1 | // Renderers / WebGL /////////////////////////////////////////////////////////////////////
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2 | import { WebGLExtensions } from './WebGLExtensions';
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3 | import { WebGLInfo } from './WebGLInfo';
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4 | import { WebGLCapabilities } from './WebGLCapabilities';
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5 |
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6 | export class WebGLBufferRenderer {
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7 | constructor(
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8 | gl: WebGLRenderingContext,
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9 | extensions: WebGLExtensions,
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10 | info: WebGLInfo,
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11 | capabilities: WebGLCapabilities,
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12 | );
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13 |
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14 | setMode(value: any): void;
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15 | render(start: any, count: number): void;
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16 | renderInstances(start: any, count: number, primcount: number): void;
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17 | }
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