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1# Silvermine VideoJS Quality/Resolution Selector Change Log
2
3In general, this project adheres to [Semantic Versioning](http://semver.org/). If for some
4reason we do something that's not strictly semantic, it will be clearly called out below.
5
6## 1.2.3
7
8 * Downgraded the `class.extend` dependency to 0.9.1. Version 0.9.2 introduces a call to
9 `new Function(someString)`, which [violates the Content Security Policy that blocks
10 `eval` and `eval`-like function
11 calls.](https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Security-Policy/script-src#Unsafe_eval_expressions)
12 (f9ca724 Fixes #36)
13 * Fixed a bug where the quality selection menu did not render when sources were set
14 sometime after the player was initially created and became ready (a3753dd Fixes #47).
15 * Support 'selected' as a value for the `selected` attribute on `source` tags (8702f4f
16 Fixes #39)
17
18## 1.2.2
19
20 * Fixed a bug introduced in `1.2.0` where the quality selector menu did not show the
21 selected source as selected when it first rendered
22
23## 1.2.1
24
25 * Fixed a bug introduced in 31a305d where the path to the built JS file in the `dist`
26 folder changed unintentionally
27 * Fixed a bug that prevented the quality selector menu from fading out smoothly in
28 Video.js 7.
29 * Included Video.js 7 in peer dependency range (21900e8 Fixes #26)
30
31## 1.2.0
32
33 * Migrated NPM package to use `@silvermine` scope
34
35## 1.1.2
36
37 * Fixed a bug where selecting a quality menu item while a video was playing did not resume
38 playback after the source changed. Affected Safari and players whose `preload` attribute
39 was `none` (8feeafb Fixes #16).
40
41## 1.1.1
42
43 * Reference underscore as a dependency since we depend on it (931d8a4 See #12)
44
45## 1.1.0
46
47**NOTE:** Strictly speaking, this version breaks API backwards-compatibility, and thus
48should have been a 2.0.0 release. However, the break in API was just the changing of an
49event name, and the event was not a documented event intended for external users to use
50(although they could have easily done so). Also, even if someone was using the event,
51depending on the specific reason they were using it, they may not need to make a change at
52all.
53
54If you were relying on the `QUALITY_SELECTED` event, it's possible that you will now need
55to rely on the `QUALITY_REQUESTED` event instead, depending on why you were listening to
56the event. See a682125 for details.
57
58 * Support quality selector buttons anywhere in the player's component hierarchy (a682125 Fixes #13)
59
60## 1.0.3
61
62 * Stopped modifying format of passed-in source list (See 7da6fd3)
63
64## 1.0.2
65
66 * Added localization (cc7f670 fixes #7)
67
68## 1.0.1
69
70 * Fixed bug with binding to `QUALITY_SELECTED` way too many times (9dd9ca1 Fixes #5)
71
72## 1.0.0
73
74 * Added documentation and released the initial release of the plugin.
75
76## 0.9.0
77
78 * Working version of the plugin, as yet undocumented.