1 |
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2 |
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3 |
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4 |
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5 |
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6 |
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7 | interface HTMLCanvasElement extends HTMLElement {
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8 | getContext(contextId: "webgl2" | "experimental-webgl2", contextAttributes?: WebGLContextAttributes): WebGL2RenderingContext | null;
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9 | }
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10 |
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11 | interface ImageBitmap {
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12 | readonly width: number;
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13 | readonly height: number;
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14 | close(): void;
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15 | }
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16 |
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17 | interface WebGL2RenderingContext extends WebGLRenderingContext {
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18 | readonly READ_BUFFER: number;
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19 | readonly UNPACK_ROW_LENGTH: number;
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20 | readonly UNPACK_SKIP_ROWS: number;
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21 | readonly UNPACK_SKIP_PIXELS: number;
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22 | readonly PACK_ROW_LENGTH: number;
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23 | readonly PACK_SKIP_ROWS: number;
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24 | readonly PACK_SKIP_PIXELS: number;
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25 | readonly COLOR: number;
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26 | readonly DEPTH: number;
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27 | readonly STENCIL: number;
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28 | readonly RED: number;
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29 | readonly RGB8: number;
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30 | readonly RGBA8: number;
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31 | readonly RGB10_A2: number;
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32 | readonly TEXTURE_BINDING_3D: number;
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33 | readonly UNPACK_SKIP_IMAGES: number;
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34 | readonly UNPACK_IMAGE_HEIGHT: number;
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35 | readonly TEXTURE_3D: number;
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36 | readonly TEXTURE_WRAP_R: number;
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37 | readonly MAX_3D_TEXTURE_SIZE: number;
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38 | readonly UNSIGNED_INT_2_10_10_10_REV: number;
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39 | readonly MAX_ELEMENTS_VERTICES: number;
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40 | readonly MAX_ELEMENTS_INDICES: number;
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41 | readonly TEXTURE_MIN_LOD: number;
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42 | readonly TEXTURE_MAX_LOD: number;
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43 | readonly TEXTURE_BASE_LEVEL: number;
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44 | readonly TEXTURE_MAX_LEVEL: number;
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45 | readonly MIN: number;
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46 | readonly MAX: number;
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47 | readonly DEPTH_COMPONENT24: number;
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48 | readonly MAX_TEXTURE_LOD_BIAS: number;
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49 | readonly TEXTURE_COMPARE_MODE: number;
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50 | readonly TEXTURE_COMPARE_FUNC: number;
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51 | readonly CURRENT_QUERY: number;
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52 | readonly QUERY_RESULT: number;
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53 | readonly QUERY_RESULT_AVAILABLE: number;
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54 | readonly STREAM_READ: number;
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55 | readonly STREAM_COPY: number;
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56 | readonly STATIC_READ: number;
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57 | readonly STATIC_COPY: number;
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58 | readonly DYNAMIC_READ: number;
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59 | readonly DYNAMIC_COPY: number;
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60 | readonly MAX_DRAW_BUFFERS: number;
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61 | readonly DRAW_BUFFER0: number;
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62 | readonly DRAW_BUFFER1: number;
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63 | readonly DRAW_BUFFER2: number;
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64 | readonly DRAW_BUFFER3: number;
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65 | readonly DRAW_BUFFER4: number;
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66 | readonly DRAW_BUFFER5: number;
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67 | readonly DRAW_BUFFER6: number;
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68 | readonly DRAW_BUFFER7: number;
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69 | readonly DRAW_BUFFER8: number;
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70 | readonly DRAW_BUFFER9: number;
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71 | readonly DRAW_BUFFER10: number;
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72 | readonly DRAW_BUFFER11: number;
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73 | readonly DRAW_BUFFER12: number;
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74 | readonly DRAW_BUFFER13: number;
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75 | readonly DRAW_BUFFER14: number;
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76 | readonly DRAW_BUFFER15: number;
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77 | readonly MAX_FRAGMENT_UNIFORM_COMPONENTS: number;
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78 | readonly MAX_VERTEX_UNIFORM_COMPONENTS: number;
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79 | readonly SAMPLER_3D: number;
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80 | readonly SAMPLER_2D_SHADOW: number;
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81 | readonly FRAGMENT_SHADER_DERIVATIVE_HINT: number;
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82 | readonly PIXEL_PACK_BUFFER: number;
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83 | readonly PIXEL_UNPACK_BUFFER: number;
