1 | import * as BuildKit from "@spicypixel/build-kit-js";
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2 | import UnityModule from "./unity-module";
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3 | export default class UnityModuleLibraryReference {
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4 | private _module;
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5 | private _nodeModule;
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6 | constructor(module: UnityModule, nodeModule: BuildKit.NodeModule);
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7 | readonly installPath: string;
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8 | /** Update module with latest library */
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9 | installAsync(assemblyNames: string[], editorAssemblyNames: string[], sourceNames: string[]): Promise<void>;
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10 | uninstallAsync(): Promise<void>;
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11 | private copyLibraryToAssetsAsync(assemblyNames, editorAssemblyNames, sourceNames);
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12 | }
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