1 | 'use strict';
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2 |
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3 | Object.defineProperty(exports, '__esModule', { value: true });
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4 |
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5 | var constants = require('@pixi/constants');
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6 | var extensions = require('@pixi/extensions');
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7 | var settings = require('@pixi/settings');
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8 |
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9 | let CONTEXT_UID_COUNTER = 0;
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10 | class ContextSystem {
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11 | constructor(renderer) {
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12 | this.renderer = renderer;
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13 | this.webGLVersion = 1;
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14 | this.extensions = {};
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15 | this.supports = {
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16 | uint32Indices: false
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17 | };
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18 | this.handleContextLost = this.handleContextLost.bind(this);
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19 | this.handleContextRestored = this.handleContextRestored.bind(this);
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20 | }
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21 | get isLost() {
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22 | return !this.gl || this.gl.isContextLost();
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23 | }
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24 | contextChange(gl) {
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25 | this.gl = gl;
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26 | this.renderer.gl = gl;
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27 | this.renderer.CONTEXT_UID = CONTEXT_UID_COUNTER++;
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28 | }
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29 | init(options) {
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30 | if (options.context) {
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31 | this.initFromContext(options.context);
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32 | } else {
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33 | const alpha = this.renderer.background.alpha < 1;
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34 | const premultipliedAlpha = options.premultipliedAlpha;
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35 | this.preserveDrawingBuffer = options.preserveDrawingBuffer;
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36 | this.useContextAlpha = options.useContextAlpha;
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37 | this.powerPreference = options.powerPreference;
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38 | this.initFromOptions({
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39 | alpha,
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40 | premultipliedAlpha,
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41 | antialias: options.antialias,
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42 | stencil: true,
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43 | preserveDrawingBuffer: options.preserveDrawingBuffer,
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44 | powerPreference: options.powerPreference
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45 | });
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46 | }
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47 | }
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48 | initFromContext(gl) {
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49 | this.gl = gl;
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50 | this.validateContext(gl);
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51 | this.renderer.gl = gl;
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52 | this.renderer.CONTEXT_UID = CONTEXT_UID_COUNTER++;
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53 | this.renderer.runners.contextChange.emit(gl);
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54 | const view = this.renderer.view;
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55 | if (view.addEventListener !== void 0) {
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56 | view.addEventListener("webglcontextlost", this.handleContextLost, false);
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57 | view.addEventListener("webglcontextrestored", this.handleContextRestored, false);
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58 | }
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59 | }
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60 | initFromOptions(options) {
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61 | const gl = this.createContext(this.renderer.view, options);
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62 | this.initFromContext(gl);
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63 | }
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64 | createContext(canvas, options) {
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65 | let gl;
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66 | if (settings.settings.PREFER_ENV >= constants.ENV.WEBGL2) {
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67 | gl = canvas.getContext("webgl2", options);
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68 | }
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69 | if (gl) {
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70 | this.webGLVersion = 2;
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71 | } else {
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72 | this.webGLVersion = 1;
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73 | gl = canvas.getContext("webgl", options) || canvas.getContext("experimental-webgl", options);
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74 | if (!gl) {
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75 | throw new Error("This browser does not support WebGL. Try using the canvas renderer");
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76 | }
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77 | }
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78 | this.gl = gl;
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79 | this.getExtensions();
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80 | return this.gl;
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81 | }
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82 | getExtensions() {
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83 | const { gl } = this;
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84 | const common = {
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85 | loseContext: gl.getExtension("WEBGL_lose_context"),
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86 | anisotropicFiltering: gl.getExtension("EXT_texture_filter_anisotropic"),
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87 | floatTextureLinear: gl.getExtension("OES_texture_float_linear"),
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88 | s3tc: gl.getExtension("WEBGL_compressed_texture_s3tc"),
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89 | s3tc_sRGB: gl.getExtension("WEBGL_compressed_texture_s3tc_srgb"),