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84 | readonly PIXEL_PACK_BUFFER_BINDING: number;
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85 | readonly PIXEL_UNPACK_BUFFER_BINDING: number;
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86 | readonly FLOAT_MAT2x3: number;
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87 | readonly FLOAT_MAT2x4: number;
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88 | readonly FLOAT_MAT3x2: number;
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89 | readonly FLOAT_MAT3x4: number;
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90 | readonly FLOAT_MAT4x2: number;
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91 | readonly FLOAT_MAT4x3: number;
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92 | readonly SRGB: number;
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93 | readonly SRGB8: number;
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94 | readonly SRGB8_ALPHA8: number;
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95 | readonly COMPARE_REF_TO_TEXTURE: number;
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96 | readonly RGBA32F: number;
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97 | readonly RGB32F: number;
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98 | readonly RGBA16F: number;
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99 | readonly RGB16F: number;
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100 | readonly VERTEX_ATTRIB_ARRAY_INTEGER: number;
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101 | readonly MAX_ARRAY_TEXTURE_LAYERS: number;
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102 | readonly MIN_PROGRAM_TEXEL_OFFSET: number;
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103 | readonly MAX_PROGRAM_TEXEL_OFFSET: number;
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104 | readonly MAX_VARYING_COMPONENTS: number;
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105 | readonly TEXTURE_2D_ARRAY: number;
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106 | readonly TEXTURE_BINDING_2D_ARRAY: number;
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107 | readonly R11F_G11F_B10F: number;
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108 | readonly UNSIGNED_INT_10F_11F_11F_REV: number;
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109 | readonly RGB9_E5: number;
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110 | readonly UNSIGNED_INT_5_9_9_9_REV: number;
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111 | readonly TRANSFORM_FEEDBACK_BUFFER_MODE: number;
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112 | readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: number;
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113 | readonly TRANSFORM_FEEDBACK_VARYINGS: number;
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114 | readonly TRANSFORM_FEEDBACK_BUFFER_START: number;
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115 | readonly TRANSFORM_FEEDBACK_BUFFER_SIZE: number;
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116 | readonly TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: number;
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117 | readonly RASTERIZER_DISCARD: number;
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118 | readonly MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: number;
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119 | readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: number;
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120 | readonly INTERLEAVED_ATTRIBS: number;
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121 | readonly SEPARATE_ATTRIBS: number;
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122 | readonly TRANSFORM_FEEDBACK_BUFFER: number;
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123 | readonly TRANSFORM_FEEDBACK_BUFFER_BINDING: number;
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124 | readonly RGBA32UI: number;
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125 | readonly RGB32UI: number;
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126 | readonly RGBA16UI: number;
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127 | readonly RGB16UI: number;
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128 | readonly RGBA8UI: number;
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129 | readonly RGB8UI: number;
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130 | readonly RGBA32I: number;
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131 | readonly RGB32I: number;
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132 | readonly RGBA16I: number;
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133 | readonly RGB16I: number;
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134 | readonly RGBA8I: number;
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135 | readonly RGB8I: number;
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136 | readonly RED_INTEGER: number;
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137 | readonly RGB_INTEGER: number;
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138 | readonly RGBA_INTEGER: number;
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139 | readonly SAMPLER_2D_ARRAY: number;
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140 | readonly SAMPLER_2D_ARRAY_SHADOW: number;
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141 | readonly SAMPLER_CUBE_SHADOW: number;
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142 | readonly UNSIGNED_INT_VEC2: number;
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143 | readonly UNSIGNED_INT_VEC3: number;
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144 | readonly UNSIGNED_INT_VEC4: number;
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145 | readonly INT_SAMPLER_2D: number;
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146 | readonly INT_SAMPLER_3D: number;
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147 | readonly INT_SAMPLER_CUBE: number;
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148 | readonly INT_SAMPLER_2D_ARRAY: number;
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149 | readonly UNSIGNED_INT_SAMPLER_2D: number;
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150 | readonly UNSIGNED_INT_SAMPLER_3D: number;
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151 | readonly UNSIGNED_INT_SAMPLER_CUBE: number;
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152 | readonly UNSIGNED_INT_SAMPLER_2D_ARRAY: number;
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153 | readonly DEPTH_COMPONENT32F: number;
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154 | readonly DEPTH32F_STENCIL8: number;
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155 | readonly FLOAT_32_UNSIGNED_INT_24_8_REV: number;
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156 | readonly FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: number;
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157 | readonly FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: number;
