1 | import { Animation } from '../animation';
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2 | import { AnimationDefinition } from '../animation/animation-interfaces';
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3 | import { View } from '../core/view';
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4 | export type TouchAnimationFn = (view: View) => void;
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5 | export type TouchAnimationOptions = {
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6 | up?: TouchAnimationFn | AnimationDefinition;
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7 | down?: TouchAnimationFn | AnimationDefinition;
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8 | };
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9 | export declare enum TouchAnimationTypes {
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10 | up = "up",
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11 | down = "down"
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12 | }
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13 | export type VisionHoverEffect = 'automatic' | 'highlight' | 'lift';
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14 | export type VisionHoverShape = 'circle' | 'rect';
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15 | export type VisionHoverOptions = {
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16 | effect: VisionHoverEffect;
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17 | shape?: VisionHoverShape;
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18 | shapeCornerRadius?: number;
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19 | };
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20 | /**
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21 | * Manage interactivity in your apps easily with TouchManager.
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22 | * Store reusable down/up animation settings for touches as well as optionally enable automatic tap (down/up) animations for your app.
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23 | */
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24 | export declare class TouchManager {
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25 | /**
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26 | * Enable animations for all tap bindings in the UI.
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27 | */
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28 | static enableGlobalTapAnimations: boolean;
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29 | /**
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30 | * (visionOS Only) Enable hoverStyle for all tap bindings in the UI.
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31 | */
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32 | static enableGlobalHoverWhereTap: boolean;
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33 | /**
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34 | * Define reusable hover styles keyed by name to use throughout your UI.
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35 | */
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36 | static visionHoverOptions: {
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37 | [key: string]: VisionHoverOptions;
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38 | };
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39 | /**
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40 | * Used internally - defines reusable UIHoverStyle's
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41 | */
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42 | static visionHoverStyleCache: {
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43 | [key: string]: UIHoverStyle;
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44 | };
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45 | /**
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46 | * Define reusable touch animations to use on views with touchAnimation defined or with enableGlobalTapAnimations on.
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47 | */
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48 | static animations: TouchAnimationOptions;
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49 | /**
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50 | * Native Touch handlers (iOS only) registered with the view through the TouchManager.
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51 | * The TouchManager uses this internally but makes public for other versatility if needed.
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52 | */
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53 | static touchHandlers: Array<{
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54 | view: View;
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55 | handler: any;
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56 | }>;
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57 | /**
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58 | * When using NativeScript AnimationDefinition's for touch animations this will contain any instances for finer grain control of starting/stopping under various circumstances.
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59 | * The TouchManager uses this internally but makes public for other versatility if needed.
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60 | */
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61 | static touchAnimationDefinitions: Array<{
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62 | view: View;
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63 | animation: Animation;
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64 | type: TouchAnimationTypes;
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65 | }>;
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66 | /**
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67 | * The TouchManager uses this internally.
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68 | * Adds touch animations to view based upon it's touchAnimation property or TouchManager.animations.
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69 | * @param view NativeScript view instance
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70 | */
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71 | static addAnimations(view: View): void;
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72 | static startAnimationForType(view: View, type: TouchAnimationTypes): void;
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73 | /**
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74 | * The TouchManager uses this internally.
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75 | * Adds visionOS hover styles to views based upon it's visionHoverStyle property
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76 | * @param view NativeScript view instance
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77 | */
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78 | static addHoverStyle(view: View): void;
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79 | }
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80 | export declare let TouchControlHandler: {
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81 | initWithOwner: (owner: WeakRef<View>) => any;
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82 | };
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