1 | declare var Hammer: HammerStatic;
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2 |
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3 | declare module "hammerjs" {
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4 | export = Hammer;
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5 | }
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6 |
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7 | interface HammerStatic {
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8 | new(element: HTMLElement | SVGElement, options?: HammerOptions): HammerManager;
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9 |
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10 | defaults: HammerDefaults;
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11 |
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12 | VERSION: number;
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13 |
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14 | INPUT_START: 1;
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15 | INPUT_MOVE: 2;
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16 | INPUT_END: 4;
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17 | INPUT_CANCEL: 8;
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18 |
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19 | STATE_POSSIBLE: 1;
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20 | STATE_BEGAN: 2;
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21 | STATE_CHANGED: 4;
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22 | STATE_ENDED: 8;
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23 | STATE_RECOGNIZED: 8;
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24 | STATE_CANCELLED: 16;
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25 | STATE_FAILED: 32;
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26 |
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27 | DIRECTION_NONE: 1;
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28 | DIRECTION_LEFT: 2;
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29 | DIRECTION_RIGHT: 4;
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30 | DIRECTION_UP: 8;
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31 | DIRECTION_DOWN: 16;
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32 | DIRECTION_HORIZONTAL: 6;
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33 | DIRECTION_VERTICAL: 24;
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34 | DIRECTION_ALL: 30;
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35 |
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36 | Manager: HammerManagerConstructor;
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37 | Input: HammerInput;
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38 | TouchAction: TouchAction;
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39 |
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40 | TouchInput: TouchInput;
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41 | MouseInput: MouseInput;
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42 | PointerEventInput: PointerEventInput;
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43 | TouchMouseInput: TouchMouseInput;
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44 | SingleTouchInput: SingleTouchInput;
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45 |
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46 | Recognizer: RecognizerStatic;
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47 | AttrRecognizer: AttrRecognizerStatic;
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48 | Tap: TapRecognizerStatic;
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49 | Pan: PanRecognizerStatic;
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50 | Swipe: SwipeRecognizerStatic;
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51 | Pinch: PinchRecognizerStatic;
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52 | Rotate: RotateRecognizerStatic;
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53 | Press: PressRecognizerStatic;
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54 |
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55 | on(target: EventTarget, types: string, handler: Function): void;
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56 | off(target: EventTarget, types: string, handler: Function): void;
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57 | each(obj: any, iterator: Function, context: any): void;
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58 | merge(dest: any, src: any): any;
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59 | extend(dest: any, src: any, merge: boolean): any;
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60 | inherit(child: Function, base: Function, properties: any): any;
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61 | bindFn(fn: Function, context: any): Function;
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62 | prefixed(obj: any, property: string): string;
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63 | }
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64 |
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65 | type RecognizerTuple =
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66 | | [RecognizerStatic]
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67 | | [RecognizerStatic, RecognizerOptions]
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68 | | [RecognizerStatic, RecognizerOptions, string | string[]]
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69 | | [RecognizerStatic, RecognizerOptions, string | string[], (string | Recognizer) | Array<string | Recognizer>];
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70 |
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71 | interface HammerDefaults extends HammerOptions {
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72 | domEvents: boolean;
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73 | enable: boolean;
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74 | preset: RecognizerTuple[];
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75 | touchAction: string;
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76 | cssProps: CssProps;
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77 |
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78 | inputClass: HammerInput;
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79 | inputTarget: EventTarget;
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80 | }
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81 |
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82 | interface CssProps {
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83 | contentZooming: string;
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84 | tapHighlightColor: string;
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85 | touchCallout: string;
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86 | touchSelect: string;
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87 | userDrag: string;
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88 | userSelect: string;
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89 | }
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90 |
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91 | interface HammerOptions {
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92 | cssProps?: CssProps | undefined;
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93 | domEvents?: boolean | undefined;
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94 | enable?: boolean | ((manager: HammerManager) => boolean) | undefined;
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95 | preset?: RecognizerTuple[] | undefined;
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96 | touchAction?: string | undefined;
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97 | recognizers?: RecognizerTuple[] | undefined;
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98 |
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99 | inputClass?: HammerInput | undefined;
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100 | inputTarget?: EventTarget | undefined;
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101 | }
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102 |
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103 | interface HammerManagerConstructor {
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104 | new(element: EventTarget, options?: HammerOptions): HammerManager;
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105 | }
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106 |
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107 | interface HammerListener {
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108 | (event: HammerInput): void;
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109 | }
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110 |
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111 | interface HammerManager {
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112 | add(recogniser: Recognizer): Recognizer;
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113 | add(recogniser: Recognizer): HammerManager;
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114 | add(recogniser: Recognizer[]): Recognizer;
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115 | add(recogniser: Recognizer[]): HammerManager;
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116 | destroy(): void;