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158 | readonly FRAMEBUFFER_ATTACHMENT_RED_SIZE: number;
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159 | readonly FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: number;
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160 | readonly FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: number;
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161 | readonly FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: number;
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162 | readonly FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: number;
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163 | readonly FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: number;
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164 | readonly FRAMEBUFFER_DEFAULT: number;
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165 |
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166 |
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167 | readonly UNSIGNED_INT_24_8: number;
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168 | readonly DEPTH24_STENCIL8: number;
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169 | readonly UNSIGNED_NORMALIZED: number;
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170 | readonly DRAW_FRAMEBUFFER_BINDING: number;
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171 | readonly READ_FRAMEBUFFER: number;
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172 | readonly DRAW_FRAMEBUFFER: number;
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173 | readonly READ_FRAMEBUFFER_BINDING: number;
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174 | readonly RENDERBUFFER_SAMPLES: number;
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175 | readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: number;
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176 | readonly MAX_COLOR_ATTACHMENTS: number;
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177 | readonly COLOR_ATTACHMENT1: number;
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178 | readonly COLOR_ATTACHMENT2: number;
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179 | readonly COLOR_ATTACHMENT3: number;
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180 | readonly COLOR_ATTACHMENT4: number;
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181 | readonly COLOR_ATTACHMENT5: number;
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182 | readonly COLOR_ATTACHMENT6: number;
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183 | readonly COLOR_ATTACHMENT7: number;
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184 | readonly COLOR_ATTACHMENT8: number;
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185 | readonly COLOR_ATTACHMENT9: number;
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186 | readonly COLOR_ATTACHMENT10: number;
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187 | readonly COLOR_ATTACHMENT11: number;
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188 | readonly COLOR_ATTACHMENT12: number;
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189 | readonly COLOR_ATTACHMENT13: number;
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190 | readonly COLOR_ATTACHMENT14: number;
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191 | readonly COLOR_ATTACHMENT15: number;
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192 | readonly FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: number;
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193 | readonly MAX_SAMPLES: number;
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194 | readonly HALF_FLOAT: number;
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195 | readonly RG: number;
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196 | readonly RG_INTEGER: number;
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197 | readonly R8: number;
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198 | readonly RG8: number;
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199 | readonly R16F: number;
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200 | readonly R32F: number;
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201 | readonly RG16F: number;
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202 | readonly RG32F: number;
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203 | readonly R8I: number;
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204 | readonly R8UI: number;
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205 | readonly R16I: number;
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206 | readonly R16UI: number;
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207 | readonly R32I: number;
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208 | readonly R32UI: number;
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209 | readonly RG8I: number;
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210 | readonly RG8UI: number;
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211 | readonly RG16I: number;
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212 | readonly RG16UI: number;
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213 | readonly RG32I: number;
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214 | readonly RG32UI: number;
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215 | readonly VERTEX_ARRAY_BINDING: number;
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216 | readonly R8_SNORM: number;
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217 | readonly RG8_SNORM: number;
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218 | readonly RGB8_SNORM: number;
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219 | readonly RGBA8_SNORM: number;
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220 | readonly SIGNED_NORMALIZED: number;
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221 | readonly COPY_READ_BUFFER: number;
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222 | readonly COPY_WRITE_BUFFER: number;
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223 | readonly COPY_READ_BUFFER_BINDING: number;
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224 | readonly COPY_WRITE_BUFFER_BINDING: number;
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225 | readonly UNIFORM_BUFFER: number;
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226 | readonly UNIFORM_BUFFER_BINDING: number;
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227 | readonly UNIFORM_BUFFER_START: number;
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228 | readonly UNIFORM_BUFFER_SIZE: number;
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229 | readonly MAX_VERTEX_UNIFORM_BLOCKS: number;
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230 | readonly MAX_FRAGMENT_UNIFORM_BLOCKS: number;
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231 | readonly MAX_COMBINED_UNIFORM_BLOCKS: number;
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232 | readonly MAX_UNIFORM_BUFFER_BINDINGS: number;
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233 | readonly MAX_UNIFORM_BLOCK_SIZE: number;
