1 | import { RenderTarget, RenderTargetOptions } from "../core/RenderTarget.js";
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2 | import { Texture } from "../textures/Texture.js";
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3 |
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4 | export class WebGLRenderTarget<TTexture extends Texture | Texture[] = Texture> extends RenderTarget<TTexture> {
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5 | constructor(width?: number, height?: number, options?: RenderTargetOptions);
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6 |
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7 | readonly isWebGLRenderTarget: true;
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8 | }
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