1 | ;
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2 | Object.defineProperty(exports, "__esModule", { value: !0 });
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3 | var $defaultVertex = `attribute vec2 aVertexPosition;
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4 | attribute vec2 aTextureCoord;
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5 |
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6 | uniform mat3 projectionMatrix;
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7 |
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8 | varying vec2 vTextureCoord;
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9 |
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10 | void main(void)
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11 | {
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12 | gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);
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13 | vTextureCoord = aTextureCoord;
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14 | }`;
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15 | exports.default = $defaultVertex;
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16 | //# sourceMappingURL=default.vert.js.map
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