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234 | readonly MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: number;
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235 | readonly MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: number;
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236 | readonly UNIFORM_BUFFER_OFFSET_ALIGNMENT: number;
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237 | readonly ACTIVE_UNIFORM_BLOCKS: number;
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238 | readonly UNIFORM_TYPE: number;
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239 | readonly UNIFORM_SIZE: number;
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240 | readonly UNIFORM_BLOCK_INDEX: number;
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241 | readonly UNIFORM_OFFSET: number;
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242 | readonly UNIFORM_ARRAY_STRIDE: number;
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243 | readonly UNIFORM_MATRIX_STRIDE: number;
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244 | readonly UNIFORM_IS_ROW_MAJOR: number;
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245 | readonly UNIFORM_BLOCK_BINDING: number;
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246 | readonly UNIFORM_BLOCK_DATA_SIZE: number;
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247 | readonly UNIFORM_BLOCK_ACTIVE_UNIFORMS: number;
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248 | readonly UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: number;
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249 | readonly UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: number;
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250 | readonly UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: number;
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251 | readonly INVALID_INDEX: number;
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252 | readonly MAX_VERTEX_OUTPUT_COMPONENTS: number;
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253 | readonly MAX_FRAGMENT_INPUT_COMPONENTS: number;
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254 | readonly MAX_SERVER_WAIT_TIMEOUT: number;
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255 | readonly OBJECT_TYPE: number;
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256 | readonly SYNC_CONDITION: number;
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257 | readonly SYNC_STATUS: number;
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258 | readonly SYNC_FLAGS: number;
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259 | readonly SYNC_FENCE: number;
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260 | readonly SYNC_GPU_COMMANDS_COMPLETE: number;
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261 | readonly UNSIGNALED: number;
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262 | readonly SIGNALED: number;
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263 | readonly ALREADY_SIGNALED: number;
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264 | readonly TIMEOUT_EXPIRED: number;
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265 | readonly CONDITION_SATISFIED: number;
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266 | readonly WAIT_FAILED: number;
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267 | readonly SYNC_FLUSH_COMMANDS_BIT: number;
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268 | readonly VERTEX_ATTRIB_ARRAY_DIVISOR: number;
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269 | readonly ANY_SAMPLES_PASSED: number;
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270 | readonly ANY_SAMPLES_PASSED_CONSERVATIVE: number;
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271 | readonly SAMPLER_BINDING: number;
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272 | readonly RGB10_A2UI: number;
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273 | readonly INT_2_10_10_10_REV: number;
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274 | readonly TRANSFORM_FEEDBACK: number;
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275 | readonly TRANSFORM_FEEDBACK_PAUSED: number;
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276 | readonly TRANSFORM_FEEDBACK_ACTIVE: number;
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277 | readonly TRANSFORM_FEEDBACK_BINDING: number;
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278 | readonly TEXTURE_IMMUTABLE_FORMAT: number;
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279 | readonly MAX_ELEMENT_INDEX: number;
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280 | readonly TEXTURE_IMMUTABLE_LEVELS: number;
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281 |
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282 | readonly TIMEOUT_IGNORED: number;
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283 |
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284 |
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285 | readonly MAX_CLIENT_WAIT_TIMEOUT_WEBGL: number;
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286 |
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287 |
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288 |
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289 |
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290 | bufferData(target: number, sizeOrData: number | Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array |
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291 | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer | null, usage: number): void;
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292 | bufferSubData(target: number, dstByteOffset: number, srcData: Int8Array | Int16Array | Int32Array | Uint8Array |
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293 | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer | null): void;
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294 |
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295 | bufferData(target: number, data: ArrayBufferView, usage: number): void;
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296 | bufferSubData(target: number, dstByteOffset: number, srcData: ArrayBufferView): void;
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297 |
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298 | bufferData(target: number, srcData: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array |
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299 | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer | null, usage: number, srcOffset: number, length?: number): void;
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300 | bufferSubData(target: number, dstByteOffset: number, srcData: ArrayBufferView,
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301 | srcOffset: number, length?: number): void;
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302 |
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303 | copyBufferSubData(readTarget: number, writeTarget: number, readOffset: number,
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304 | writeOffset: number, size: number): void;
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305 |
