false) {
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428 | /**
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429 | * An array of animation step objects.
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430 | * @type {?}
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431 | */
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432 | AnimationSequenceMetadata.prototype.steps;
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433 | /**
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434 | * An options object containing a delay and
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435 | * developer-defined parameters that provide styling defaults and
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436 | * can be overridden on invocation. Default delay is 0.
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437 | * @type {?}
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438 | */
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439 | AnimationSequenceMetadata.prototype.options;
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440 | }
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441 | /**
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442 | * Encapsulates an animation group.
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443 | * Instantiated and returned by the `{\@link animations/group group()}` function.
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444 | *
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445 | * \@publicApi
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446 | * @record
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447 | */
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448 | function AnimationGroupMetadata() { }
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449 | if (false) {
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450 | /**
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451 | * One or more animation or style steps that form this group.
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452 | * @type {?}
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453 | */
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454 | AnimationGroupMetadata.prototype.steps;
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455 | /**
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456 | * An options object containing a delay and
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457 | * developer-defined parameters that provide styling defaults and
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458 | * can be overridden on invocation. Default delay is 0.
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459 | * @type {?}
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460 | */
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461 | AnimationGroupMetadata.prototype.options;
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462 | }
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463 | /**
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464 | * Encapsulates parameters for staggering the start times of a set of animation steps.
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465 | * Instantiated and returned by the `stagger()` function.
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466 | *
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467 | * \@publicApi
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468 | *
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469 | * @record
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470 | */
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471 | function AnimationStaggerMetadata() { }
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472 | if (false) {
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473 | /**
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474 | * The timing data for the steps.
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475 | * @type {?}
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476 | */
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477 | AnimationStaggerMetadata.prototype.timings;
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478 | /**
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479 | * One or more animation steps.
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480 | * @type {?}
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481 | */
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482 | AnimationStaggerMetadata.prototype.animation;
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483 | }
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484 | /**
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485 | * Creates a named animation trigger, containing a list of `state()`
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486 | * and `transition()` entries to be evaluated when the expression
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487 | * bound to the trigger changes.
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488 | *
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489 | * \@usageNotes
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490 | * Define an animation trigger in the `animations` section of `\@Component` metadata.
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491 | * In the template, reference the trigger by name and bind it to a trigger expression that
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492 | * evaluates to a defined animation state, using the following format:
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493 | *
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494 | * `[\@triggerName]="expression"`
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495 | *
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496 | * Animation trigger bindings convert all values to strings, and then match the
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497 | * previous and current values against any linked transitions.
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498 | * Booleans can be specified as `1` or `true` and `0` or `false`.
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499 | *
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500 | * ### Usage Example
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501 | *
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502 | * The following example creates an animation trigger reference based on the provided
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503 | * name value.
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504 | * The provided animation value is expected to be an array consisting of state and
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505 | * transition declarations.
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506 | *
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507 | * ```typescript
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508 | * \@Component({
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509 | * selector: "my-component",
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510 | * templateUrl: "my-component-tpl.html",
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511 | * animations: [
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512 | * trigger("myAnimationTrigger", [
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513 | * state(...),
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514 | * state(...),
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515 | * transition(...),
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516 | * transition(...)
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517 | * ])
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518 | * ]
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519 | * })
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520 | * class MyComponent {
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521 | * myStatusExp = "something";
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522 | * }
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523 | * ```
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524 | *
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525 | * The template associated with this component makes use of the defined trigger
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526 | * by binding to an element within its template code.
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527 | *
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528 | * ```html
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529 | * <!-- somewhere inside of my-component-tpl.html -->
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530 | * <div [\@myAnimationTrigger]="myStatusExp">...</div>
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531 | * ```
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532 | *
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533 | * ### Using an inline function
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534 | * The `transition` animation method also supports reading an inline function which can decide
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535 | * if its associated animation should be run.
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536 | *
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537 | * ```typescript
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538 | * // this method is run each time the `myAnimationTrigger` trigger value changes.
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539 | * function myInlineMatcherFn(fromState: string, toState: string, element: any, params: {[key:
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540 | * string]: any}): boolean {
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541 | * // notice that `element` and `params` are also available here
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542 | * return toState == 'yes-please-animate';
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543 | * }
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544 | * /
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545 | * selector: 'my-component',
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546 | * templateUrl: 'my-component-tpl.html',
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547 | * animations: [
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548 | * trigger('myAnimationTrigger', [
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549 | * transition(myInlineMatcherFn, [
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550 | * // the animation sequence code
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551 | * ]),
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552 | * ])
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553 | * ]
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554 | * })
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555 | * class MyComponent {
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556 | * myStatusExp = "yes-please-animate";
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557 | * }
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558 | * ```
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559 | *
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560 | * ### Disabling Animations
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561 | * When true, the special animation control binding `\@.disabled` binding prevents
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562 | * all animations from rendering.
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563 | * Place the `\@.disabled` binding on an element to disable
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564 | * animations on the element itself, as well as any inner animation triggers
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565 | * within the element.
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566 | *
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567 | * The following example shows how to use this feature:
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568 | *
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569 | * ```typescript /
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570 | * selector: 'my-component',
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571 | * template: `
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572 | * <div [\@.disabled]="isDisabled">
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573 | * <div [\@childAnimation]="exp"></div>
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574 | * </div>
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575 | * `,
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576 | * animations: [
|
577 | * trigger("childAnimation", [
|
578 | * // ...
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579 | * ])
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580 | * ]
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581 | * })
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582 | * class MyComponent {
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583 | * isDisabled = true;
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584 | * exp = '...';
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585 | * }
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586 | * ```
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587 | *
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588 | * When `\@.disabled` is true, it prevents the `\@childAnimation` trigger from animating,
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589 | * along with any inner animations.
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590 | *
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591 | * ### Disable animations application-wide
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592 | * When an area of the template is set to have animations disabled,
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593 | * **all** inner components have their animations disabled as well.
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594 | * This means that you can disable all animations for an app
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595 | * by placing a host binding set on `\@.disabled` on the topmost Angular component.
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596 | *
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597 | * ```typescript
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598 | * import {Component, HostBinding} from '\@angular/core';
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599 | * /
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600 | * selector: 'app-component',
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601 | * templateUrl: 'app.component.html',
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602 | * })
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603 | * class AppComponent {
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604 | * \@HostBinding('@.disabled')
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605 | * public animationsDisabled = true;
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606 | * }
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607 | * ```
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608 | *
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609 | * ### Overriding disablement of inner animations
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610 | * Despite inner animations being disabled, a parent animation can `query()`
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611 | * for inner elements located in disabled areas of the template and still animate
|
612 | * them if needed. This is also the case for when a sub animation is
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613 | * queried by a parent and then later animated using `animateChild()`.
