1 | import _toConsumableArray from "@babel/runtime/helpers/toConsumableArray";
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2 | import _defineProperty from "@babel/runtime/helpers/defineProperty";
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3 | import _regeneratorRuntime from "@babel/runtime/regenerator";
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4 | import _asyncToGenerator from "@babel/runtime/helpers/asyncToGenerator";
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5 | import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
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6 | import _createClass from "@babel/runtime/helpers/createClass";
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7 |
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8 | function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
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9 |
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10 | function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
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11 |
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12 | import { AST_TOKEN_TYPES, createEntity, STORAGE_CLASS } from '@antv/g-webgpu-core';
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13 | import { isTypedArray } from '../utils/is-typedarray';
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14 |
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15 |
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16 | var quadVert = "attribute vec3 a_Position;\nattribute vec2 a_TexCoord;\n\nvarying vec2 v_TexCoord;\n\nvoid main() {\n gl_Position = vec4(a_Position, 1.0);\n v_TexCoord = a_TexCoord;\n}";
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17 | var textureId = 0;
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18 | var debug = false;
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19 |
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20 |
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21 |
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22 |
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23 | var ReglComputeModel = function () {
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24 | function ReglComputeModel(reGl, context) {
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25 | var _this = this;
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26 |
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27 | _classCallCheck(this, ReglComputeModel);
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28 |
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29 | this.reGl = reGl;
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30 | this.context = context;
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31 | this.entity = createEntity();
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32 | this.texFBO = void 0;
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33 | this.computeCommand = void 0;
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34 | this.textureCache = {};
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35 | this.outputTextureName = void 0;
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36 | this.swapOutputTextureName = void 0;
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37 | this.compiledPingpong = void 0;
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38 | this.dynamicPingpong = void 0;
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39 | var uniforms = {};
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40 | this.context.uniforms.forEach(function (uniform) {
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41 | var name = uniform.name,
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42 | type = uniform.type,
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43 | data = uniform.data,
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44 | isReferer = uniform.isReferer,
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45 | storageClass = uniform.storageClass;
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46 |
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47 | if (storageClass === STORAGE_CLASS.StorageBuffer) {
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48 | if (!isReferer) {
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49 | _this.textureCache[name] = _this.calcDataTexture(name, type, data);
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50 | var _this$textureCache$na = _this.textureCache[name],
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51 | width = _this$textureCache$na.textureWidth,
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52 | isOutput = _this$textureCache$na.isOutput;
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53 | uniforms["".concat(name, "Size")] = [width, width];
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54 |
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55 | if (isOutput) {
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56 | _this.outputTextureName = name;
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57 |
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58 | if (_this.context.needPingpong) {
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59 | _this.outputTextureName = "".concat(name, "Output");
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60 | _this.textureCache[_this.outputTextureName] = _this.calcDataTexture(name, type, data);
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61 | }
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62 | }
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63 | } else {
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64 |
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65 | _this.textureCache[name] = {
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66 | data: undefined
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67 | };
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68 |
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69 |
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70 | uniforms["".concat(name, "Size")] = function () {
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71 | return (
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72 | data.compiledBundle.context.output.textureSize
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73 | );
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74 | };
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75 | }
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76 |
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77 | uniforms[name] = function () {
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78 | if (debug) {
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79 | console.log("[".concat(_this.entity, "]: ").concat(name, " ").concat(_this.textureCache[name].id));
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80 | }
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81 |
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82 | return _this.textureCache[name].texture;
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83 | };
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84 | } else if (storageClass === STORAGE_CLASS.Uniform) {
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85 | if (data && (Array.isArray(data) || isTypedArray(data)) && data.length > 16) {
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86 |
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87 | throw new Error("invalid data type ".concat(type));
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88 | }
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89 |
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90 |
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91 | uniforms[name] = function () {
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92 | return uniform.data;
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93 | };
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94 | }
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95 | });
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96 |
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97 | var _this$getOuputDataTex = this.getOuputDataTexture(),
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98 | textureWidth = _this$getOuputDataTex.textureWidth,
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99 | texelCount = _this$getOuputDataTex.texelCount;
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100 |
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101 |
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102 | uniforms.u_OutputTextureSize = [textureWidth, textureWidth];
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103 | uniforms.u_OutputTexelCount = texelCount;
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104 |
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105 | this.context.output.textureSize = [textureWidth, textureWidth];
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106 | var drawParams = {
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107 | attributes: {
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108 | a_Position: [[-1, 1, 0], [-1, -1, 0], [1, 1, 0], [1, -1, 0]],
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109 | a_TexCoord: [[0, 1], [0, 0], [1, 1], [1, 0]]
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110 | },
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111 | frag: "#ifdef GL_FRAGMENT_PRECISION_HIGH\n precision highp float;\n#else\n precision mediump float;\n#endif\n".concat(this.context.shader),
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112 | uniforms: uniforms,
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113 | vert: quadVert,
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114 |
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115 | primitive: 'triangle strip',
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116 | count: 4
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117 | };
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118 | this.computeCommand = this.reGl(drawParams);
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119 | }
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120 |
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121 | _createClass(ReglComputeModel, [{