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306 |
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307 |
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308 | getBufferSubData(target: number, srcByteOffset: number, dstBuffer: ArrayBufferView,
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309 | dstOffset?: number, length?: number): void;
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310 |
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311 |
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312 | blitFramebuffer(srcX0: number, srcY0: number, srcX1: number, srcY1: number, dstX0: number, dstY0: number,
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313 | dstX1: number, dstY1: number, mask: number, filter: number): void;
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314 | framebufferTextureLayer(target: number, attachment: number, texture: WebGLTexture | null, level: number,
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315 | layer: number): void;
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316 | invalidateFramebuffer(target: number, attachments: number[]): void;
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317 | invalidateSubFramebuffer(target: number, attachments: number[],
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318 | x: number, y: number, width: number, height: number): void;
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319 | readBuffer(src: number): void;
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320 |
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321 |
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322 | getInternalformatParameter(target: number, internalformat: number, pname: number): any;
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323 | renderbufferStorageMultisample(target: number, samples: number, internalformat: number,
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324 | width: number, height: number): void;
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325 |
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326 |
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327 | texStorage2D(target: number, levels: number, internalformat: number, width: number,
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328 | height: number): void;
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329 | texStorage3D(target: number, levels: number, internalformat: number, width: number,
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330 | height: number, depth: number): void;
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331 |
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332 |
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333 | texImage2D(target: number, level: number, internalformat: number,
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334 | width: number, height: number, border: number, format: number,
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335 | type: number, pixels?: ArrayBufferView | null): void;
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336 | texImage2D(target: number, level: number, internalformat: number,
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337 | format: number, type: number, source: ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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338 | texImage2D(target: number, level: number, internalformat: number,
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339 | format: number, type: number, source: ImageBitmap | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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340 |
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341 | texSubImage2D(target: number, level: number, xoffset: number, yoffset: number,
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342 | width: number, height: number,
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343 | format: number, type: number, pixels?: ArrayBufferView | null): void;
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344 | texSubImage2D(target: number, level: number, xoffset: number, yoffset: number,
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345 | format: number, type: number, source: ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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346 | texSubImage2D(target: number, level: number, xoffset: number, yoffset: number,
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347 | format: number, type: number, source: ImageBitmap | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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348 |
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349 |
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350 | texImage2D(target: number, level: number, internalformat: number, width: number, height: number,
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351 | border: number, format: number, type: number, pboOffset: number): void;
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352 | texImage2D(target: number, level: number, internalformat: number, width: number, height: number,
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353 | border: number, format: number, type: number,
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354 | source: ImageBitmap | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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355 | texImage2D(target: number, level: number, internalformat: number, width: number, height: number,
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356 | border: number, format: number, type: number, srcData: ArrayBufferView,
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357 | srcOffset: number): void;
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358 |
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359 | texImage3D(target: number, level: number, internalformat: number, width: number, height: number,
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360 | depth: number, border: number, format: number, type: number, pboOffset: number): void;
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361 | texImage3D(target: number, level: number, internalformat: number, width: number, height: number,
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362 | depth: number, border: number, format: number, type: number,
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363 | source: ImageBitmap | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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364 | texImage3D(target: number, level: number, internalformat: number, width: number, height: number,
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365 | depth: number, border: number, format: number, type: number, srcData: ArrayBufferView | null): void;
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366 | texImage3D(target: number, level: number, internalformat: number, width: number, height: number,
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367 | depth: number, border: number, format: number, type: number, srcData: ArrayBufferView,
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368 | srcOffset: number): void;