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614 | *
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615 | * ### Detecting when an animation is disabled
|
616 | * If a region of the DOM (or the entire application) has its animations disabled, the animation
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617 | * trigger callbacks still fire, but for zero seconds. When the callback fires, it provides
|
618 | * an instance of an `AnimationEvent`. If animations are disabled,
|
619 | * the `.disabled` flag on the event is true.
|
620 | *
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621 | * \@publicApi
|
622 | * @param {?} name An identifying string.
|
623 | * @param {?} definitions An animation definition object, containing an array of `state()`
|
624 | * and `transition()` declarations.
|
625 | *
|
626 | * @return {?} An object that encapsulates the trigger data.
|
627 | *
|
628 | */
|
629 | function trigger(name, definitions) {
|
630 | return { type: 7 /* Trigger */, name, definitions, options: {} };
|
631 | }
|
632 | /**
|
633 | * Defines an animation step that combines styling information with timing information.
|
634 | *
|
635 | * \@usageNotes
|
636 | * Call within an animation `sequence()`, `{\@link animations/group group()}`, or
|
637 | * `transition()` call to specify an animation step
|
638 | * that applies given style data to the parent animation for a given amount of time.
|
639 | *
|
640 | * ### Syntax Examples
|
641 | * **Timing examples**
|
642 | *
|
643 | * The following examples show various `timings` specifications.
|
644 | * - `animate(500)` : Duration is 500 milliseconds.
|
645 | * - `animate("1s")` : Duration is 1000 milliseconds.
|
646 | * - `animate("100ms 0.5s")` : Duration is 100 milliseconds, delay is 500 milliseconds.
|
647 | * - `animate("5s ease-in")` : Duration is 5000 milliseconds, easing in.
|
648 | * - `animate("5s 10ms cubic-bezier(.17,.67,.88,.1)")` : Duration is 5000 milliseconds, delay is 10
|
649 | * milliseconds, easing according to a bezier curve.
|
650 | *
|
651 | * **Style examples**
|
652 | *
|
653 | * The following example calls `style()` to set a single CSS style.
|
654 | * ```typescript
|
655 | * animate(500, style({ background: "red" }))
|
656 | * ```
|
657 | * The following example calls `keyframes()` to set a CSS style
|
658 | * to different values for successive keyframes.
|
659 | * ```typescript
|
660 | * animate(500, keyframes(
|
661 | * [
|
662 | * style({ background: "blue" })),
|
663 | * style({ background: "red" }))
|
664 | * ])
|
665 | * ```
|
666 | *
|
667 | * \@publicApi
|
668 | * @param {?} timings Sets `AnimateTimings` for the parent animation.
|
669 | * A string in the format "duration [delay] [easing]".
|
670 | * - Duration and delay are expressed as a number and optional time unit,
|
671 | * such as "1s" or "10ms" for one second and 10 milliseconds, respectively.
|
672 | * The default unit is milliseconds.
|
673 | * - The easing value controls how the animation accelerates and decelerates
|
674 | * during its runtime. Value is one of `ease`, `ease-in`, `ease-out`,
|
675 | * `ease-in-out`, or a `cubic-bezier()` function call.
|
676 | * If not supplied, no easing is applied.
|
677 | *
|
678 | * For example, the string "1s 100ms ease-out" specifies a duration of
|
679 | * 1000 milliseconds, and delay of 100 ms, and the "ease-out" easing style,
|
680 | * which decelerates near the end of the duration.
|
681 | * @param {?=} styles Sets AnimationStyles for the parent animation.
|
682 | * A function call to either `style()` or `keyframes()`
|
683 | * that returns a collection of CSS style entries to be applied to the parent animation.
|
684 | * When null, uses the styles from the destination state.
|
685 | * This is useful when describing an animation step that will complete an animation;
|
686 | * see "Animating to the final state" in `transitions()`.
|
687 | * @return {?} An object that encapsulates the animation step.
|
688 | *
|
689 | */
|
690 | function animate(timings, styles = null) {
|
691 | return { type: 4 /* Animate */, styles, timings };
|
692 | }
|
693 | /**
|
694 | * \@description Defines a list of animation steps to be run in parallel.
|
695 | *
|
696 | * \@usageNotes
|
697 | * Grouped animations are useful when a series of styles must be
|
698 | * animated at different starting times and closed off at different ending times.
|
699 | *
|
700 | * When called within a `sequence()` or a
|
701 | * `transition()` call, does not continue to the next
|
702 | * instruction until all of the inner animation steps have completed.
|
703 | *
|
704 | * \@publicApi
|
705 | * @param {?} steps An array of animation step objects.
|
706 | * - When steps are defined by `style()` or `animate()`
|
707 | * function calls, each call within the group is executed instantly.
|
708 | * - To specify offset styles to be applied at a later time, define steps with
|
709 | * `keyframes()`, or use `animate()` calls with a delay value.
|
710 | * For example:
|
711 | *
|
712 | * ```typescript
|
713 | * group([
|
714 | * animate("1s", style({ background: "black" })),
|
715 | * animate("2s", style({ color: "white" }))
|
716 | * ])
|
717 | * ```
|
718 | *
|
719 | * @param {?=} options An options object containing a delay and
|
720 | * developer-defined parameters that provide styling defaults and
|
721 | * can be overridden on invocation.
|
722 | *
|
723 | * @return {?} An object that encapsulates the group data.
|
724 | *
|
725 | */
|
726 | function group(steps, options = null) {
|
727 | return { type: 3 /* Group */, steps, options };
|
728 | }
|
729 | /**
|
730 | * Defines a list of animation steps to be run sequentially, one by one.
|
731 | *
|
732 | * \@usageNotes
|
733 | * When you pass an array of steps to a
|
734 | * `transition()` call, the steps run sequentially by default.
|
735 | * Compare this to the `{\@link animations/group group()}` call, which runs animation steps in parallel.
|
736 | *
|
737 | * When a sequence is used within a `{\@link animations/group group()}` or a `transition()` call,
|
738 | * execution continues to the next instruction only after each of the inner animation
|
739 | * steps have completed.
|
740 | *
|
741 | * \@publicApi
|
742 | *
|
743 | * @param {?} steps An array of animation step objects.
|
744 | * - Steps defined by `style()` calls apply the styling data immediately.
|
745 | * - Steps defined by `animate()` calls apply the styling data over time
|
746 | * as specified by the timing data.
|
747 | *
|
748 | * ```typescript
|
749 | * sequence([
|
750 | * style({ opacity: 0 }),
|
751 | * animate("1s", style({ opacity: 1 }))
|
752 | * ])
|
753 | * ```
|
754 | *
|
755 | * @param {?=} options An options object containing a delay and
|
756 | * developer-defined parameters that provide styling defaults and
|
757 | * can be overridden on invocation.
|
758 | *
|
759 | * @return {?} An object that encapsulates the sequence data.
|
760 | *
|
761 | */
|
762 | function sequence(steps, options = null) {
|
763 | return { type: 2 /* Sequence */, steps, options };
|
764 | }
|
765 | /**
|
766 | * Declares a key/value object containing CSS properties/styles that
|
767 | * can then be used for an animation `state`, within an animation `sequence`,
|
768 | * or as styling data for calls to `animate()` and `keyframes()`.
|
769 | *
|
770 | * \@usageNotes
|
771 | * The following examples create animation styles that collect a set of
|
772 | * CSS property values:
|
773 | *
|
774 | * ```typescript
|
775 | * // string values for CSS properties
|
776 | * style({ background: "red", color: "blue" })
|
777 | *
|
778 | * // numerical pixel values
|
779 | * style({ width: 100, height: 0 })
|
780 | * ```
|
781 | *
|
782 | * The following example uses auto-styling to allow a component to animate from
|
783 | * a height of 0 up to the height of the parent element:
|
784 | *
|
785 | * ```
|
786 | * style({ height: 0 }),
|
787 | * animate("1s", style({ height: "*" }))
|
788 | * ```
|
789 | *
|
790 | * \@publicApi
|
791 | *
|
792 | * @param {?} tokens A set of CSS styles or HTML styles associated with an animation state.
|
793 | * The value can be any of the following:
|
794 | * - A key-value style pair associating a CSS property with a value.
|
795 | * - An array of key-value style pairs.
|
796 | * - An asterisk (*), to use auto-styling, where styles are derived from the element
|
797 | * being animated and applied to the animation when it starts.
|
798 | *
|
799 | * Auto-styling can be used to define a state that depends on layout or other
|
800 | * environmental factors.
|
801 | *
|
802 | * @return {?} An object that encapsulates the style data.
