1 | var q = require('q'),
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2 | _ = require('lodash'),
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3 | net = require('net'),
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4 | EventEmitter = require('events').EventEmitter,
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5 | common = require('@screeps/common'),
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6 | config = Object.assign(common.configManager.config, {backend: new EventEmitter(), cli: new EventEmitter()}),
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7 | cliServer = require('./cli/server'),
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8 | gameServer = require('./game/server'),
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9 | cronjobs = require('./cronjobs'),
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10 | utils = require('./utils');
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11 |
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12 | module.exports.start = function() {
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13 |
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14 | common.configManager.load();
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15 |
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16 | common.storage._connect()
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17 | .then(() => cliServer.startServer())
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18 | .then(() => gameServer.startServer())
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19 | .then(() => {
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20 | setInterval(cronjobs.run, 1000);
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21 | for(let i in config.common.bots) {
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22 | utils.reloadBotUsers(i).catch(e => console.error(`Couldn't reload bot AI "${i}": ${e}`));
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23 | }
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24 | })
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25 | .catch(err => {
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26 | console.error(err);
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27 | process.exit();
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28 | });
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29 |
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30 | setInterval(() => {
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31 | var rejections = q.getUnhandledReasons();
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32 | rejections.forEach((i) => console.error('Unhandled rejection:', i));
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33 | q.resetUnhandledRejections();
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34 | }, 1000);
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35 |
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36 | }; |
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