1 | import { ShaderMaterial, ShaderMaterialParameters } from "./ShaderMaterial.js";
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2 |
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3 | export class RawShaderMaterial extends ShaderMaterial {
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4 | constructor(parameters?: ShaderMaterialParameters);
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5 |
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6 | /**
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7 | * Read-only flag to check if a given object is of type { RawShaderMaterial}.
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8 | * This is a _constant_ value
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9 | * `true`
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10 | */
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11 | readonly isRawShaderMaterial: true;
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12 | }
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