|
803 | *
|
804 | */
|
805 | function style(tokens) {
|
806 | return { type: 6 /* Style */, styles: tokens, offset: null };
|
807 | }
|
808 | /**
|
809 | * Declares an animation state within a trigger attached to an element.
|
810 | *
|
811 | * \@usageNotes
|
812 | * Use the `trigger()` function to register states to an animation trigger.
|
813 | * Use the `transition()` function to animate between states.
|
814 | * When a state is active within a component, its associated styles persist on the element,
|
815 | * even when the animation ends.
|
816 | *
|
817 | * \@publicApi
|
818 | *
|
819 | * @param {?} name One or more names for the defined state in a comma-separated string.
|
820 | * The following reserved state names can be supplied to define a style for specific use
|
821 | * cases:
|
822 | *
|
823 | * - `void` You can associate styles with this name to be used when
|
824 | * the element is detached from the application. For example, when an `ngIf` evaluates
|
825 | * to false, the state of the associated element is void.
|
826 | * - `*` (asterisk) Indicates the default state. You can associate styles with this name
|
827 | * to be used as the fallback when the state that is being animated is not declared
|
828 | * within the trigger.
|
829 | *
|
830 | * @param {?} styles A set of CSS styles associated with this state, created using the
|
831 | * `style()` function.
|
832 | * This set of styles persists on the element once the state has been reached.
|
833 | * @param {?=} options Parameters that can be passed to the state when it is invoked.
|
834 | * 0 or more key-value pairs.
|
835 | * @return {?} An object that encapsulates the new state data.
|
836 | *
|
837 | */
|
838 | function state(name, styles, options) {
|
839 | return { type: 0 /* State */, name, styles, options };
|
840 | }
|
841 | /**
|
842 | * Defines a set of animation styles, associating each style with an optional `offset` value.
|
843 | *
|
844 | * \@usageNotes
|
845 | * Use with the `animate()` call. Instead of applying animations
|
846 | * from the current state
|
847 | * to the destination state, keyframes describe how each style entry is applied and at what point
|
848 | * within the animation arc.
|
849 | * Compare [CSS Keyframe Animations](https://www.w3schools.com/css/css3_animations.asp).
|
850 | *
|
851 | * ### Usage
|
852 | *
|
853 | * In the following example, the offset values describe
|
854 | * when each `backgroundColor` value is applied. The color is red at the start, and changes to
|
855 | * blue when 20% of the total time has elapsed.
|
856 | *
|
857 | * ```typescript
|
858 | * // the provided offset values
|
859 | * animate("5s", keyframes([
|
860 | * style({ backgroundColor: "red", offset: 0 }),
|
861 | * style({ backgroundColor: "blue", offset: 0.2 }),
|
862 | * style({ backgroundColor: "orange", offset: 0.3 }),
|
863 | * style({ backgroundColor: "black", offset: 1 })
|
864 | * ]))
|
865 | * ```
|
866 | *
|
867 | * If there are no `offset` values specified in the style entries, the offsets
|
868 | * are calculated automatically.
|
869 | *
|
870 | * ```typescript
|
871 | * animate("5s", keyframes([
|
872 | * style({ backgroundColor: "red" }) // offset = 0
|
873 | * style({ backgroundColor: "blue" }) // offset = 0.33
|
874 | * style({ backgroundColor: "orange" }) // offset = 0.66
|
875 | * style({ backgroundColor: "black" }) // offset = 1
|
876 | * ]))
|
877 | * ```
|
878 | * \@publicApi
|
879 | * @param {?} steps A set of animation styles with optional offset data.
|
880 | * The optional `offset` value for a style specifies a percentage of the total animation
|
881 | * time at which that style is applied.
|
882 | * @return {?} An object that encapsulates the keyframes data.
|
883 | *
|
884 | */
|
885 | function keyframes(steps) {
|
886 | return { type: 5 /* Keyframes */, steps };
|
887 | }
|
888 | /**
|
889 | * Declares an animation transition as a sequence of animation steps to run when a given
|
890 | * condition is satisfied. The condition is a Boolean expression or function that compares
|
891 | * the previous and current animation states, and returns true if this transition should occur.
|
892 | * When the state criteria of a defined transition are met, the associated animation is
|
893 | * triggered.
|
894 | *
|
895 | * \@usageNotes
|
896 | * The template associated with a component binds an animation trigger to an element.
|
897 | *
|
898 | * ```HTML
|
899 | * <!-- somewhere inside of my-component-tpl.html -->
|
900 | * <div [\@myAnimationTrigger]="myStatusExp">...</div>
|
901 | * ```
|
902 | *
|
903 | * All transitions are defined within an animation trigger,
|
904 | * along with named states that the transitions change to and from.
|
905 | *
|
906 | * ```typescript
|
907 | * trigger("myAnimationTrigger", [
|
908 | * // define states
|
909 | * state("on", style({ background: "green" })),
|
910 | * state("off", style({ background: "grey" })),
|
911 | * ...]
|
912 | * ```
|
913 | *
|
914 | * Note that when you call the `sequence()` function within a `{\@link animations/group group()}`
|
915 | * or a `transition()` call, execution does not continue to the next instruction
|
916 | * until each of the inner animation steps have completed.
|
917 | *
|
918 | * ### Syntax examples
|
919 | *
|
920 | * The following examples define transitions between the two defined states (and default states),
|
921 | * using various options:
|
922 | *
|
923 | * ```typescript
|
924 | * // Transition occurs when the state value
|
925 | * // bound to "myAnimationTrigger" changes from "on" to "off"
|
926 | * transition("on => off", animate(500))
|
927 | * // Run the same animation for both directions
|
928 | * transition("on <=> off", animate(500))
|
929 | * // Define multiple state-change pairs separated by commas
|
930 | * transition("on => off, off => void", animate(500))
|
931 | * ```
|
932 | *
|
933 | * ### Special values for state-change expressions
|
934 | *
|
935 | * - Catch-all state change for when an element is inserted into the page and the
|
936 | * destination state is unknown:
|
937 | *
|
938 | * ```typescript
|
939 | * transition("void => *", [
|
940 | * style({ opacity: 0 }),
|
941 | * animate(500)
|
942 | * ])
|
943 | * ```
|
944 | *
|
945 | * - Capture a state change between any states:
|
946 | *
|
947 | * `transition("* => *", animate("1s 0s"))`
|
948 | *
|
949 | * - Entry and exit transitions:
|
950 | *
|
951 | * ```typescript
|
952 | * transition(":enter", [
|
953 | * style({ opacity: 0 }),
|
954 | * animate(500, style({ opacity: 1 }))
|
955 | * ]),
|
956 | * transition(":leave", [
|
957 | * animate(500, style({ opacity: 0 }))
|
958 | * ])
|
959 | * ```
|
960 | *
|
961 | * - Use `:increment` and `:decrement` to initiate transitions:
|
962 | *
|
963 | * ```typescript
|
964 | * transition(":increment", group([
|
965 | * query(':enter', [
|
966 | * style({ left: '100%' }),
|
967 | * animate('0.5s ease-out', style('*'))
|
968 | * ]),
|
969 | * query(':leave', [
|
970 | * animate('0.5s ease-out', style({ left: '-100%' }))
|
971 | * ])
|
972 | * ]))
|
973 | *
|
974 | * transition(":decrement", group([
|
975 | * query(':enter', [
|
976 | * style({ left: '100%' }),
|
977 | * animate('0.5s ease-out', style('*'))
|
978 | * ]),
|
979 | * query(':leave', [
|
980 | * animate('0.5s ease-out', style({ left: '-100%' }))
|
981 | * ])
|
982 | * ]))
|
983 | * ```
|
984 | *
|
985 | * ### State-change functions
|
986 | *
|
987 | * Here is an example of a `fromState` specified as a state-change function that invokes an
|
988 | * animation when true:
|
989 | *
|
990 | * ```typescript
|
991 | * transition((fromState, toState) =>
|
992 | * {
|
993 | * return fromState == "off" && toState == "on";
|
994 | * },
|
995 | * animate("1s 0s"))
|
996 | * ```
|
997 | *
|
998 | * ### Animating to the final state
|
999 | *
|
1000 | * If the final step in a transition is a call to `animate()` that uses a timing value
|
1001 | * with no style data, that step is automatically considered the final animation arc,
|
1002 | * for the element to reach the final state. Angular automatically adds or removes
|
1003 | * CSS styles to ensure that the element is in the correct final state.