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117 | emit(event: string, data: any): void;
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118 | get(recogniser: Recognizer): Recognizer;
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119 | get(recogniser: string): Recognizer;
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120 | off(events: string, handler?: HammerListener): void;
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121 | on(events: string, handler: HammerListener): void;
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122 | recognize(inputData: any): void;
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123 | remove(recogniser: Recognizer): HammerManager;
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124 | remove(recogniser: string): HammerManager;
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125 | set(options: HammerOptions): HammerManager;
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126 | stop(force: boolean): void;
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127 | }
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128 |
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129 | declare class HammerInput {
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130 | constructor(manager: HammerManager, callback: Function);
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131 |
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132 | destroy(): void;
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133 | handler(): void;
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134 | init(): void;
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135 |
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136 | /** Name of the event. Like panstart. */
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137 | type: string;
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138 |
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139 | /** Movement of the X axis. */
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140 | deltaX: number;
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141 |
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142 | /** Movement of the Y axis. */
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143 | deltaY: number;
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144 |
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145 | /** Total time in ms since the first input. */
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146 | deltaTime: number;
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147 |
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148 | /** Distance moved. */
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149 | distance: number;
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150 |
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151 | /** Angle moved. */
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152 | angle: number;
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153 |
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154 | /** Velocity on the X axis, in px/ms. */
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155 | velocityX: number;
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156 |
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157 | /** Velocity on the Y axis, in px/ms */
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158 | velocityY: number;
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159 |
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160 | /** Highest velocityX/Y value. */
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161 | velocity: number;
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162 |
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163 | overallVelocity: number;
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164 |
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165 | overallVelocityX: number;
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166 |
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167 | overallVelocityY: number;
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168 |
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169 | /** Direction moved. Matches the DIRECTION constants. */
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170 | direction: number;
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171 |
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172 | /** Direction moved from it's starting point. Matches the DIRECTION constants. */
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173 | offsetDirection: number;
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174 |
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175 | /** Scaling that has been done when multi-touch. 1 on a single touch. */
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176 | scale: number;
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177 |
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178 | /** Rotation that has been done when multi-touch. 0 on a single touch. */
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179 | rotation: number;
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180 |
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181 | /** Center position for multi-touch, or just the single pointer. */
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182 | center: HammerPoint;
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183 |
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184 | /** Source event object, type TouchEvent, MouseEvent or PointerEvent. */
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185 | srcEvent: TouchEvent | MouseEvent | PointerEvent;
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186 |
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187 | /** Target that received the event. */
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188 | target: HTMLElement;
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189 |
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190 | /** Primary pointer type, could be touch, mouse, pen or kinect. */
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191 | pointerType: string;
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192 |
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193 | /** Event type, matches the INPUT constants. */
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194 | eventType:
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195 | | HammerStatic["INPUT_START"]
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196 | | HammerStatic["INPUT_MOVE"]
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197 | | HammerStatic["INPUT_END"]
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198 | | HammerStatic["INPUT_CANCEL"];
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199 |
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200 | /** true when the first input. */
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201 | isFirst: boolean;
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202 |
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203 | /** true when the final (last) input. */
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204 | isFinal: boolean;
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205 |
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206 | /** Array with all pointers, including the ended pointers (touchend, mouseup). */
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207 | pointers: any[];
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208 |
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209 | /** Array with all new/moved/lost pointers. */
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210 | changedPointers: any[];
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211 |
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212 | /** Maximum number of pointers detected in the gesture */
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213 | maxPointers: number;
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214 |
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215 | /** Timestamp of a gesture */
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216 | timeStamp: number;
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217 |
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218 | /** Reference to the srcEvent.preventDefault() method. Only for experts! */
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219 | preventDefault: Function;
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220 | }
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221 |
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222 | declare class MouseInput extends HammerInput {
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223 | constructor(manager: HammerManager, callback: Function);
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224 | }
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225 |
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226 | declare class PointerEventInput extends HammerInput {
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227 | constructor(manager: HammerManager, callback: Function);
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228 | }
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229 |
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230 | declare class SingleTouchInput extends HammerInput {
