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2 C++/WinRT Clipboard Project Overview
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4
5This project demonstrates how to get started authoring Windows Runtime
6classes directly with standard C++, using the C++/WinRT SDK component
7to generate implementation headers from interface (IDL) files. The
8generated Windows Runtime component binary and WinMD files should then
9be bundled with the Universal Windows Platform (UWP) app consuming them.
10
11Steps:
121. Create an interface (IDL) file to define your Windows Runtime class,
13 its default interface, and any other interfaces it implements.
142. Build the project once to generate module.g.cpp, module.h.cpp, and
15 implementation templates under the "Generated Files" folder, as
16 well as skeleton class definitions under "Generated Files\sources".
173. Use the skeleton class definitions for reference to implement your
18 Windows Runtime classes.
19
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21Learn more about C++/WinRT here:
22http://aka.ms/cppwinrt/
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