|
1004 | *
|
1005 | * The following example defines a transition that starts by hiding the element,
|
1006 | * then makes sure that it animates properly to whatever state is currently active for trigger:
|
1007 | *
|
1008 | * ```typescript
|
1009 | * transition("void => *", [
|
1010 | * style({ opacity: 0 }),
|
1011 | * animate(500)
|
1012 | * ])
|
1013 | * ```
|
1014 | * ### Boolean value matching
|
1015 | * If a trigger binding value is a Boolean, it can be matched using a transition expression
|
1016 | * that compares true and false or 1 and 0. For example:
|
1017 | *
|
1018 | * ```
|
1019 | * // in the template
|
1020 | * <div [\@openClose]="open ? true : false">...</div>
|
1021 | * // in the component metadata
|
1022 | * trigger('openClose', [
|
1023 | * state('true', style({ height: '*' })),
|
1024 | * state('false', style({ height: '0px' })),
|
1025 | * transition('false <=> true', animate(500))
|
1026 | * ])
|
1027 | * ```
|
1028 | *
|
1029 | * \@publicApi
|
1030 | *
|
1031 | * @param {?} stateChangeExpr A Boolean expression or function that compares the previous and current
|
1032 | * animation states, and returns true if this transition should occur. Note that "true" and "false"
|
1033 | * match 1 and 0, respectively. An expression is evaluated each time a state change occurs in the
|
1034 | * animation trigger element.
|
1035 | * The animation steps run when the expression evaluates to true.
|
1036 | *
|
1037 | * - A state-change string takes the form "state1 => state2", where each side is a defined animation
|
1038 | * state, or an asterix (*) to refer to a dynamic start or end state.
|
1039 | * - The expression string can contain multiple comma-separated statements;
|
1040 | * for example "state1 => state2, state3 => state4".
|
1041 | * - Special values `:enter` and `:leave` initiate a transition on the entry and exit states,
|
1042 | * equivalent to "void => *" and "* => void".
|
1043 | * - Special values `:increment` and `:decrement` initiate a transition when a numeric value has
|
1044 | * increased or decreased in value.
|
1045 | * - A function is executed each time a state change occurs in the animation trigger element.
|
1046 | * The animation steps run when the function returns true.
|
1047 | *
|
1048 | * @param {?} steps One or more animation objects, as returned by the `animate()` or
|
1049 | * `sequence()` function, that form a transformation from one state to another.
|
1050 | * A sequence is used by default when you pass an array.
|
1051 | * @param {?=} options An options object that can contain a delay value for the start of the animation,
|
1052 | * and additional developer-defined parameters. Provided values for additional parameters are used
|
1053 | * as defaults, and override values can be passed to the caller on invocation.
|
1054 | * @return {?} An object that encapsulates the transition data.
|
1055 | *
|
1056 | */
|
1057 | function transition(stateChangeExpr, steps, options = null) {
|
1058 | return { type: 1 /* Transition */, expr: stateChangeExpr, animation: steps, options };
|
1059 | }
|
1060 | /**
|
1061 | * Produces a reusable animation that can be invoked in another animation or sequence,
|
1062 | * by calling the `useAnimation()` function.
|
1063 | *
|
1064 | * \@usageNotes
|
1065 | * The following example defines a reusable animation, providing some default parameter
|
1066 | * values.
|
1067 | *
|
1068 | * ```typescript
|
1069 | * var fadeAnimation = animation([
|
1070 | * style({ opacity: '{{ start }}' }),
|
1071 | * animate('{{ time }}',
|
1072 | * style({ opacity: '{{ end }}'}))
|
1073 | * ],
|
1074 | * { params: { time: '1000ms', start: 0, end: 1 }});
|
1075 | * ```
|
1076 | *
|
1077 | * The following invokes the defined animation with a call to `useAnimation()`,
|
1078 | * passing in override parameter values.
|
1079 | *
|
1080 | * ```js
|
1081 | * useAnimation(fadeAnimation, {
|
1082 | * params: {
|
1083 | * time: '2s',
|
1084 | * start: 1,
|
1085 | * end: 0
|
1086 | * }
|
1087 | * })
|
1088 | * ```
|
1089 | *
|
1090 | * If any of the passed-in parameter values are missing from this call,
|
1091 | * the default values are used. If one or more parameter values are missing before a step is
|
1092 | * animated, `useAnimation()` throws an error.
|
1093 | *
|
1094 | * \@publicApi
|
1095 | * @param {?} steps One or more animation objects, as returned by the `animate()`
|
1096 | * or `sequence()` function, that form a transformation from one state to another.
|
1097 | * A sequence is used by default when you pass an array.
|
1098 | * @param {?=} options An options object that can contain a delay value for the start of the
|
1099 | * animation, and additional developer-defined parameters.
|
1100 | * Provided values for additional parameters are used as defaults,
|
1101 | * and override values can be passed to the caller on invocation.
|
1102 | * @return {?} An object that encapsulates the animation data.
|
1103 | *
|
1104 | */
|
1105 | function animation(steps, options = null) {
|
1106 | return { type: 8 /* Reference */, animation: steps, options };
|
1107 | }
|
1108 | /**
|
1109 | * Executes a queried inner animation element within an animation sequence.
|
1110 | *
|
1111 | * \@usageNotes
|
1112 | * Each time an animation is triggered in Angular, the parent animation
|
1113 | * has priority and any child animations are blocked. In order
|
1114 | * for a child animation to run, the parent animation must query each of the elements
|
1115 | * containing child animations, and run them using this function.
|
1116 | *
|
1117 | * Note that this feature is designed to be used with `query()` and it will only work
|
1118 | * with animations that are assigned using the Angular animation library. CSS keyframes
|
1119 | * and transitions are not handled by this API.
|
1120 | *
|
1121 | * \@publicApi
|
1122 | * @param {?=} options An options object that can contain a delay value for the start of the
|
1123 | * animation, and additional override values for developer-defined parameters.
|
1124 | * @return {?} An object that encapsulates the child animation data.
|
1125 | *
|
1126 | */
|
1127 | function animateChild(options = null) {
|
1128 | return { type: 9 /* AnimateChild */, options };
|
1129 | }
|
1130 | /**
|
1131 | * Starts a reusable animation that is created using the `animation()` function.
|
1132 | *
|
1133 | * \@publicApi
|
1134 | * @param {?} animation The reusable animation to start.
|
1135 | * @param {?=} options An options object that can contain a delay value for the start of
|
1136 | * the animation, and additional override values for developer-defined parameters.
|
1137 | * @return {?} An object that contains the animation parameters.
|
1138 | *
|
1139 | */
|
1140 | function useAnimation(animation, options = null) {
|
1141 | return { type: 10 /* AnimateRef */, animation, options };
|
1142 | }
|
1143 | /**
|
1144 | * Finds one or more inner elements within the current element that is
|
1145 | * being animated within a sequence. Use with `animate()`.
|
1146 | *
|
1147 | * \@usageNotes
|
1148 | * Tokens can be merged into a combined query selector string. For example:
|
1149 | *
|
1150 | * ```typescript
|
1151 | * query(':self, .record:enter, .record:leave, \@subTrigger', [...])
