1 | import './settings.mjs';
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2 | export * from '@pixi/color';
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3 | export * from '@pixi/constants';
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4 | export * from '@pixi/extensions';
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5 | export * from '@pixi/math';
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6 | export * from '@pixi/runner';
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7 | export * from '@pixi/settings';
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8 | export * from '@pixi/ticker';
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9 | import * as utils$1 from '@pixi/utils';
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10 | export { utils$1 as utils };
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11 | export { autoDetectRenderer } from './autoDetectRenderer.mjs';
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12 | export { BackgroundSystem } from './background/BackgroundSystem.mjs';
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13 | export { BatchDrawCall } from './batch/BatchDrawCall.mjs';
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14 | export { BatchGeometry } from './batch/BatchGeometry.mjs';
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15 | export { BatchRenderer } from './batch/BatchRenderer.mjs';
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16 | export { BatchShaderGenerator } from './batch/BatchShaderGenerator.mjs';
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17 | export { BatchSystem } from './batch/BatchSystem.mjs';
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18 | export { BatchTextureArray } from './batch/BatchTextureArray.mjs';
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19 | export { ObjectRenderer } from './batch/ObjectRenderer.mjs';
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20 | export { ContextSystem } from './context/ContextSystem.mjs';
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21 | export { Filter } from './filters/Filter.mjs';
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22 | export { FilterState } from './filters/FilterState.mjs';
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23 | export { FilterSystem } from './filters/FilterSystem.mjs';
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24 | import './filters/IFilterTarget.mjs';
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25 | export { SpriteMaskFilter } from './filters/spriteMask/SpriteMaskFilter.mjs';
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26 | export { defaultFilterVertex, defaultVertex } from './fragments/index.mjs';
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27 | export { Framebuffer } from './framebuffer/Framebuffer.mjs';
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28 | export { FramebufferSystem } from './framebuffer/FramebufferSystem.mjs';
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29 | export { GLFramebuffer } from './framebuffer/GLFramebuffer.mjs';
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30 | export { MultisampleSystem } from './framebuffer/MultisampleSystem.mjs';
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31 | export { Attribute } from './geometry/Attribute.mjs';
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32 | export { Buffer } from './geometry/Buffer.mjs';
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33 | export { BufferSystem } from './geometry/BufferSystem.mjs';
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34 | export { Geometry } from './geometry/Geometry.mjs';
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35 | export { GeometrySystem } from './geometry/GeometrySystem.mjs';
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36 | export { ViewableBuffer } from './geometry/ViewableBuffer.mjs';
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37 | import './IRenderer.mjs';
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38 | export { MaskData } from './mask/MaskData.mjs';
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39 | export { MaskSystem } from './mask/MaskSystem.mjs';
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40 | export { ScissorSystem } from './mask/ScissorSystem.mjs';
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41 | export { StencilSystem } from './mask/StencilSystem.mjs';
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42 | export { PluginSystem } from './plugin/PluginSystem.mjs';
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43 | export { ProjectionSystem } from './projection/ProjectionSystem.mjs';
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44 | export { ObjectRendererSystem } from './render/ObjectRendererSystem.mjs';
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45 | export { Renderer } from './Renderer.mjs';
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46 | export { BaseRenderTexture } from './renderTexture/BaseRenderTexture.mjs';
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47 | export { GenerateTextureSystem } from './renderTexture/GenerateTextureSystem.mjs';
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48 | export { RenderTexture } from './renderTexture/RenderTexture.mjs';
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49 | export { RenderTexturePool } from './renderTexture/RenderTexturePool.mjs';
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50 | export { RenderTextureSystem } from './renderTexture/RenderTextureSystem.mjs';
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51 | export { GLProgram, IGLUniformData } from './shader/GLProgram.mjs';
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52 | export { Program } from './shader/Program.mjs';
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53 | export { Shader } from './shader/Shader.mjs';
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54 | export { ShaderSystem } from './shader/ShaderSystem.mjs';
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55 | export { UniformGroup } from './shader/UniformGroup.mjs';
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56 | export { checkMaxIfStatementsInShader } from './shader/utils/checkMaxIfStatementsInShader.mjs';
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57 | export { generateProgram } from './shader/utils/generateProgram.mjs';
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58 | export { createUBOElements, generateUniformBufferSync, getUBOData } from './shader/utils/generateUniformBufferSync.mjs';
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59 | export { getTestContext } from './shader/utils/getTestContext.mjs';
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60 | export { uniformParsers } from './shader/utils/uniformParsers.mjs';
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61 | export { unsafeEvalSupported } from './shader/utils/unsafeEvalSupported.mjs';
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62 | export { StartupSystem } from './startup/StartupSystem.mjs';
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63 | export { State } from './state/State.mjs';
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64 | export { StateSystem } from './state/StateSystem.mjs';
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65 | import './system/ISystem.mjs';
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66 | import './systems.mjs';
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67 | export { BaseTexture } from './textures/BaseTexture.mjs';
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68 | export { GLTexture } from './textures/GLTexture.mjs';
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69 | import './textures/resources/index.mjs';
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70 | export { Texture } from './textures/Texture.mjs';
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71 | export { TextureGCSystem } from './textures/TextureGCSystem.mjs';
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72 | export { TextureMatrix } from './textures/TextureMatrix.mjs';
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73 | export { TextureSystem } from './textures/TextureSystem.mjs';
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74 | export { TextureUvs } from './textures/TextureUvs.mjs';
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75 | export { TransformFeedback } from './transformFeedback/TransformFeedback.mjs';
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76 | export { TransformFeedbackSystem } from './transformFeedback/TransformFeedbackSystem.mjs';
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77 | export { Quad } from './utils/Quad.mjs';
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78 | export { QuadUv } from './utils/QuadUv.mjs';
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79 | export { ViewSystem } from './view/ViewSystem.mjs';
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80 | export { SystemManager } from './system/SystemManager.mjs';
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81 | export { BaseImageResource } from './textures/resources/BaseImageResource.mjs';
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82 | export { Resource } from './textures/resources/Resource.mjs';
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83 | export { AbstractMultiResource } from './textures/resources/AbstractMultiResource.mjs';
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84 | export { ArrayResource } from './textures/resources/ArrayResource.mjs';
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85 | export { INSTALLED, autoDetectResource } from './textures/resources/autoDetectResource.mjs';
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86 | export { BufferResource } from './textures/resources/BufferResource.mjs';
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87 | export { CanvasResource } from './textures/resources/CanvasResource.mjs';
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88 | export { CubeResource } from './textures/resources/CubeResource.mjs';
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89 | export { ImageBitmapResource } from './textures/resources/ImageBitmapResource.mjs';
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90 | export { ImageResource } from './textures/resources/ImageResource.mjs';
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91 | export { SVGResource } from './textures/resources/SVGResource.mjs';
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92 | export { VideoResource } from './textures/resources/VideoResource.mjs';
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93 |
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94 | const VERSION = "7.2.1";
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95 |
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96 | export { VERSION };
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97 |
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