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369 |
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370 | texSubImage2D(target: number, level: number, xoffset: number, yoffset: number, width: number,
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371 | height: number, format: number, type: number, pboOffset: number): void;
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372 | texSubImage2D(target: number, level: number, xoffset: number, yoffset: number, width: number,
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373 | height: number, format: number, type: number,
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374 | source: ImageBitmap | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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375 | texSubImage2D(target: number, level: number, xoffset: number, yoffset: number, width: number,
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376 | height: number, format: number, type: number, srcData: ArrayBufferView,
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377 | srcOffset: number): void;
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378 |
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379 | texSubImage3D(target: number, level: number, xoffset: number, yoffset: number, zoffset: number,
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380 | width: number, height: number, depth: number, format: number, type: number,
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381 | pboOffset: number): void;
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382 | texSubImage3D(target: number, level: number, xoffset: number, yoffset: number, zoffset: number,
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383 | width: number, height: number, depth: number, format: number, type: number,
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384 | source: ImageBitmap | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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385 | texSubImage3D(target: number, level: number, xoffset: number, yoffset: number, zoffset: number,
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386 | width: number, height: number, depth: number, format: number, type: number,
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387 | srcData: ArrayBufferView | null, srcOffset?: number): void;
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388 |
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389 | copyTexSubImage3D(target: number, level: number, xoffset: number, yoffset: number, zoffset: number,
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390 | x: number, y: number, width: number, height: number): void;
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391 |
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392 | compressedTexImage2D(target: number, level: number, internalformat: number, width: number,
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393 | height: number, border: number, imageSize: number, offset: number): void;
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394 | compressedTexImage2D(target: number, level: number, internalformat: number, width: number,
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395 | height: number, border: number, srcData: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array |
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396 | Uint8ClampedArray | Float32Array | Float64Array | DataView | null, srcOffset?: number, srcLengthOverride?: number): void;
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397 |
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398 | compressedTexImage2D(target: number, level: number, internalformat: number, width: number,
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399 | height: number, border: number, srcData: ArrayBufferView,
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400 | srcOffset?: number, srcLengthOverride?: number): void;
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401 |
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402 | compressedTexImage3D(target: number, level: number, internalformat: number, width: number,
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403 | height: number, depth: number, border: number, imageSize: number, offset: number): void;
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404 | compressedTexImage3D(target: number, level: number, internalformat: number, width: number,
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405 | height: number, depth: number, border: number, srcData: ArrayBufferView,
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406 | srcOffset?: number, srcLengthOverride?: number): void;
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407 |
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408 | compressedTexSubImage2D(target: number, level: number, xoffset: number, yoffset: number,
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409 | width: number, height: number, format: number, imageSize: number, offset: number): void;
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410 | compressedTexSubImage2D(target: number, level: number, xoffset: number, yoffset: number,
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411 | width: number, height: number, format: number,
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412 | srcData: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array |
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413 | Uint8ClampedArray | Float32Array | Float64Array | DataView | null, srcOffset?: number, srcLengthOverride?: number): void;
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414 |
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415 | compressedTexSubImage2D(target: number, level: number, xoffset: number, yoffset: number,
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416 | width: number, height: number, format: number,
|
417 | srcData: ArrayBufferView | null,
|
418 | srcOffset?: number,
|
419 | srcLengthOverride?: number): void;
|
420 |
|
421 | compressedTexSubImage3D(target: number, level: number, xoffset: number, yoffset: number,
|
422 | zoffset: number, width: number, height: number, depth: number,
|
423 | format: number, imageSize: number, offset: number): void;
|
424 | compressedTexSubImage3D(target: number, level: number, xoffset: number, yoffset: number,
|
425 | zoffset: number, width: number, height: number, depth: number,
|
426 | format: number, srcData: ArrayBufferView,
|
427 | srcOffset?: number,
|
428 | srcLengthOverride?: number): void;
|
429 |
|
430 |
|
431 | getFragDataLocation(program: WebGLProgram, name: string): number;
|
432 |
|
433 |
|
434 | uniform1ui(location: WebGLUniformLocation | null, v0: number): void;
|
435 | uniform2ui(location: WebGLUniformLocation | null, v0: number, v1: number): void;
|
436 | uniform3ui(location: WebGLUniformLocation | null, v0: number, v1: number, v2: number): void;
|
437 | uniform4ui(location: WebGLUniformLocation | null, v0: number, v1: number, v2: number, v3: number): void;
|
438 |
|
439 | uniform1fv(location: WebGLUniformLocation | null, data: Float32Array | ArrayLike<number>, srcOffset?: number,
|
440 | srcLength?: number): void;
