1 | import { ChannelCredentials } from './channel-credentials';
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2 | import { ChannelOptions } from './channel-options';
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3 | import { ServerSurfaceCall } from './server-call';
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4 | import { ConnectivityState } from './connectivity-state';
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5 | import type { ChannelRef } from './channelz';
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6 | import { Call } from './call-interface';
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7 | import { Deadline } from './deadline';
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8 | /**
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9 | * An interface that represents a communication channel to a server specified
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10 | * by a given address.
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11 | */
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12 | export interface Channel {
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13 | /**
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14 | * Close the channel. This has the same functionality as the existing
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15 | * grpc.Client.prototype.close
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16 | */
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17 | close(): void;
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18 | /**
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19 | * Return the target that this channel connects to
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20 | */
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21 | getTarget(): string;
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22 | /**
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23 | * Get the channel's current connectivity state. This method is here mainly
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24 | * because it is in the existing internal Channel class, and there isn't
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25 | * another good place to put it.
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26 | * @param tryToConnect If true, the channel will start connecting if it is
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27 | * idle. Otherwise, idle channels will only start connecting when a
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28 | * call starts.
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29 | */
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30 | getConnectivityState(tryToConnect: boolean): ConnectivityState;
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31 | /**
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32 | * Watch for connectivity state changes. This is also here mainly because
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33 | * it is in the existing external Channel class.
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34 | * @param currentState The state to watch for transitions from. This should
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35 | * always be populated by calling getConnectivityState immediately
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36 | * before.
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37 | * @param deadline A deadline for waiting for a state change
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38 | * @param callback Called with no error when a state change, or with an
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39 | * error if the deadline passes without a state change.
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40 | */
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41 | watchConnectivityState(currentState: ConnectivityState, deadline: Date | number, callback: (error?: Error) => void): void;
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42 | /**
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43 | * Get the channelz reference object for this channel. A request to the
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44 | * channelz service for the id in this object will provide information
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45 | * about this channel.
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46 | */
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47 | getChannelzRef(): ChannelRef;
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48 | /**
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49 | * Create a call object. Call is an opaque type that is used by the Client
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50 | * class. This function is called by the gRPC library when starting a
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51 | * request. Implementers should return an instance of Call that is returned
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52 | * from calling createCall on an instance of the provided Channel class.
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53 | * @param method The full method string to request.
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54 | * @param deadline The call deadline
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55 | * @param host A host string override for making the request
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56 | * @param parentCall A server call to propagate some information from
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57 | * @param propagateFlags A bitwise combination of elements of grpc.propagate
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58 | * that indicates what information to propagate from parentCall.
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59 | */
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60 | createCall(method: string, deadline: Deadline, host: string | null | undefined, parentCall: ServerSurfaceCall | null, propagateFlags: number | null | undefined): Call;
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61 | }
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62 | export declare class ChannelImplementation implements Channel {
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63 | private internalChannel;
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64 | constructor(target: string, credentials: ChannelCredentials, options: ChannelOptions);
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65 | close(): void;
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66 | getTarget(): string;
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67 | getConnectivityState(tryToConnect: boolean): ConnectivityState;
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68 | watchConnectivityState(currentState: ConnectivityState, deadline: Date | number, callback: (error?: Error) => void): void;
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69 | /**
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70 | * Get the channelz reference object for this channel. The returned value is
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71 | * garbage if channelz is disabled for this channel.
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72 | * @returns
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73 | */
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74 | getChannelzRef(): ChannelRef;
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75 | createCall(method: string, deadline: Deadline, host: string | null | undefined, parentCall: ServerSurfaceCall | null, propagateFlags: number | null | undefined): Call;
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76 | }
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