1 | import {log} from '@luma.gl/core';
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2 | import {global} from 'probe.gl/env';
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3 |
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4 | export {COLOR_MODE} from './glsl-to-js-compiler/draw-model';
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5 | export {default as _DebugContext} from './glsl-to-js-compiler/debug-context';
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6 | export {
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7 | compileShaderModule,
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8 | compileVertexShader,
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9 | compileFragmentShader
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10 | } from './glsl-to-js-compiler/compile-shader';
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11 |
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12 | export {makeDebugContext} from './webgl-api-tracing/webgl-debug-context';
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13 |
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14 |
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15 |
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16 | import {makeDebugContext} from './webgl-api-tracing/webgl-debug-context';
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17 | global.makeDebugContext = makeDebugContext;
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18 |
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19 |
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20 |
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21 | log.info('@luma.gl/debug: WebGL debug support installed');
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