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122 | key: "run",
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123 | value: function run() {
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124 | var _this2 = this;
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125 |
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126 | if (this.context.maxIteration > 1 && this.context.needPingpong) {
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127 | this.compiledPingpong = true;
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128 | }
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129 |
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130 |
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131 |
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132 |
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133 |
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134 |
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135 |
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136 |
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137 |
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138 |
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139 |
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140 |
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141 | if (this.compiledPingpong || this.dynamicPingpong) {
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142 | this.swap();
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143 | }
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144 |
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145 | this.texFBO = this.reGl.framebuffer({
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146 | color: this.getOuputDataTexture().texture
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147 | });
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148 | this.texFBO.use(function () {
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149 | _this2.computeCommand();
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150 | });
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151 |
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152 | if (debug) {
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153 | console.log("[".concat(this.entity, "]: output ").concat(this.getOuputDataTexture().id));
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154 | }
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155 | }
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156 | }, {
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157 | key: "readData",
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158 | value: function () {
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159 | var _readData = _asyncToGenerator( _regeneratorRuntime.mark(function _callee() {
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160 | var _this3 = this;
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161 |
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162 | var pixels, _this$getOuputDataTex2, originalDataLength, elementsPerTexel, _this$getOuputDataTex3, typedArrayConstructor, formattedPixels, i;
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163 |
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164 | return _regeneratorRuntime.wrap(function _callee$(_context) {
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165 | while (1) {
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166 | switch (_context.prev = _context.next) {
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167 | case 0:
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168 | this.reGl({
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169 | framebuffer: this.texFBO
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170 | })(function () {
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171 | pixels = _this3.reGl.read();
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172 | });
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173 |
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174 | if (!pixels) {
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175 | _context.next = 6;
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176 | break;
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177 | }
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178 |
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179 | _this$getOuputDataTex2 = this.getOuputDataTexture(), originalDataLength = _this$getOuputDataTex2.originalDataLength, elementsPerTexel = _this$getOuputDataTex2.elementsPerTexel, _this$getOuputDataTex3 = _this$getOuputDataTex2.typedArrayConstructor, typedArrayConstructor = _this$getOuputDataTex3 === void 0 ? Float32Array : _this$getOuputDataTex3;
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180 | formattedPixels = [];
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181 |
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182 | if (elementsPerTexel !== 4) {
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183 | for (i = 0; i < pixels.length; i += 4) {
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184 | if (elementsPerTexel === 1) {
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185 | formattedPixels.push(pixels[i]);
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186 | } else if (elementsPerTexel === 2) {
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187 | formattedPixels.push(pixels[i], pixels[i + 1]);
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188 | } else {
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189 | formattedPixels.push(pixels[i], pixels[i + 1], pixels[i + 2]);
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190 | }
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191 | }
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192 | } else {
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193 |
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194 | formattedPixels = pixels;
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195 | }
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196 |
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197 |
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198 |
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199 | return _context.abrupt("return", new typedArrayConstructor(formattedPixels.slice(0, originalDataLength)));
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200 |
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201 | case 6:
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202 | return _context.abrupt("return", new Float32Array());
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203 |
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204 | case 7:
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205 | case "end":
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206 | return _context.stop();
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207 | }
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208 | }
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209 | }, _callee, this);
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210 | }));
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211 |
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212 | function readData() {
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213 | return _readData.apply(this, arguments);
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214 | }
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215 |
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216 | return readData;
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217 | }()
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218 | }, {
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219 | key: "confirmInput",
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220 | value: function confirmInput(model, inputName) {
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221 | var inputModel;
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222 |
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223 | if (this.entity === model.entity) {
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224 | this.dynamicPingpong = true;
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225 | inputModel = this;
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226 | } else {
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227 | inputModel = model;
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228 | }
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229 |
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230 | this.textureCache[inputName].id = inputModel.getOuputDataTexture().id;
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231 | this.textureCache[inputName].texture = inputModel.getOuputDataTexture().texture;
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232 |
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233 | if (debug) {
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234 | console.log("[".concat(this.entity, "]: confirm input ").concat(inputName, " from model ").concat(inputModel.entity, ", ").concat(inputModel.getOuputDataTexture().id));
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235 | }
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236 | }
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237 | }, {
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238 | key: "updateUniform",
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239 | value: function updateUniform() {
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240 | }
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241 | }, {
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242 | key: "updateBuffer",
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243 | value: function updateBuffer(bufferName, data) {
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244 | var offset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
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245 |
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246 | var buffer = this.context.uniforms.find(function (_ref) {
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247 | var name = _ref.name;
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248 | return name === bufferName;
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249 | });
