1 | import { HemisphereLight } from './../lights/HemisphereLight';
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2 | import { Color } from './../math/Color';
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3 | import { Matrix4 } from './../math/Matrix4';
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4 | import { MeshBasicMaterial } from './../materials/MeshBasicMaterial';
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5 | import { Object3D } from './../core/Object3D';
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6 | import { ColorRepresentation } from '../utils';
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7 |
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8 | export class HemisphereLightHelper extends Object3D {
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9 | constructor(light: HemisphereLight, size: number, color?: ColorRepresentation);
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10 |
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11 | light: HemisphereLight;
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12 | matrix: Matrix4;
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13 | matrixAutoUpdate: boolean;
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14 | material: MeshBasicMaterial;
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15 |
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16 | color: ColorRepresentation | undefined;
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17 |
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18 | dispose(): void;
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19 | update(): void;
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20 | }
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