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1"use strict";
2var BackgroundSystem = require("./background/BackgroundSystem.js"), BatchSystem = require("./batch/BatchSystem.js"), ContextSystem = require("./context/ContextSystem.js"), FilterSystem = require("./filters/FilterSystem.js"), FramebufferSystem = require("./framebuffer/FramebufferSystem.js"), GeometrySystem = require("./geometry/GeometrySystem.js"), MaskSystem = require("./mask/MaskSystem.js"), ScissorSystem = require("./mask/ScissorSystem.js"), StencilSystem = require("./mask/StencilSystem.js"), PluginSystem = require("./plugin/PluginSystem.js"), ProjectionSystem = require("./projection/ProjectionSystem.js"), GenerateTextureSystem = require("./renderTexture/GenerateTextureSystem.js"), RenderTextureSystem = require("./renderTexture/RenderTextureSystem.js"), ShaderSystem = require("./shader/ShaderSystem.js"), StartupSystem = require("./startup/StartupSystem.js"), StateSystem = require("./state/StateSystem.js"), SystemManager = require("./system/SystemManager.js"), TextureGCSystem = require("./textures/TextureGCSystem.js"), TextureSystem = require("./textures/TextureSystem.js"), TransformFeedbackSystem = require("./transformFeedback/TransformFeedbackSystem.js"), ViewSystem = require("./view/ViewSystem.js");
3exports.BackgroundSystem = BackgroundSystem.BackgroundSystem;
4exports.BatchSystem = BatchSystem.BatchSystem;
5exports.ContextSystem = ContextSystem.ContextSystem;
6exports.FilterSystem = FilterSystem.FilterSystem;
7exports.FramebufferSystem = FramebufferSystem.FramebufferSystem;
8exports.GeometrySystem = GeometrySystem.GeometrySystem;
9exports.MaskSystem = MaskSystem.MaskSystem;
10exports.ScissorSystem = ScissorSystem.ScissorSystem;
11exports.StencilSystem = StencilSystem.StencilSystem;
12exports.PluginSystem = PluginSystem.PluginSystem;
13exports.ProjectionSystem = ProjectionSystem.ProjectionSystem;
14exports.GenerateTextureSystem = GenerateTextureSystem.GenerateTextureSystem;
15exports.RenderTextureSystem = RenderTextureSystem.RenderTextureSystem;
16exports.ShaderSystem = ShaderSystem.ShaderSystem;
17exports.StartupSystem = StartupSystem.StartupSystem;
18exports.StateSystem = StateSystem.StateSystem;
19exports.SystemManager = SystemManager.SystemManager;
20exports.TextureGCSystem = TextureGCSystem.TextureGCSystem;
21exports.TextureSystem = TextureSystem.TextureSystem;
22exports.TransformFeedbackSystem = TransformFeedbackSystem.TransformFeedbackSystem;
23exports.ViewSystem = ViewSystem.ViewSystem;
24//# sourceMappingURL=systems.js.map