1 | var __read = (this && this.__read) || function (o, n) {
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2 | var m = typeof Symbol === "function" && o[Symbol.iterator];
|
3 | if (!m) return o;
|
4 | var i = m.call(o), r, ar = [], e;
|
5 | try {
|
6 | while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
|
7 | }
|
8 | catch (error) { e = { error: error }; }
|
9 | finally {
|
10 | try {
|
11 | if (r && !r.done && (m = i["return"])) m.call(i);
|
12 | }
|
13 | finally { if (e) throw e.error; }
|
14 | }
|
15 | return ar;
|
16 | };
|
17 | var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
|
18 | if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
|
19 | if (ar || !(i in from)) {
|
20 | if (!ar) ar = Array.prototype.slice.call(from, 0, i);
|
21 | ar[i] = from[i];
|
22 | }
|
23 | }
|
24 | return to.concat(ar || Array.prototype.slice.call(from));
|
25 | };
|
26 | var __values = (this && this.__values) || function(o) {
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27 | var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
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28 | if (m) return m.call(o);
|
29 | if (o && typeof o.length === "number") return {
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30 | next: function () {
|
31 | if (o && i >= o.length) o = void 0;
|
32 | return { value: o && o[i++], done: !o };
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33 | }
|
34 | };
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35 | throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
|
36 | };
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37 | import { deepMix, identity } from '@antv/util';
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38 | import { mat4, vec4 } from 'gl-matrix';
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39 | import { compose, isMatrix, extend3D } from './utils';
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40 | import { cartesian3D, translate3D, scale3D, transpose3D } from './transforms';
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41 | var Coordinate3D = (function () {
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42 | |
43 |
|
44 |
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45 |
|
46 | function Coordinate3D(options) {
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47 |
|
48 | this.options = {
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49 | x: 0,
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50 | y: 0,
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51 | z: 0,
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52 | width: 300,
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53 | height: 150,
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54 | depth: 150,
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55 | transformations: [],
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56 | };
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57 |
|
58 | this.transformers = {
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59 | cartesian3D: cartesian3D,
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60 | translate3D: translate3D,
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61 | scale3D: scale3D,
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62 | transpose3D: transpose3D,
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63 | };
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64 | this.update(options);
|
65 | }
|
66 | |
67 |
|
68 |
|
69 |
|
70 | Coordinate3D.prototype.update = function (options) {
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71 | this.options = deepMix({}, this.options, options);
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72 | this.recoordinate();
|
73 | };
|
74 | |
75 |
|
76 |
|
77 |
|
78 | Coordinate3D.prototype.clone = function () {
|
79 | return new Coordinate3D(this.options);
|
80 | };
|
81 | |
82 |
|
83 |
|
84 |
|
85 | Coordinate3D.prototype.getOptions = function () {
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86 | return this.options;
|
87 | };
|
88 | |
89 |
|
90 |
|
91 | Coordinate3D.prototype.clear = function () {
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92 | this.update({
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93 | transformations: [],
|
94 | });
|
95 | };
|
96 | |
97 |
|
98 |
|
99 |
|
100 | Coordinate3D.prototype.getSize = function () {
