1 | import { Runner } from '@pixi/runner';
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2 | import { EventEmitter } from '@pixi/utils';
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3 | import type { IRenderer } from '../IRenderer';
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4 | import type { ISystemConstructor } from './ISystem';
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5 | interface ISystemConfig<R> {
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6 | runners: string[];
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7 | systems: Record<string, ISystemConstructor<R>>;
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8 | priority: string[];
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9 | }
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10 | /**
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11 | * The SystemManager is a class that provides functions for managing a set of systems
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12 | * This is a base class, that is generic (no render code or knowledge at all)
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13 | * @memberof PIXI
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14 | */
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15 | export declare class SystemManager<R = IRenderer> extends EventEmitter {
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16 | /** a collection of runners defined by the user */
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17 | readonly runners: {
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18 | [key: string]: Runner;
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19 | };
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20 | private _systemsHash;
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21 | /**
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22 | * Set up a system with a collection of SystemClasses and runners.
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23 | * Systems are attached dynamically to this class when added.
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24 | * @param config - the config for the system manager
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25 | */
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26 | setup(config: ISystemConfig<R>): void;
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27 | /**
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28 | * Create a bunch of runners based of a collection of ids
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29 | * @param runnerIds - the runner ids to add
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30 | */
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31 | addRunners(...runnerIds: string[]): void;
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32 | /**
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33 | * Add a new system to the renderer.
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34 | * @param ClassRef - Class reference
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35 | * @param name - Property name for system, if not specified
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36 | * will use a static `name` property on the class itself. This
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37 | * name will be assigned as s property on the Renderer so make
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38 | * sure it doesn't collide with properties on Renderer.
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39 | * @returns Return instance of renderer
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40 | */
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41 | addSystem(ClassRef: ISystemConstructor<R>, name: string): this;
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42 | /**
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43 | * A function that will run a runner and call the runners function but pass in different options
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44 | * to each system based on there name.
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45 | *
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46 | * E.g. If you have two systems added called `systemA` and `systemB` you could call do the following:
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47 | *
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48 | * ```js
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49 | * system.emitWithCustomOptions(init, {
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50 | * systemA: {...optionsForA},
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51 | * systemB: {...optionsForB},
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52 | * });
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53 | * ```
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54 | *
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55 | * `init` would be called on system A passing `optionsForA` and on system B passing `optionsForB`.
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56 | * @param runner - the runner to target
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57 | * @param options - key value options for each system
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58 | */
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59 | emitWithCustomOptions(runner: Runner, options: Record<string, unknown>): void;
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60 | /** destroy the all runners and systems. Its apps job to */
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61 | destroy(): void;
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62 | }
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63 | export {};
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