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250 |
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251 | if (buffer) {
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252 | var _this$calcDataTexture = this.calcDataTexture(bufferName, buffer.type, data),
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253 | texture = _this$calcDataTexture.texture,
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254 | paddingData = _this$calcDataTexture.data;
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255 |
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256 |
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257 | this.textureCache[bufferName].data = paddingData;
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258 | this.textureCache[bufferName].texture = texture;
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259 | }
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260 | }
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261 | }, {
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262 | key: "destroy",
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263 | value: function destroy() {
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264 | }
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265 | }, {
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266 | key: "swap",
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267 | value: function swap() {
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268 | if (!this.swapOutputTextureName) {
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269 | this.createSwapOutputDataTexture();
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270 | }
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271 |
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272 | if (this.compiledPingpong) {
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273 | var outputTextureUniformName = this.context.output.name;
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274 | this.textureCache[outputTextureUniformName].id = this.getOuputDataTexture().id;
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275 | this.textureCache[outputTextureUniformName].texture = this.getOuputDataTexture().texture;
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276 | }
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277 |
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278 | var tmp = this.outputTextureName;
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279 | this.outputTextureName = this.swapOutputTextureName;
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280 | this.swapOutputTextureName = tmp;
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281 |
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282 | if (debug) {
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283 | console.log("[".concat(this.entity, "]: after swap, output ").concat(this.getOuputDataTexture().id));
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284 | }
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285 | }
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286 | }, {
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287 | key: "getOuputDataTexture",
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288 | value: function getOuputDataTexture() {
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289 | return this.textureCache[this.outputTextureName];
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290 | }
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291 | }, {
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292 | key: "createSwapOutputDataTexture",
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293 | value: function createSwapOutputDataTexture() {
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294 | var texture = this.cloneDataTexture(this.getOuputDataTexture());
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295 | this.swapOutputTextureName = "".concat(this.entity, "-swap");
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296 | this.textureCache[this.swapOutputTextureName] = texture;
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297 | }
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298 | }, {
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299 | key: "cloneDataTexture",
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300 | value: function cloneDataTexture(texture) {
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301 | var data = texture.data,
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302 | textureWidth = texture.textureWidth;
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303 | return _objectSpread(_objectSpread({}, texture), {}, {
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304 | id: textureId++,
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305 |
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306 | texture: this.reGl.texture({
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307 | width: textureWidth,
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308 | height: textureWidth,
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309 | data: data,
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310 | type: 'float'
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311 | })
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312 | });
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313 | }
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314 | }, {
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315 | key: "calcDataTexture",
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316 | value: function calcDataTexture(name, type, data) {
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317 | var elementsPerTexel = 1;
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318 |
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319 | if (type === AST_TOKEN_TYPES.Vector4FloatArray) {
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320 | elementsPerTexel = 4;
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321 | }
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322 |
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323 |
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324 | var paddingData = [];
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325 |
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326 | for (var i = 0; i < data.length; i += elementsPerTexel) {
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327 | if (elementsPerTexel === 1) {
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328 | paddingData.push(data[i], 0, 0, 0);
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329 | } else if (elementsPerTexel === 2) {
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330 | paddingData.push(data[i], data[i + 1], 0, 0);
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331 | } else if (elementsPerTexel === 3) {
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332 | paddingData.push(data[i], data[i + 1], data[i + 2], 0);
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333 | } else if (elementsPerTexel === 4) {
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334 | paddingData.push(data[i], data[i + 1], data[i + 2], data[i + 3]);
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335 | }
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336 | }
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337 |
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338 |
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339 | var originalDataLength = data.length;
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340 | var texelCount = Math.ceil(originalDataLength / elementsPerTexel);
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341 | var width = Math.ceil(Math.sqrt(texelCount));
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342 | var paddingTexelCount = width * width;
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343 |
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344 | if (texelCount < paddingTexelCount) {
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345 | paddingData.push.apply(paddingData, _toConsumableArray(new Array((paddingTexelCount - texelCount) * 4).fill(0)));
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346 | }
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347 |
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348 | var texture = this.reGl.texture({
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349 | width: width,
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350 | height: width,
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351 | data: paddingData,
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352 | type: 'float'
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353 | });
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354 | return {
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355 | id: textureId++,
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356 | data: paddingData,
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357 | originalDataLength: originalDataLength,
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358 | typedArrayConstructor: isTypedArray(data) ? data.constructor : undefined,
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359 | textureWidth: width,
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360 | texture: texture,
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361 | texelCount: texelCount,
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362 | elementsPerTexel: elementsPerTexel,
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363 | isOutput: name === this.context.output.name
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364 | };
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365 | }
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366 | }]);
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367 |
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368 | return ReglComputeModel;
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369 | }();
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370 |
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371 | export { ReglComputeModel as default };
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372 |
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