|
441 | uniform2fv(location: WebGLUniformLocation | null, data: Float32Array | ArrayLike<number>, srcOffset?: number,
|
442 | srcLength?: number): void;
|
443 | uniform3fv(location: WebGLUniformLocation | null, data: Float32Array | ArrayLike<number>, srcOffset?: number,
|
444 | srcLength?: number): void;
|
445 | uniform4fv(location: WebGLUniformLocation | null, data: Float32Array | ArrayLike<number>, srcOffset?: number,
|
446 | srcLength?: number): void;
|
447 |
|
448 | uniform1iv(location: WebGLUniformLocation | null, data: Int32Array | ArrayLike<number>, srcOffset?: number,
|
449 | srcLength?: number): void;
|
450 | uniform2iv(location: WebGLUniformLocation | null, data: Int32Array | ArrayLike<number>, srcOffset?: number,
|
451 | srcLength?: number): void;
|
452 | uniform3iv(location: WebGLUniformLocation | null, data: Int32Array | ArrayLike<number>, srcOffset?: number,
|
453 | srcLength?: number): void;
|
454 | uniform4iv(location: WebGLUniformLocation | null, data: Int32Array | ArrayLike<number>, srcOffset?: number,
|
455 | srcLength?: number): void;
|
456 |
|
457 | uniform1uiv(location: WebGLUniformLocation | null, data: Uint32Array | ArrayLike<number>, srcOffset?: number,
|
458 | srcLength?: number): void;
|
459 | uniform2uiv(location: WebGLUniformLocation | null, data: Uint32Array | ArrayLike<number>, srcOffset?: number,
|
460 | srcLength?: number): void;
|
461 | uniform3uiv(location: WebGLUniformLocation | null, data: Uint32Array | ArrayLike<number>, srcOffset?: number,
|
462 | srcLength?: number): void;
|
463 | uniform4uiv(location: WebGLUniformLocation | null, data: Uint32Array | ArrayLike<number>, srcOffset?: number,
|
464 | srcLength?: number): void;
|
465 |
|
466 | uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
467 | srcOffset?: number, srcLength?: number): void;
|
468 | uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
469 | srcOffset?: number, srcLength?: number): void;
|
470 | uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
471 | srcOffset?: number, srcLength?: number): void;
|
472 |
|
473 | uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
474 | srcOffset?: number, srcLength?: number): void;
|
475 | uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
476 | srcOffset?: number, srcLength?: number): void;
|
477 | uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
478 | srcOffset?: number, srcLength?: number): void;
|
479 |
|
480 | uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
481 | srcOffset?: number, srcLength?: number): void;
|
482 | uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
483 | srcOffset?: number, srcLength?: number): void;
|
484 | uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: boolean, data: Float32Array | ArrayLike<number>,
|
485 | srcOffset?: number, srcLength?: number): void;
|
486 |
|
487 |
|
488 | vertexAttribI4i(index: number, x: number, y: number, z: number, w: number): void;
|
489 | vertexAttribI4iv(index: number, values: Int32Array | ArrayLike<number>): void;
|
490 | vertexAttribI4ui(index: number, x: number, y: number, z: number, w: number): void;
|
491 | vertexAttribI4uiv(index: number, values: Uint32Array | ArrayLike<number>): void;
|
492 | vertexAttribIPointer(index: number, size: number, type: number, stride: number, offset: number): void;
|
493 |
|
494 |
|
495 | vertexAttribDivisor(index: number, divisor: number): void;
|
496 | drawArraysInstanced(mode: number, first: number, count: number, instanceCount: number): void;
|
497 | drawElementsInstanced(mode: number, count: number, type: number, offset: number, instanceCount: number): void;
|
498 | drawRangeElements(mode: number, start: number, end: number, count: number, type: number, offset: number): void;
|
499 |
|
500 |
|
501 |
|
502 | readPixels(x: number, y: number, width: number, height: number, format: number, type: number,
|
503 | dstData: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray |
|
504 | Float32Array | Float64Array | DataView | null): void;
|
505 |
|
506 | readPixels(x: number, y: number, width: number, height: number, format: number, type: number,
|
507 | dstData: ArrayBufferView | null): void;
|
508 |
|
509 | readPixels(x: number, y: number, width: number, height: number, format: number, type: number,
|
510 | offset: number): void;
|
511 | readPixels(x: number, y: number, width: number, height: number, format: number, type: number,
|
512 | dstData: ArrayBufferView, dstOffset: number): void;
|
513 |
|
514 |
|
515 | drawBuffers(buffers: number[]): void;
|
516 |
|
517 | clearBufferfv(buffer: number, drawbuffer: number, values: Float32Array | ArrayLike<number>,
|
518 | srcOffset?: number): void;
|
519 | clearBufferiv(buffer: number, drawbuffer: number, values: Int32Array | ArrayLike<number>,
|
520 | srcOffset?: number): void;
|
521 | clearBufferuiv(buffer: number, drawbuffer: number, values: Uint32Array | ArrayLike<number>,
|
522 | srcOffset?: number): void;
|
523 |
|
524 | clearBufferfi(buffer: number, drawbuffer: number, depth: number, stencil: number): void;
|
525 |
|
526 |
|
527 | createQuery(): WebGLQuery | null;
|
528 | deleteQuery(query: WebGLQuery | null): void;
|
529 | isQuery(query: WebGLQuery | null): boolean;
|
530 | beginQuery(target: number, query: WebGLQuery): void;
|
531 | endQuery(target: number): void;
|
532 | getQuery(target: number, pname: number): WebGLQuery | null;
|
533 | getQueryParameter(query: WebGLQuery, pname: number): any;
|
534 |
|
535 |
|
536 | createSampler(): WebGLSampler | null;
|
537 | deleteSampler(sampler: WebGLSampler | null): void;
|
538 | isSampler(sampler: WebGLSampler | null): boolean;
|
539 | bindSampler(unit: number, sampler: WebGLSampler | null): void;
|
540 | samplerParameteri(sampler: WebGLSampler, pname: number, param: number): void;
|
541 | samplerParameterf(sampler: WebGLSampler, pname: number, param: number): void;
|
542 | getSamplerParameter(sampler: WebGLSampler, pname: number): any;
|
543 |
|
544 |
|
545 | fenceSync(condition: number, flags: number): WebGLSync | null;
|
546 | isSync(sync: WebGLSync | null): boolean;
|
547 | deleteSync(sync: WebGLSync | null): void;
|
548 | clientWaitSync(sync: WebGLSync, flags: number, timeout: number): number;
|
549 | waitSync(sync: WebGLSync, flags: number, timeout: number): void;
|
550 | getSyncParameter(sync: WebGLSync, pname: number): any;
|
551 |
|
552 |
|
553 | createTransformFeedback(): WebGLTransformFeedback | null;
|
554 | deleteTransformFeedback(tf: WebGLTransformFeedback | null): void;
|
555 | isTransformFeedback(tf: WebGLTransformFeedback | null): boolean;
|
556 | bindTransformFeedback(target: number, tf: WebGLTransformFeedback | null): void;
|
557 | beginTransformFeedback(primitiveMode: number): void;
|
558 | endTransformFeedback(): void;
|
559 | transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: number): void;
|
560 | getTransformFeedbackVarying(program: WebGLProgram, index: number): WebGLActiveInfo | null;
|
561 | pauseTransformFeedback(): void;
|
562 | resumeTransformFeedback(): void;
|
563 |
|
564 |
|
565 | bindBufferBase(target: number, index: number, buffer: WebGLBuffer | null): void;
|
566 | bindBufferRange(target: number, index: number, buffer: WebGLBuffer | null, offset: number, size: number): void;
|
