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1// Renderers / Shaders /////////////////////////////////////////////////////////////////////
2export const ShaderChunk: {
3 alphahash_fragment: string;
4 alphahash_pars_fragment: string;
5 alphamap_fragment: string;
6 alphamap_pars_fragment: string;
7 alphatest_fragment: string;
8 alphatest_pars_fragment: string;
9 aomap_fragment: string;
10 aomap_pars_fragment: string;
11 batching_pars_vertex: string;
12 begin_vertex: string;
13 beginnormal_vertex: string;
14 bsdfs: string;
15 iridescence_fragment: string;
16 bumpmap_pars_fragment: string;
17 clipping_planes_fragment: string;
18 clipping_planes_pars_fragment: string;
19 clipping_planes_pars_vertex: string;
20 clipping_planes_vertex: string;
21 color_fragment: string;
22 color_pars_fragment: string;
23 color_pars_vertex: string;
24 color_vertex: string;
25 common: string;
26 cube_uv_reflection_fragment: string;
27 defaultnormal_vertex: string;
28 displacementmap_pars_vertex: string;
29 displacementmap_vertex: string;
30 emissivemap_fragment: string;
31 emissivemap_pars_fragment: string;
32 colorspace_fragment: string;
33 colorspace_pars_fragment: string;
34 envmap_fragment: string;
35 envmap_common_pars_fragment: string;
36 envmap_pars_fragment: string;
37 envmap_pars_vertex: string;
38 envmap_physical_pars_fragment: string;
39 envmap_vertex: string;
40 fog_vertex: string;
41 fog_pars_vertex: string;
42 fog_fragment: string;
43 fog_pars_fragment: string;
44 gradientmap_pars_fragment: string;
45 lightmap_pars_fragment: string;
46 lights_lambert_fragment: string;
47 lights_lambert_pars_fragment: string;
48 lights_pars_begin: string;
49 lights_toon_fragment: string;
50 lights_toon_pars_fragment: string;
51 lights_phong_fragment: string;
52 lights_phong_pars_fragment: string;
53 lights_physical_fragment: string;
54 lights_physical_pars_fragment: string;
55 lights_fragment_begin: string;
56 lights_fragment_maps: string;
57 lights_fragment_end: string;
58 logdepthbuf_fragment: string;
59 logdepthbuf_pars_fragment: string;
60 logdepthbuf_pars_vertex: string;
61 logdepthbuf_vertex: string;
62 map_fragment: string;
63 map_pars_fragment: string;
64 map_particle_fragment: string;
65 map_particle_pars_fragment: string;
66 metalnessmap_fragment: string;
67 metalnessmap_pars_fragment: string;
68 morphcolor_vertex: string;
69 morphnormal_vertex: string;
70 morphtarget_pars_vertex: string;
71 morphtarget_vertex: string;
72 normal_fragment_begin: string;
73 normal_fragment_maps: string;
74 normal_pars_fragment: string;
75 normal_pars_vertex: string;
76 normal_vertex: string;
77 normalmap_pars_fragment: string;
78 clearcoat_normal_fragment_begin: string;
79 clearcoat_normal_fragment_maps: string;
80 clearcoat_pars_fragment: string;
81 iridescence_pars_fragment: string;
82 opaque_fragment: string;
83 packing: string;
84 premultiplied_alpha_fragment: string;
85 project_vertex: string;
86 dithering_fragment: string;
87 dithering_pars_fragment: string;
88 roughnessmap_fragment: string;
89 roughnessmap_pars_fragment: string;
90 shadowmap_pars_fragment: string;
91 shadowmap_pars_vertex: string;
92 shadowmap_vertex: string;
93 shadowmask_pars_fragment: string;
94 skinbase_vertex: string;
95 skinning_pars_vertex: string;
96 skinning_vertex: string;
97 skinnormal_vertex: string;
98 specularmap_fragment: string;
99 specularmap_pars_fragment: string;
100 tonemapping_fragment: string;
101 tonemapping_pars_fragment: string;
102 transmission_fragment: string;
103 transmission_pars_fragment: string;
104 uv_pars_fragment: string;
105 uv_pars_vertex: string;
106 uv_vertex: string;
107 worldpos_vertex: string;
108
109 background_vert: string;
110 background_frag: string;
111 backgroundCube_vert: string;
112 backgroundCube_frag: string;
113 cube_vert: string;
114 cube_frag: string;
115 depth_vert: string;
116 depth_frag: string;
117 distanceRGBA_vert: string;
118 distanceRGBA_frag: string;
119 equirect_vert: string;
120 equirect_frag: string;
121 linedashed_vert: string;
122 linedashed_frag: string;
123 meshbasic_vert: string;
124 meshbasic_frag: string;
125 meshlambert_vert: string;
126 meshlambert_frag: string;
127 meshmatcap_vert: string;
128 meshmatcap_frag: string;
129 meshnormal_vert: string;
130 meshnormal_frag: string;
131 meshphong_vert: string;
132 meshphong_frag: string;
133 meshphysical_vert: string;
134 meshphysical_frag: string;
135 meshtoon_vert: string;
136 meshtoon_frag: string;
137 points_vert: string;
138 points_frag: string;
139 shadow_vert: string;
140 shadow_frag: string;
141 sprite_vert: string;
142 sprite_frag: string;
143};