|
1152 | * ```
|
1153 | *
|
1154 | * The `query()` function collects multiple elements and works internally by using
|
1155 | * `element.querySelectorAll`. Use the `limit` field of an options object to limit
|
1156 | * the total number of items to be collected. For example:
|
1157 | *
|
1158 | * ```js
|
1159 | * query('div', [
|
1160 | * animate(...),
|
1161 | * animate(...)
|
1162 | * ], { limit: 1 })
|
1163 | * ```
|
1164 | *
|
1165 | * By default, throws an error when zero items are found. Set the
|
1166 | * `optional` flag to ignore this error. For example:
|
1167 | *
|
1168 | * ```js
|
1169 | * query('.some-element-that-may-not-be-there', [
|
1170 | * animate(...),
|
1171 | * animate(...)
|
1172 | * ], { optional: true })
|
1173 | * ```
|
1174 | *
|
1175 | * ### Usage Example
|
1176 | *
|
1177 | * The following example queries for inner elements and animates them
|
1178 | * individually using `animate()`.
|
1179 | *
|
1180 | * ```typescript
|
1181 | * \@Component({
|
1182 | * selector: 'inner',
|
1183 | * template: `
|
1184 | * <div [\@queryAnimation]="exp">
|
1185 | * <h1>Title</h1>
|
1186 | * <div class="content">
|
1187 | * Blah blah blah
|
1188 | * </div>
|
1189 | * </div>
|
1190 | * `,
|
1191 | * animations: [
|
1192 | * trigger('queryAnimation', [
|
1193 | * transition('* => goAnimate', [
|
1194 | * // hide the inner elements
|
1195 | * query('h1', style({ opacity: 0 })),
|
1196 | * query('.content', style({ opacity: 0 })),
|
1197 | *
|
1198 | * // animate the inner elements in, one by one
|
1199 | * query('h1', animate(1000, style({ opacity: 1 }))),
|
1200 | * query('.content', animate(1000, style({ opacity: 1 }))),
|
1201 | * ])
|
1202 | * ])
|
1203 | * ]
|
1204 | * })
|
1205 | * class Cmp {
|
1206 | * exp = '';
|
1207 | *
|
1208 | * goAnimate() {
|
1209 | * this.exp = 'goAnimate';
|
1210 | * }
|
1211 | * }
|
1212 | * ```
|
1213 | *
|
1214 | * \@publicApi
|
1215 | * @param {?} selector The element to query, or a set of elements that contain Angular-specific
|
1216 | * characteristics, specified with one or more of the following tokens.
|
1217 | * - `query(":enter")` or `query(":leave")` : Query for newly inserted/removed elements.
|
1218 | * - `query(":animating")` : Query all currently animating elements.
|
1219 | * - `query("\@triggerName")` : Query elements that contain an animation trigger.
|
1220 | * - `query("\@*")` : Query all elements that contain an animation triggers.
|
1221 | * - `query(":self")` : Include the current element into the animation sequence.
|
1222 | *
|
1223 | * @param {?} animation One or more animation steps to apply to the queried element or elements.
|
1224 | * An array is treated as an animation sequence.
|
1225 | * @param {?=} options An options object. Use the 'limit' field to limit the total number of
|
1226 | * items to collect.
|
1227 | * @return {?} An object that encapsulates the query data.
|
1228 | *
|
1229 | */
|
1230 | function query(selector, animation, options = null) {
|
1231 | return { type: 11 /* Query */, selector, animation, options };
|
1232 | }
|
1233 | /**
|
1234 | * Use within an animation `query()` call to issue a timing gap after
|
1235 | * each queried item is animated.
|
1236 | *
|
1237 | * \@usageNotes
|
1238 | * In the following example, a container element wraps a list of items stamped out
|
1239 | * by an `ngFor`. The container element contains an animation trigger that will later be set
|
1240 | * to query for each of the inner items.
|
1241 | *
|
1242 | * Each time items are added, the opacity fade-in animation runs,
|
1243 | * and each removed item is faded out.
|
1244 | * When either of these animations occur, the stagger effect is
|
1245 | * applied after each item's animation is started.
|
1246 | *
|
1247 | * ```html
|
1248 | * <!-- list.component.html -->
|
1249 | * <button (click)="toggle()">Show / Hide Items</button>
|
1250 | * <hr />
|
1251 | * <div [\@listAnimation]="items.length">
|
1252 | * <div *ngFor="let item of items">
|
1253 | * {{ item }}
|
1254 | * </div>
|
1255 | * </div>
|
1256 | * ```
|
1257 | *
|
1258 | * Here is the component code:
|
1259 | *
|
1260 | * ```typescript
|
1261 | * import {trigger, transition, style, animate, query, stagger} from '\@angular/animations';
|
1262 | * \@Component({
|
1263 | * templateUrl: 'list.component.html',
|
1264 | * animations: [
|
1265 | * trigger('listAnimation', [
|
1266 | * ...
|
1267 | * ])
|
1268 | * ]
|
1269 | * })
|
1270 | * class ListComponent {
|
1271 | * items = [];
|
1272 | *
|
1273 | * showItems() {
|
1274 | * this.items = [0,1,2,3,4];
|
1275 | * }
|
1276 | *
|
1277 | * hideItems() {
|
1278 | * this.items = [];
|
1279 | * }
|
1280 | *
|
1281 | * toggle() {
|
1282 | * this.items.length ? this.hideItems() : this.showItems();
|
1283 | * }
|
1284 | * }
|
1285 | * ```
|
1286 | *
|
1287 | * Here is the animation trigger code:
|
1288 | *
|
1289 | * ```typescript
|
1290 | * trigger('listAnimation', [
|
1291 | * transition('* => *', [ // each time the binding value changes
|
1292 | * query(':leave', [
|
1293 | * stagger(100, [
|
1294 | * animate('0.5s', style({ opacity: 0 }))
|
1295 | * ])
|
1296 | * ]),
|
1297 | * query(':enter', [
|
1298 | * style({ opacity: 0 }),
|
1299 | * stagger(100, [
|
1300 | * animate('0.5s', style({ opacity: 1 }))
|
1301 | * ])
|
1302 | * ])
|
1303 | * ])
|
1304 | * ])
|
1305 | * ```
|
1306 | *
|
1307 | * \@publicApi
|
1308 | * @param {?} timings A delay value.
|
1309 | * @param {?} animation One ore more animation steps.
|
1310 | * @return {?} An object that encapsulates the stagger data.
|
1311 | *
|
1312 | */
|
1313 | function stagger(timings, animation) {
|
1314 | return { type: 12 /* Stagger */, timings, animation };
|
1315 | }
|
1316 |
|
1317 | /**
|
1318 | * @fileoverview added by tsickle
|
1319 | * Generated from: packages/animations/src/util.ts
|
1320 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
|
1321 | */
|
1322 | /**
|
1323 | * @license
|
1324 | * Copyright Google Inc. All Rights Reserved.
|
1325 | *
|
1326 | * Use of this source code is governed by an MIT-style license that can be
|
1327 | * found in the LICENSE file at https://angular.io/license
|
1328 | * @param {?} cb
|
1329 | * @return {?}
|
1330 | */
|
1331 | function scheduleMicroTask(cb) {
|
1332 | Promise.resolve(null).then(cb);
|
1333 | }
|
1334 |
|
1335 | /**
|
1336 | * @fileoverview added by tsickle
|
1337 | * Generated from: packages/animations/src/players/animation_player.ts
|
1338 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
|
1339 | */
|
1340 | /**
|
1341 | * Provides programmatic control of a reusable animation sequence,
|
1342 | * built using the `build()` method of `AnimationBuilder`. The `build()` method
|
1343 | * returns a factory, whose `create()` method instantiates and initializes this interface.
