1 | import { BufferAttribute } from "../../core/BufferAttribute.js";
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2 | import { BufferGeometry } from "../../core/BufferGeometry.js";
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3 | import { Object3D } from "../../core/Object3D.js";
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4 | import { WebGLAttributes } from "./WebGLAttributes.js";
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5 | import { WebGLInfo } from "./WebGLInfo.js";
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6 |
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7 | export class WebGLGeometries {
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8 | constructor(gl: WebGLRenderingContext, attributes: WebGLAttributes, info: WebGLInfo);
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9 |
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10 | get(object: Object3D, geometry: BufferGeometry): BufferGeometry;
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11 | update(geometry: BufferGeometry): void;
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12 | getWireframeAttribute(geometry: BufferGeometry): BufferAttribute;
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13 | }
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