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1import { ITexture2D, ITexture2DInitializationOptions } from '@antv/g-webgpu-core';
2import regl from 'regl';
3/**
4 * adaptor for regl.Buffer
5 * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#buffers
6 */
7export default class ReglTexture2D implements ITexture2D {
8 private texture;
9 private width;
10 private height;
11 constructor(reGl: regl.Regl, options: ITexture2DInitializationOptions);
12 get(): regl.Texture2D;
13 update(): void;
14 resize({ width, height }: {
15 width: number;
16 height: number;
17 }): void;
18 destroy(): void;
19}