|
1344 | *
|
1345 | * @see `AnimationBuilder`
|
1346 | * @see `AnimationFactory`
|
1347 | * @see `animate()`
|
1348 | *
|
1349 | * \@publicApi
|
1350 | * @record
|
1351 | */
|
1352 | function AnimationPlayer() { }
|
1353 | if (false) {
|
1354 | /**
|
1355 | * The parent of this player, if any.
|
1356 | * @type {?}
|
1357 | */
|
1358 | AnimationPlayer.prototype.parentPlayer;
|
1359 | /**
|
1360 | * The total run time of the animation, in milliseconds.
|
1361 | * @type {?}
|
1362 | */
|
1363 | AnimationPlayer.prototype.totalTime;
|
1364 | /**
|
1365 | * Provides a callback to invoke before the animation is destroyed.
|
1366 | * @type {?|undefined}
|
1367 | */
|
1368 | AnimationPlayer.prototype.beforeDestroy;
|
1369 | /**
|
1370 | * \@internal
|
1371 | * Internal
|
1372 | * @type {?|undefined}
|
1373 | */
|
1374 | AnimationPlayer.prototype.triggerCallback;
|
1375 | /**
|
1376 | * \@internal
|
1377 | * Internal
|
1378 | * @type {?|undefined}
|
1379 | */
|
1380 | AnimationPlayer.prototype.disabled;
|
1381 | /**
|
1382 | * Provides a callback to invoke when the animation finishes.
|
1383 | * @see `finish()`
|
1384 | * @param {?} fn The callback function.
|
1385 | * @return {?}
|
1386 | */
|
1387 | AnimationPlayer.prototype.onDone = function (fn) { };
|
1388 | /**
|
1389 | * Provides a callback to invoke when the animation starts.
|
1390 | * @see `run()`
|
1391 | * @param {?} fn The callback function.
|
1392 | * @return {?}
|
1393 | */
|
1394 | AnimationPlayer.prototype.onStart = function (fn) { };
|
1395 | /**
|
1396 | * Provides a callback to invoke after the animation is destroyed.
|
1397 | * @see `destroy()` / `beforeDestroy()`
|
1398 | * @param {?} fn The callback function.
|
1399 | * @return {?}
|
1400 | */
|
1401 | AnimationPlayer.prototype.onDestroy = function (fn) { };
|
1402 | /**
|
1403 | * Initializes the animation.
|
1404 | * @return {?}
|
1405 | */
|
1406 | AnimationPlayer.prototype.init = function () { };
|
1407 | /**
|
1408 | * Reports whether the animation has started.
|
1409 | * @return {?} True if the animation has started, false otherwise.
|
1410 | */
|
1411 | AnimationPlayer.prototype.hasStarted = function () { };
|
1412 | /**
|
1413 | * Runs the animation, invoking the `onStart()` callback.
|
1414 | * @return {?}
|
1415 | */
|
1416 | AnimationPlayer.prototype.play = function () { };
|
1417 | /**
|
1418 | * Pauses the animation.
|
1419 | * @return {?}
|
1420 | */
|
1421 | AnimationPlayer.prototype.pause = function () { };
|
1422 | /**
|
1423 | * Restarts the paused animation.
|
1424 | * @return {?}
|
1425 | */
|
1426 | AnimationPlayer.prototype.restart = function () { };
|
1427 | /**
|
1428 | * Ends the animation, invoking the `onDone()` callback.
|
1429 | * @return {?}
|
1430 | */
|
1431 | AnimationPlayer.prototype.finish = function () { };
|
1432 | /**
|
1433 | * Destroys the animation, after invoking the `beforeDestroy()` callback.
|
1434 | * Calls the `onDestroy()` callback when destruction is completed.
|
1435 | * @return {?}
|
1436 | */
|
1437 | AnimationPlayer.prototype.destroy = function () { };
|
1438 | /**
|
1439 | * Resets the animation to its initial state.
|
1440 | * @return {?}
|
1441 | */
|
1442 | AnimationPlayer.prototype.reset = function () { };
|
1443 | /**
|
1444 | * Sets the position of the animation.
|
1445 | * @param {?} position A 0-based offset into the duration, in milliseconds.
|
1446 | * @return {?}
|
1447 | */
|
1448 | AnimationPlayer.prototype.setPosition = function (position) { };
|
1449 | /**
|
1450 | * Reports the current position of the animation.
|
1451 | * @return {?} A 0-based offset into the duration, in milliseconds.
|
1452 | */
|
1453 | AnimationPlayer.prototype.getPosition = function () { };
|
1454 | }
|
1455 | /**
|
1456 | * An empty programmatic controller for reusable animations.
|
1457 | * Used internally when animations are disabled, to avoid
|
1458 | * checking for the null case when an animation player is expected.
|
1459 | *
|
1460 | * @see `animate()`
|
1461 | * @see `AnimationPlayer`
|
1462 | * @see `GroupPlayer`
|
1463 | *
|
1464 | * \@publicApi
|
1465 | */
|
1466 | class NoopAnimationPlayer {
|
1467 | /**
|
1468 | * @param {?=} duration
|
1469 | * @param {?=} delay
|
1470 | */
|
1471 | constructor(duration = 0, delay = 0) {
|
1472 | this._onDoneFns = [];
|
1473 | this._onStartFns = [];
|
1474 | this._onDestroyFns = [];
|
1475 | this._started = false;
|
1476 | this._destroyed = false;
|
1477 | this._finished = false;
|
1478 | this.parentPlayer = null;
|
1479 | this.totalTime = duration + delay;
|
1480 | }
|
1481 | /**
|
1482 | * @private
|
1483 | * @return {?}
|
1484 | */
|
1485 | _onFinish() {
|
1486 | if (!this._finished) {
|
1487 | this._finished = true;
|
1488 | this._onDoneFns.forEach((/**
|
1489 | * @param {?} fn
|
1490 | * @return {?}
|
1491 | */
|
1492 | fn => fn()));
|
1493 | this._onDoneFns = [];
|
1494 | }
|
1495 | }
|
1496 | /**
|
1497 | * @param {?} fn
|
1498 | * @return {?}
|
1499 | */
|
1500 | onStart(fn) { this._onStartFns.push(fn); }
|
1501 | /**
|
1502 | * @param {?} fn
|
1503 | * @return {?}
|
1504 | */
|
1505 | onDone(fn) { this._onDoneFns.push(fn); }
|
1506 | /**
|
1507 | * @param {?} fn
|
1508 | * @return {?}
|
1509 | */
|
1510 | onDestroy(fn) { this._onDestroyFns.push(fn); }
|
1511 | /**
|
1512 | * @return {?}
|
1513 | */
|
1514 | hasStarted() { return this._started; }
|
1515 | /**
|
1516 | * @return {?}
|
1517 | */
|
1518 | init() { }
|
1519 | /**
|
1520 | * @return {?}
|
1521 | */
|
1522 | play() {
|
1523 | if (!this.hasStarted()) {
|
1524 | this._onStart();
|
1525 | this.triggerMicrotask();
|
1526 | }
|
1527 | this._started = true;
|
1528 | }
|
1529 | /**
|
1530 | * \@internal
|
1531 | * @return {?}
|
1532 | */
|
1533 | triggerMicrotask() { scheduleMicroTask((/**
|
1534 | * @return {?}
|
1535 | */
|
1536 | () => this._onFinish())); }
|
1537 | /**
|