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231 | constructor(manager: HammerManager, callback: Function);
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232 | }
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233 |
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234 | declare class TouchInput extends HammerInput {
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235 | constructor(manager: HammerManager, callback: Function);
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236 | }
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237 |
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238 | declare class TouchMouseInput extends HammerInput {
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239 | constructor(manager: HammerManager, callback: Function);
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240 | }
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241 |
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242 | interface RecognizerOptions {
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243 | direction?: number | undefined;
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244 | enable?: boolean | ((recognizer: Recognizer, inputData: HammerInput) => boolean) | undefined;
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245 | event?: string | undefined;
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246 | interval?: number | undefined;
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247 | pointers?: number | undefined;
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248 | posThreshold?: number | undefined;
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249 | taps?: number | undefined;
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250 | threshold?: number | undefined;
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251 | time?: number | undefined;
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252 | velocity?: number | undefined;
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253 | }
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254 |
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255 | interface RecognizerStatic {
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256 | new(options?: RecognizerOptions): Recognizer;
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257 | }
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258 |
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259 | interface Recognizer {
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260 | defaults: any;
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261 |
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262 | canEmit(): boolean;
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263 | canRecognizeWith(otherRecognizer: Recognizer): boolean;
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264 | dropRecognizeWith(otherRecognizer: Recognizer | Recognizer[] | string): Recognizer;
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265 | dropRequireFailure(otherRecognizer: Recognizer | Recognizer[] | string): Recognizer;
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266 | emit(input: HammerInput): void;
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267 | getTouchAction(): any[];
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268 | hasRequireFailures(): boolean;
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269 | process(inputData: HammerInput): string;
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270 | recognize(inputData: HammerInput): void;
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271 | recognizeWith(otherRecognizer: Recognizer | Recognizer[] | string): Recognizer;
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272 | requireFailure(otherRecognizer: Recognizer | Recognizer[] | string): Recognizer;
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273 | reset(): void;
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274 | set(options?: RecognizerOptions): Recognizer;
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275 | tryEmit(input: HammerInput): void;
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276 | }
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277 |
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278 | interface AttrRecognizerStatic {
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279 | attrTest(input: HammerInput): boolean;
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280 | process(input: HammerInput): any;
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281 | }
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282 |
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283 | interface AttrRecognizer extends Recognizer {
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284 | new(options?: RecognizerOptions): AttrRecognizer;
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285 | }
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286 |
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287 | interface PanRecognizerStatic {
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288 | new(options?: RecognizerOptions): PanRecognizer;
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289 | }
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290 |
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291 | interface PanRecognizer extends AttrRecognizer {
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292 | }
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293 |
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294 | interface PinchRecognizerStatic {
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295 | new(options?: RecognizerOptions): PinchRecognizer;
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296 | }
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297 |
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298 | interface PinchRecognizer extends AttrRecognizer {
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299 | }
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300 |
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301 | interface PressRecognizerStatic {
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302 | new(options?: RecognizerOptions): PressRecognizer;
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303 | }
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304 |
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305 | interface PressRecognizer extends AttrRecognizer {
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306 | }
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307 |
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308 | interface RotateRecognizerStatic {
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309 | new(options?: RecognizerOptions): RotateRecognizer;
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310 | }
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311 |
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312 | interface RotateRecognizer extends AttrRecognizer {
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313 | }
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314 |
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315 | interface SwipeRecognizerStatic {
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316 | new(options?: RecognizerOptions): SwipeRecognizer;
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317 | }
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318 |
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319 | interface SwipeRecognizer extends AttrRecognizer {
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320 | }
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321 |
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322 | interface TapRecognizerStatic {
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323 | new(options?: RecognizerOptions): TapRecognizer;
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324 | }
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325 |
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326 | interface TapRecognizer extends AttrRecognizer {
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327 | }
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328 |
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329 | declare class TouchAction {
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330 | constructor(manager: HammerManager, value: string);
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331 |
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332 | compute(): string;
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333 | preventDefaults(input: HammerInput): void;
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334 | preventSrc(srcEvent: any): void;
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335 | set(value: string): void;
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336 | update(): void;
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337 | }
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338 |
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339 | interface HammerPoint {
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340 | x: number;
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341 | y: number;
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342 | }
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343 |
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