1 | function easeInOutSin(time) {
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2 | return (1 + Math.sin(Math.PI * time - Math.PI / 2)) / 2;
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3 | }
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4 | export default function animate(property, element, to) {
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5 | var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};
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6 | var cb = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : function () {};
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7 | var _options$ease = options.ease,
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8 | ease = _options$ease === void 0 ? easeInOutSin : _options$ease,
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9 | _options$duration = options.duration,
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10 | duration = _options$duration === void 0 ? 300 : _options$duration;
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11 | var start = null;
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12 | var from = element[property];
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13 | var cancelled = false;
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14 | var cancel = function cancel() {
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15 | cancelled = true;
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16 | };
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17 | var step = function step(timestamp) {
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18 | if (cancelled) {
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19 | cb(new Error('Animation cancelled'));
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20 | return;
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21 | }
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22 | if (start === null) {
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23 | start = timestamp;
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24 | }
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25 | var time = Math.min(1, (timestamp - start) / duration);
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26 | element[property] = ease(time) * (to - from) + from;
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27 | if (time >= 1) {
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28 | requestAnimationFrame(function () {
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29 | cb(null);
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30 | });
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31 | return;
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32 | }
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33 | requestAnimationFrame(step);
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34 | };
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35 | if (from === to) {
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36 | cb(new Error('Element already at target position'));
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37 | return cancel;
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38 | }
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39 | requestAnimationFrame(step);
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40 | return cancel;
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41 | } |
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