1538 | * @private
|
1539 | * @return {?}
|
1540 | */
|
1541 | _onStart() {
|
1542 | this._onStartFns.forEach((/**
|
1543 | * @param {?} fn
|
1544 | * @return {?}
|
1545 | */
|
1546 | fn => fn()));
|
1547 | this._onStartFns = [];
|
1548 | }
|
1549 | /**
|
1550 | * @return {?}
|
1551 | */
|
1552 | pause() { }
|
1553 | /**
|
1554 | * @return {?}
|
1555 | */
|
1556 | restart() { }
|
1557 | /**
|
1558 | * @return {?}
|
1559 | */
|
1560 | finish() { this._onFinish(); }
|
1561 | /**
|
1562 | * @return {?}
|
1563 | */
|
1564 | destroy() {
|
1565 | if (!this._destroyed) {
|
1566 | this._destroyed = true;
|
1567 | if (!this.hasStarted()) {
|
1568 | this._onStart();
|
1569 | }
|
1570 | this.finish();
|
1571 | this._onDestroyFns.forEach((/**
|
1572 | * @param {?} fn
|
1573 | * @return {?}
|
1574 | */
|
1575 | fn => fn()));
|
1576 | this._onDestroyFns = [];
|
1577 | }
|
1578 | }
|
1579 | /**
|
1580 | * @return {?}
|
1581 | */
|
1582 | reset() { }
|
1583 | /**
|
1584 | * @param {?} position
|
1585 | * @return {?}
|
1586 | */
|
1587 | setPosition(position) { }
|
1588 | /**
|
1589 | * @return {?}
|
1590 | */
|
1591 | getPosition() { return 0; }
|
1592 | /**
|
1593 | * \@internal
|
1594 | * @param {?} phaseName
|
1595 | * @return {?}
|
1596 | */
|
1597 | triggerCallback(phaseName) {
|
1598 | /** @type {?} */
|
1599 | const methods = phaseName == 'start' ? this._onStartFns : this._onDoneFns;
|
1600 | methods.forEach((/**
|
1601 | * @param {?} fn
|
1602 | * @return {?}
|
1603 | */
|
1604 | fn => fn()));
|
1605 | methods.length = 0;
|
1606 | }
|
1607 | }
|
1608 | if (false) {
|
1609 | /**
|
1610 | * @type {?}
|
1611 | * @private
|
1612 | */
|
1613 | NoopAnimationPlayer.prototype._onDoneFns;
|
1614 | /**
|
1615 | * @type {?}
|
1616 | * @private
|
1617 | */
|
1618 | NoopAnimationPlayer.prototype._onStartFns;
|
1619 | /**
|
1620 | * @type {?}
|
1621 | * @private
|
1622 | */
|
1623 | NoopAnimationPlayer.prototype._onDestroyFns;
|
1624 | /**
|
1625 | * @type {?}
|
1626 | * @private
|
1627 | */
|
1628 | NoopAnimationPlayer.prototype._started;
|
1629 | /**
|
1630 | * @type {?}
|
1631 | * @private
|
1632 | */
|
1633 | NoopAnimationPlayer.prototype._destroyed;
|
1634 | /**
|
1635 | * @type {?}
|
1636 | * @private
|
1637 | */
|
1638 | NoopAnimationPlayer.prototype._finished;
|
1639 | /** @type {?} */
|
1640 | NoopAnimationPlayer.prototype.parentPlayer;
|
1641 | /** @type {?} */
|
1642 | NoopAnimationPlayer.prototype.totalTime;
|
1643 | }
|
1644 |
|
1645 | /**
|
1646 | * @fileoverview added by tsickle
|
1647 | * Generated from: packages/animations/src/players/animation_group_player.ts
|
1648 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
|
1649 | */
|
1650 | /**
|
1651 | * A programmatic controller for a group of reusable animations.
|
1652 | * Used internally to control animations.
|
1653 | *
|
1654 | * @see `AnimationPlayer`
|
1655 | * @see `{\@link animations/group group()}`
|
1656 | *
|
1657 | */
|
1658 | class AnimationGroupPlayer {
|
1659 | /**
|
1660 | * @param {?} _players
|
1661 | */
|
1662 | constructor(_players) {
|
1663 | this._onDoneFns = [];
|
1664 | this._onStartFns = [];
|
1665 | this._finished = false;
|
1666 | this._started = false;
|
1667 | this._destroyed = false;
|
1668 | this._onDestroyFns = [];
|
1669 | this.parentPlayer = null;
|
1670 | this.totalTime = 0;
|
1671 | this.players = _players;
|
1672 | /** @type {?} */
|
1673 | let doneCount = 0;
|
1674 | /** @type {?} */
|
1675 | let destroyCount = 0;
|
1676 | /** @type {?} */
|
1677 | let startCount = 0;
|
1678 | /** @type {?} */
|
1679 | const total = this.players.length;
|
1680 | if (total == 0) {
|
1681 | scheduleMicroTask((/**
|
1682 | * @return {?}
|
1683 | */
|
1684 | () => this._onFinish()));
|
1685 | }
|
1686 | else {
|
1687 | this.players.forEach((/**
|
1688 | * @param {?} player
|
1689 | * @return {?}
|
1690 | */
|
1691 | player => {
|
1692 | player.onDone((/**
|
1693 | * @return {?}
|
1694 | */
|
1695 | () => {
|
1696 | if (++doneCount == total) {
|
1697 | this._onFinish();
|
1698 | }
|
1699 | }));
|
1700 | player.onDestroy((/**
|
1701 | * @return {?}
|
1702 | */
|
1703 | () => {
|
1704 | if (++destroyCount == total) {
|
1705 | this._onDestroy();
|
1706 | }
|
1707 | }));
|
1708 | player.onStart((/**
|
1709 | * @return {?}
|
1710 | */
|
1711 | () => {
|
1712 | if (++startCount == total) {
|
1713 | this._onStart();
|
1714 | }
|
1715 | }));
|
1716 | }));
|
1717 | }
|
1718 | this.totalTime = this.players.reduce((/**
|
1719 | * @param {?} time
|
1720 | * @param {?} player
|
1721 | * @return {?}
|
1722 | */
|
1723 | (time, player) => Math.max(time, player.totalTime)), 0);
|
1724 | }
|
1725 | /**
|
1726 | * @private
|
1727 | * @return {?}
|
1728 | */
|
1729 | _onFinish() {
|
1730 | if (!this._finished) {
|
1731 | this._finished = true;
|
1732 | this._onDoneFns.forEach((/**
|
1733 | * @param {?} fn
|
1734 | * @return {?}
|
1735 | */
|
1736 | fn => fn()));
|
1737 | this._onDoneFns = [];
|
1738 | }
|
1739 | }
|
1740 | /**
|
1741 | * @return {?}
|
1742 | */
|
1743 | init() { this.players.forEach((/**
|
1744 | * @param {?} player
|
1745 | * @return {?}
|
1746 | */
|
1747 | player => player.init())); }
|
1748 | /**
|
1749 | * @param {?} fn
|
1750 | * @return {?}
|
1751 | */
|
1752 | onStart(fn) { this._onStartFns.push(fn); }
|
1753 | /**
|
1754 | * @private
|
1755 | * @return {?}
|
1756 | */
|
1757 | _onStart() {
|
1758 | if (!this.hasStarted()) {
|
1759 | this._started = true;
|
1760 | this._onStartFns.forEach((/**
|
1761 | * @param {?} fn
|
1762 | * @return {?}
|
1763 | */
|
1764 | fn => fn()));
|
1765 | this._onStartFns = [];
|
1766 | }
|
1767 | }
|
1768 | /**
|
1769 | * @param {?} fn
|
1770 | * @return {?}
|
1771 | */
|
1772 | onDone(fn) { this._onDoneFns.push(fn); }
|
1773 | /**
|
1774 | * @param {?} fn
|
1775 | * @return {?}
|
1776 | */
|
1777 | onDestroy(fn) { this._onDestroyFns.push(fn); }
