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311 BJavaScriptView Raw
1var defaultFragment = "varying vec2 vTextureCoord;\nvarying vec4 vColor;\nvarying float vTextureId;\nuniform sampler2D uSamplers[%count%];\n\nvoid main(void){\n vec4 color;\n %forloop%\n gl_FragColor = color * vColor;\n}\n";
2
3export { defaultFragment as default };
4//# sourceMappingURL=texture.mjs.map