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101 | var _a = this.options, width = _a.width, height = _a.height, depth = _a.depth;
|
102 | return [width, height, depth];
|
103 | };
|
104 | |
105 |
|
106 |
|
107 |
|
108 | Coordinate3D.prototype.getCenter = function () {
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109 | var _a = this.options, x = _a.x, y = _a.y, z = _a.z, width = _a.width, height = _a.height, depth = _a.depth;
|
110 | return [(x * 2 + width) / 2, (y * 2 + height) / 2, (z * 2 + depth) / 2];
|
111 | };
|
112 | |
113 |
|
114 |
|
115 |
|
116 |
|
117 | Coordinate3D.prototype.transform = function () {
|
118 | var args = [];
|
119 | for (var _i = 0; _i < arguments.length; _i++) {
|
120 | args[_i] = arguments[_i];
|
121 | }
|
122 | var transformations = this.options.transformations;
|
123 | this.update({
|
124 | transformations: __spreadArray(__spreadArray([], __read(transformations), false), [__spreadArray([], __read(args), false)], false),
|
125 | });
|
126 | return this;
|
127 | };
|
128 | |
129 |
|
130 |
|
131 |
|
132 |
|
133 | Coordinate3D.prototype.map = function (vector) {
|
134 | return this.output(vector);
|
135 | };
|
136 | |
137 |
|
138 |
|
139 |
|
140 |
|
141 | Coordinate3D.prototype.invert = function (vector) {
|
142 | return this.input(vector);
|
143 | };
|
144 | Coordinate3D.prototype.recoordinate = function () {
|
145 | this.output = this.compose();
|
146 | this.input = this.compose(true);
|
147 | };
|
148 |
|
149 |
|
150 |
|
151 | Coordinate3D.prototype.compose = function (invert) {
|
152 | var e_1, _a;
|
153 | if (invert === void 0) { invert = false; }
|
154 | var transformations = invert ? __spreadArray([], __read(this.options.transformations), false).reverse() : this.options.transformations;
|
155 | var getter = invert ? function (d) { return d.untransform; } : function (d) { return d.transform; };
|
156 | var matrixes = [];
|
157 | var transforms = [];
|
158 | var add = function (transform, extended) {
|
159 | if (extended === void 0) { extended = true; }
|
160 | return transforms.push(extended ? extend3D(transform) : transform);
|
161 | };
|
162 | try {
|
163 | for (var transformations_1 = __values(transformations), transformations_1_1 = transformations_1.next(); !transformations_1_1.done; transformations_1_1 = transformations_1.next()) {
|
164 | var _b = __read(transformations_1_1.value), name_1 = _b[0], args = _b.slice(1);
|
165 | var createTransformer = this.transformers[name_1];
|
166 | if (createTransformer) {
|
167 | var _c = this.options, x = _c.x, y = _c.y, z = _c.z, width = _c.width, height = _c.height, depth = _c.depth;
|
168 | var transformer = createTransformer(__spreadArray([], __read(args), false), x, y, z, width, height, depth);
|
169 | if (isMatrix(transformer)) {
|
170 |
|
171 | matrixes.push(transformer);
|
172 | }
|
173 | else {
|
174 |
|
175 | if (matrixes.length) {
|
176 | var transform_1 = this.createMatrixTransform(matrixes, invert);
|
177 | add(transform_1);
|
178 | matrixes.splice(0, matrixes.length);
|
179 | }
|
180 | var transform = getter(transformer) || identity;
|
181 | add(transform, true);
|
182 | }
|
183 | }
|
184 | }
|
185 | }
|
186 | catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
187 | finally {
|
188 | try {
|
189 | if (transformations_1_1 && !transformations_1_1.done && (_a = transformations_1.return)) _a.call(transformations_1);
|
190 | }
|
191 | finally { if (e_1) throw e_1.error; }
|
192 | }
|
193 |
|
194 | if (matrixes.length) {
|
195 | var transform = this.createMatrixTransform(matrixes, invert);
|
196 | add(transform);
|
197 | }
|
198 | return compose.apply(void 0, __spreadArray([], __read(transforms), false));
|
199 | };
|
200 |
|
201 | Coordinate3D.prototype.createMatrixTransform = function (matrixes, invert) {
|
202 | var matrix = mat4.create();
|
203 | if (invert)
|
204 | matrixes.reverse();
|
205 | matrixes.forEach(function (m) { return mat4.mul(matrix, matrix, m); });
|
206 | if (invert) {
|
207 | mat4.invert(matrix, mat4.clone(matrix));
|
208 | }
|
209 | return function (vector) {
|
210 | var vector4 = [vector[0], vector[1], vector[2], 1];
|
211 | vec4.transformMat4(vector4, vector4, matrix);
|
212 | return [vector4[0], vector4[1], vector4[2]];
|
213 | };
|
214 | };
|
215 | return Coordinate3D;
|
216 | }());
|
217 | export { Coordinate3D };
|
218 |
|
\ | No newline at end of file |