|
1778 | /**
|
1779 | * @return {?}
|
1780 | */
|
1781 | hasStarted() { return this._started; }
|
1782 | /**
|
1783 | * @return {?}
|
1784 | */
|
1785 | play() {
|
1786 | if (!this.parentPlayer) {
|
1787 | this.init();
|
1788 | }
|
1789 | this._onStart();
|
1790 | this.players.forEach((/**
|
1791 | * @param {?} player
|
1792 | * @return {?}
|
1793 | */
|
1794 | player => player.play()));
|
1795 | }
|
1796 | /**
|
1797 | * @return {?}
|
1798 | */
|
1799 | pause() { this.players.forEach((/**
|
1800 | * @param {?} player
|
1801 | * @return {?}
|
1802 | */
|
1803 | player => player.pause())); }
|
1804 | /**
|
1805 | * @return {?}
|
1806 | */
|
1807 | restart() { this.players.forEach((/**
|
1808 | * @param {?} player
|
1809 | * @return {?}
|
1810 | */
|
1811 | player => player.restart())); }
|
1812 | /**
|
1813 | * @return {?}
|
1814 | */
|
1815 | finish() {
|
1816 | this._onFinish();
|
1817 | this.players.forEach((/**
|
1818 | * @param {?} player
|
1819 | * @return {?}
|
1820 | */
|
1821 | player => player.finish()));
|
1822 | }
|
1823 | /**
|
1824 | * @return {?}
|
1825 | */
|
1826 | destroy() { this._onDestroy(); }
|
1827 | /**
|
1828 | * @private
|
1829 | * @return {?}
|
1830 | */
|
1831 | _onDestroy() {
|
1832 | if (!this._destroyed) {
|
1833 | this._destroyed = true;
|
1834 | this._onFinish();
|
1835 | this.players.forEach((/**
|
1836 | * @param {?} player
|
1837 | * @return {?}
|
1838 | */
|
1839 | player => player.destroy()));
|
1840 | this._onDestroyFns.forEach((/**
|
1841 | * @param {?} fn
|
1842 | * @return {?}
|
1843 | */
|
1844 | fn => fn()));
|
1845 | this._onDestroyFns = [];
|
1846 | }
|
1847 | }
|
1848 | /**
|
1849 | * @return {?}
|
1850 | */
|
1851 | reset() {
|
1852 | this.players.forEach((/**
|
1853 | * @param {?} player
|
1854 | * @return {?}
|
1855 | */
|
1856 | player => player.reset()));
|
1857 | this._destroyed = false;
|
1858 | this._finished = false;
|
1859 | this._started = false;
|
1860 | }
|
1861 | /**
|
1862 | * @param {?} p
|
1863 | * @return {?}
|
1864 | */
|
1865 | setPosition(p) {
|
1866 | /** @type {?} */
|
1867 | const timeAtPosition = p * this.totalTime;
|
1868 | this.players.forEach((/**
|
1869 | * @param {?} player
|
1870 | * @return {?}
|
1871 | */
|
1872 | player => {
|
1873 | /** @type {?} */
|
1874 | const position = player.totalTime ? Math.min(1, timeAtPosition / player.totalTime) : 1;
|
1875 | player.setPosition(position);
|
1876 | }));
|
1877 | }
|
1878 | /**
|
1879 | * @return {?}
|
1880 | */
|
1881 | getPosition() {
|
1882 | /** @type {?} */
|
1883 | let min = 0;
|
1884 | this.players.forEach((/**
|
1885 | * @param {?} player
|
1886 | * @return {?}
|
1887 | */
|
1888 | player => {
|
1889 | /** @type {?} */
|
1890 | const p = player.getPosition();
|
1891 | min = Math.min(p, min);
|
1892 | }));
|
1893 | return min;
|
1894 | }
|
1895 | /**
|
1896 | * @return {?}
|
1897 | */
|
1898 | beforeDestroy() {
|
1899 | this.players.forEach((/**
|
1900 | * @param {?} player
|
1901 | * @return {?}
|
1902 | */
|
1903 | player => {
|
1904 | if (player.beforeDestroy) {
|
1905 | player.beforeDestroy();
|
1906 | }
|
1907 | }));
|
1908 | }
|
1909 | /**
|
1910 | * \@internal
|
1911 | * @param {?} phaseName
|
1912 | * @return {?}
|
1913 | */
|
1914 | triggerCallback(phaseName) {
|
1915 | /** @type {?} */
|
1916 | const methods = phaseName == 'start' ? this._onStartFns : this._onDoneFns;
|
1917 | methods.forEach((/**
|
1918 | * @param {?} fn
|
1919 | * @return {?}
|
1920 | */
|
1921 | fn => fn()));
|
1922 | methods.length = 0;
|
1923 | }
|
1924 | }
|
1925 | if (false) {
|
1926 | /**
|
1927 | * @type {?}
|
1928 | * @private
|
1929 | */
|
1930 | AnimationGroupPlayer.prototype._onDoneFns;
|
1931 | /**
|
1932 | * @type {?}
|
1933 | * @private
|
1934 | */
|
1935 | AnimationGroupPlayer.prototype._onStartFns;
|
1936 | /**
|
1937 | * @type {?}
|
1938 | * @private
|
1939 | */
|
1940 | AnimationGroupPlayer.prototype._finished;
|
1941 | /**
|
1942 | * @type {?}
|
1943 | * @private
|
1944 | */
|
1945 | AnimationGroupPlayer.prototype._started;
|
1946 | /**
|
1947 | * @type {?}
|
1948 | * @private
|
1949 | */
|
1950 | AnimationGroupPlayer.prototype._destroyed;
|
1951 | /**
|
1952 | * @type {?}
|
1953 | * @private
|
1954 | */
|
1955 | AnimationGroupPlayer.prototype._onDestroyFns;
|
1956 | /** @type {?} */
|
1957 | AnimationGroupPlayer.prototype.parentPlayer;
|
1958 | /** @type {?} */
|
1959 | AnimationGroupPlayer.prototype.totalTime;
|
1960 | /** @type {?} */
|
1961 | AnimationGroupPlayer.prototype.players;
|
1962 | }
|
1963 |
|
1964 | /**
|
1965 | * @fileoverview added by tsickle
|
1966 | * Generated from: packages/animations/src/private_export.ts
|
1967 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
|
1968 | */
|
1969 | /** @type {?} */
|
1970 | const ɵPRE_STYLE = '!';
|
1971 |
|
1972 | /**
|
1973 | * @fileoverview added by tsickle
|
1974 | * Generated from: packages/animations/src/animations.ts
|
1975 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
|
1976 | */
|
1977 |
|
1978 | /**
|
1979 | * @fileoverview added by tsickle
|
1980 | * Generated from: packages/animations/public_api.ts
|
1981 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
|
1982 | */
|
1983 |
|
1984 | /**
|
1985 | * @fileoverview added by tsickle
|
1986 | * Generated from: packages/animations/index.ts
|
1987 | * @suppress {checkTypes,constantProperty,extraRequire,missingOverride,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
|
1988 | */
|
1989 |
|
1990 | /**
|
1991 | * Generated bundle index. Do not edit.
|
1992 | */
|
1993 |
|
1994 | export { AUTO_STYLE, AnimationBuilder, AnimationFactory, NoopAnimationPlayer, animate, animateChild, animation, group, keyframes, query, sequence, stagger, state, style, transition, trigger, useAnimation, AnimationGroupPlayer as ɵAnimationGroupPlayer, ɵPRE_STYLE };
|
1995 | //# sourceMappingURL=animations.js.map
|