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90 | etc: gl.getExtension("WEBGL_compressed_texture_etc"),
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91 | etc1: gl.getExtension("WEBGL_compressed_texture_etc1"),
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92 | pvrtc: gl.getExtension("WEBGL_compressed_texture_pvrtc") || gl.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),
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93 | atc: gl.getExtension("WEBGL_compressed_texture_atc"),
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94 | astc: gl.getExtension("WEBGL_compressed_texture_astc")
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95 | };
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96 | if (this.webGLVersion === 1) {
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97 | Object.assign(this.extensions, common, {
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98 | drawBuffers: gl.getExtension("WEBGL_draw_buffers"),
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99 | depthTexture: gl.getExtension("WEBGL_depth_texture"),
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100 | vertexArrayObject: gl.getExtension("OES_vertex_array_object") || gl.getExtension("MOZ_OES_vertex_array_object") || gl.getExtension("WEBKIT_OES_vertex_array_object"),
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101 | uint32ElementIndex: gl.getExtension("OES_element_index_uint"),
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102 | floatTexture: gl.getExtension("OES_texture_float"),
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103 | floatTextureLinear: gl.getExtension("OES_texture_float_linear"),
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104 | textureHalfFloat: gl.getExtension("OES_texture_half_float"),
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105 | textureHalfFloatLinear: gl.getExtension("OES_texture_half_float_linear")
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106 | });
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107 | } else if (this.webGLVersion === 2) {
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108 | Object.assign(this.extensions, common, {
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109 | colorBufferFloat: gl.getExtension("EXT_color_buffer_float")
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110 | });
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111 | }
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112 | }
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113 | handleContextLost(event) {
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114 | event.preventDefault();
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115 | setTimeout(() => {
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116 | if (this.gl.isContextLost() && this.extensions.loseContext) {
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117 | this.extensions.loseContext.restoreContext();
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118 | }
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119 | }, 0);
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120 | }
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121 | handleContextRestored() {
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122 | this.renderer.runners.contextChange.emit(this.gl);
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123 | }
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124 | destroy() {
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125 | const view = this.renderer.view;
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126 | this.renderer = null;
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127 | if (view.removeEventListener !== void 0) {
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128 | view.removeEventListener("webglcontextlost", this.handleContextLost);
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129 | view.removeEventListener("webglcontextrestored", this.handleContextRestored);
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130 | }
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131 | this.gl.useProgram(null);
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132 | if (this.extensions.loseContext) {
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133 | this.extensions.loseContext.loseContext();
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134 | }
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135 | }
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136 | postrender() {
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137 | if (this.renderer.objectRenderer.renderingToScreen) {
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138 | this.gl.flush();
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139 | }
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140 | }
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141 | validateContext(gl) {
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142 | const attributes = gl.getContextAttributes();
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143 | const isWebGl2 = "WebGL2RenderingContext" in globalThis && gl instanceof globalThis.WebGL2RenderingContext;
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144 | if (isWebGl2) {
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145 | this.webGLVersion = 2;
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146 | }
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147 | if (attributes && !attributes.stencil) {
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148 | console.warn("Provided WebGL context does not have a stencil buffer, masks may not render correctly");
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149 | }
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150 | const hasuint32 = isWebGl2 || !!gl.getExtension("OES_element_index_uint");
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151 | this.supports.uint32Indices = hasuint32;
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152 | if (!hasuint32) {
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153 | console.warn("Provided WebGL context does not support 32 index buffer, complex graphics may not render correctly");
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154 | }
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155 | }
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156 | }
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157 | ContextSystem.defaultOptions = {
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158 | context: null,
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159 | antialias: false,
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160 | premultipliedAlpha: true,
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161 | preserveDrawingBuffer: false,
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162 | powerPreference: "default"
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163 | };
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164 | ContextSystem.extension = {
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165 | type: extensions.ExtensionType.RendererSystem,
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166 | name: "context"
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167 | };
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168 | extensions.extensions.add(ContextSystem);
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169 |
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170 | exports.ContextSystem = ContextSystem;
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171 |
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