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1'use strict';
2
3Object.defineProperty(exports, '__esModule', { value: true });
4
5var BackgroundSystem = require('./background/BackgroundSystem.js');
6var BatchSystem = require('./batch/BatchSystem.js');
7var ContextSystem = require('./context/ContextSystem.js');
8var FilterSystem = require('./filters/FilterSystem.js');
9var FramebufferSystem = require('./framebuffer/FramebufferSystem.js');
10var GeometrySystem = require('./geometry/GeometrySystem.js');
11var MaskSystem = require('./mask/MaskSystem.js');
12var ScissorSystem = require('./mask/ScissorSystem.js');
13var StencilSystem = require('./mask/StencilSystem.js');
14var PluginSystem = require('./plugin/PluginSystem.js');
15var ProjectionSystem = require('./projection/ProjectionSystem.js');
16var GenerateTextureSystem = require('./renderTexture/GenerateTextureSystem.js');
17var RenderTextureSystem = require('./renderTexture/RenderTextureSystem.js');
18var ShaderSystem = require('./shader/ShaderSystem.js');
19var StartupSystem = require('./startup/StartupSystem.js');
20var StateSystem = require('./state/StateSystem.js');
21var SystemManager = require('./system/SystemManager.js');
22var TextureGCSystem = require('./textures/TextureGCSystem.js');
23var TextureSystem = require('./textures/TextureSystem.js');
24var TransformFeedbackSystem = require('./transformFeedback/TransformFeedbackSystem.js');
25var ViewSystem = require('./view/ViewSystem.js');
26
27
28
29exports.BackgroundSystem = BackgroundSystem.BackgroundSystem;
30exports.BatchSystem = BatchSystem.BatchSystem;
31exports.ContextSystem = ContextSystem.ContextSystem;
32exports.FilterSystem = FilterSystem.FilterSystem;
33exports.FramebufferSystem = FramebufferSystem.FramebufferSystem;
34exports.GeometrySystem = GeometrySystem.GeometrySystem;
35exports.MaskSystem = MaskSystem.MaskSystem;
36exports.ScissorSystem = ScissorSystem.ScissorSystem;
37exports.StencilSystem = StencilSystem.StencilSystem;
38exports.PluginSystem = PluginSystem.PluginSystem;
39exports.ProjectionSystem = ProjectionSystem.ProjectionSystem;
40exports.GenerateTextureSystem = GenerateTextureSystem.GenerateTextureSystem;
41exports.RenderTextureSystem = RenderTextureSystem.RenderTextureSystem;
42exports.ShaderSystem = ShaderSystem.ShaderSystem;
43exports.StartupSystem = StartupSystem.StartupSystem;
44exports.StateSystem = StateSystem.StateSystem;
45exports.SystemManager = SystemManager.SystemManager;
46exports.TextureGCSystem = TextureGCSystem.TextureGCSystem;
47exports.TextureSystem = TextureSystem.TextureSystem;
48exports.TransformFeedbackSystem = TransformFeedbackSystem.TransformFeedbackSystem;
49exports.ViewSystem = ViewSystem.ViewSystem;
50//# sourceMappingURL=systems.js.map