1 | ;
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2 |
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3 | Object.defineProperty(exports, '__esModule', { value: true });
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4 |
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5 | var $defaultVertex = "attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}";
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6 |
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7 | exports["default"] = $defaultVertex;
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8 | //# sourceMappingURL=default.js.map
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