567 | getIndexedParameter(target: number, index: number): any;
|
568 | getUniformIndices(program: WebGLProgram, uniformNames: string[]): number[] | null;
|
569 | getActiveUniforms(program: WebGLProgram, uniformIndices: number[], pname: number): any;
|
570 | getUniformBlockIndex(program: WebGLProgram, uniformBlockName: string): number;
|
571 | getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: number, pname: number): any;
|
572 | getActiveUniformBlockName(program: WebGLProgram, uniformBlockIndex: number): string | null;
|
573 | uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: number, uniformBlockBinding: number): void;
|
574 |
|
575 |
|
576 | createVertexArray(): WebGLVertexArrayObject | null;
|
577 | deleteVertexArray(vertexArray: WebGLVertexArrayObject | null): void;
|
578 | isVertexArray(vertexArray: WebGLVertexArrayObject | null): boolean;
|
579 | bindVertexArray(array: WebGLVertexArrayObject | null): void;
|
580 | }
|
581 |
|
582 | declare var WebGL2RenderingContext: {
|
583 | prototype: WebGL2RenderingContext;
|
584 | new (): WebGL2RenderingContext;
|
585 |
|
586 |
|
587 | readonly ACTIVE_ATTRIBUTES: number;
|
588 | readonly ACTIVE_TEXTURE: number;
|
589 | readonly ACTIVE_UNIFORMS: number;
|
590 | readonly ALIASED_LINE_WIDTH_RANGE: number;
|
591 | readonly ALIASED_POINT_SIZE_RANGE: number;
|
592 | readonly ALPHA: number;
|
593 | readonly ALPHA_BITS: number;
|
594 | readonly ALWAYS: number;
|
595 | readonly ARRAY_BUFFER: number;
|
596 | readonly ARRAY_BUFFER_BINDING: number;
|
597 | readonly ATTACHED_SHADERS: number;
|
598 | readonly BACK: number;
|
599 | readonly BLEND: number;
|
600 | readonly BLEND_COLOR: number;
|
601 | readonly BLEND_DST_ALPHA: number;
|
602 | readonly BLEND_DST_RGB: number;
|
603 | readonly BLEND_EQUATION: number;
|
604 | readonly BLEND_EQUATION_ALPHA: number;
|
605 | readonly BLEND_EQUATION_RGB: number;
|
606 | readonly BLEND_SRC_ALPHA: number;
|
607 | readonly BLEND_SRC_RGB: number;
|
608 | readonly BLUE_BITS: number;
|
609 | readonly BOOL: number;
|
610 | readonly BOOL_VEC2: number;
|
611 | readonly BOOL_VEC3: number;
|
612 | readonly BOOL_VEC4: number;
|
613 | readonly BROWSER_DEFAULT_WEBGL: number;
|
614 | readonly BUFFER_SIZE: number;
|
615 | readonly BUFFER_USAGE: number;
|
616 | readonly BYTE: number;
|
617 | readonly CCW: number;
|
618 | readonly CLAMP_TO_EDGE: number;
|
619 | readonly COLOR_ATTACHMENT0: number;
|
620 | readonly COLOR_BUFFER_BIT: number;
|
621 | readonly COLOR_CLEAR_VALUE: number;
|
622 | readonly COLOR_WRITEMASK: number;
|
623 | readonly COMPILE_STATUS: number;
|
624 | readonly COMPRESSED_TEXTURE_FORMATS: number;
|
625 | readonly CONSTANT_ALPHA: number;
|
626 | readonly CONSTANT_COLOR: number;
|
627 | readonly CONTEXT_LOST_WEBGL: number;
|
628 | readonly CULL_FACE: number;
|
629 | readonly CULL_FACE_MODE: number;
|
630 | readonly CURRENT_PROGRAM: number;
|
631 | readonly CURRENT_VERTEX_ATTRIB: number;
|
632 | readonly CW: number;
|
633 | readonly DECR: number;
|
634 | readonly DECR_WRAP: number;
|
635 | readonly DELETE_STATUS: number;
|
636 | readonly DEPTH_ATTACHMENT: number;
|
637 | readonly DEPTH_BITS: number;
|
638 | readonly DEPTH_BUFFER_BIT: number;
|
639 | readonly DEPTH_CLEAR_VALUE: number;
|
640 | readonly DEPTH_COMPONENT: number;
|
641 | readonly DEPTH_COMPONENT16: number;
|
642 | readonly DEPTH_FUNC: number;
|
643 | readonly DEPTH_RANGE: number;
|
644 | readonly DEPTH_STENCIL: number;
|
645 | readonly DEPTH_STENCIL_ATTACHMENT: number;
|
646 | readonly DEPTH_TEST: number;
|
647 | readonly DEPTH_WRITEMASK: number;
|
648 | readonly DITHER: number;
|
649 | readonly DONT_CARE: number;
|
650 | readonly DST_ALPHA: number;
|
651 | readonly DST_COLOR: number;
|
652 | readonly DYNAMIC_DRAW: number;
|
653 | readonly ELEMENT_ARRAY_BUFFER: number;
|
654 | readonly ELEMENT_ARRAY_BUFFER_BINDING: number;
|
655 | readonly EQUAL: number;
|
656 | readonly FASTEST: number;
|
657 | readonly FLOAT: number;
|
658 | readonly FLOAT_MAT2: number;
|
659 | readonly FLOAT_MAT3: number;
|
660 | readonly FLOAT_MAT4: number;
|
661 | readonly FLOAT_VEC2: number;
|
662 | readonly FLOAT_VEC3: number;
|
663 | readonly FLOAT_VEC4: number;
|
664 | readonly FRAGMENT_SHADER: number;
|
665 | readonly FRAMEBUFFER: number;
|
666 | readonly FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: number;
|
667 | readonly FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: number;
|
668 | readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: number;
|
669 | readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: number;
|
670 | readonly FRAMEBUFFER_BINDING: number;
|
671 | readonly FRAMEBUFFER_COMPLETE: number;
|
672 | readonly FRAMEBUFFER_INCOMPLETE_ATTACHMENT: number;
|
673 | readonly FRAMEBUFFER_INCOMPLETE_DIMENSIONS: number;
|
674 | readonly FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: number;
|
675 | readonly FRAMEBUFFER_UNSUPPORTED: number;
|
676 | readonly FRONT: number;
|
677 | readonly FRONT_AND_BACK: number;
|
678 | readonly FRONT_FACE: number;
|
679 | readonly FUNC_ADD: number;
|
680 | readonly FUNC_REVERSE_SUBTRACT: number;
|
681 | readonly FUNC_SUBTRACT: number;
|
682 | readonly GENERATE_MIPMAP_HINT: number;
|
683 | readonly GEQUAL: number;
|
684 | readonly GREATER: number;
|
685 | readonly GREEN_BITS: number;
|
686 | readonly HIGH_FLOAT: number;
|
687 | readonly HIGH_INT: number;
|
688 | readonly IMPLEMENTATION_COLOR_READ_FORMAT: number;
|
689 | readonly IMPLEMENTATION_COLOR_READ_TYPE: number;
|
690 | readonly INCR: number;
|
691 | readonly INCR_WRAP: number;
|
692 | readonly INT: number;
|
693 | readonly INT_VEC2: number;
|
694 | readonly INT_VEC3: number;
|
695 | readonly INT_VEC4: number;
|
696 | readonly INVALID_ENUM: number;
|
697 | readonly INVALID_FRAMEBUFFER_OPERATION: number;
|
698 | readonly INVALID_OPERATION: number;
|
699 | readonly INVALID_VALUE: number;
|
700 | readonly INVERT: number;
|
701 | readonly KEEP: number;
|
702 | readonly LEQUAL: number;
|
703 | readonly LESS: number;
|
704 | readonly LINEAR: number;
|
705 | readonly LINEAR_MIPMAP_LINEAR: number;
|
706 | readonly LINEAR_MIPMAP_NEAREST: number;
|
707 | readonly LINES: number;
|
708 | readonly LINE_LOOP: number;
|
709 | readonly LINE_STRIP: number;
|
710 | readonly LINE_WIDTH: number;
|
711 | readonly LINK_STATUS: number;
|
712 | readonly LOW_FLOAT: number;
|
713 | readonly LOW_INT: number;
|
714 | readonly LUMINANCE: number;
|
715 | readonly LUMINANCE_ALPHA: number;
|
716 | readonly MAX_COMBINED_TEXTURE_IMAGE_UNITS: number;
|
717 | readonly MAX_CUBE_MAP_TEXTURE_SIZE: number;
|
718 | readonly MAX_FRAGMENT_UNIFORM_VECTORS: number;
|
719 | readonly MAX_RENDERBUFFER_SIZE: number;
|
720 | readonly MAX_TEXTURE_IMAGE_UNITS: number;
|
721 | readonly MAX_TEXTURE_SIZE: number;
|
722 | readonly MAX_VARYING_VECTORS: number;
|
723 | readonly MAX_VERTEX_ATTRIBS: number;
|
724 | readonly MAX_VERTEX_TEXTURE_IMAGE_UNITS: number;
|
725 | readonly MAX_VERTEX_UNIFORM_VECTORS: number;
|
726 | readonly MAX_VIEWPORT_DIMS: number;
|
727 | readonly MEDIUM_FLOAT: number;
|
728 | readonly MEDIUM_INT: number;
|
729 | readonly MIRRORED_REPEAT: number;
|
730 | readonly NEAREST: number;
|
731 | readonly NEAREST_MIPMAP_LINEAR: number;
|
732 | readonly NEAREST_MIPMAP_NEAREST: number;
|
733 | readonly NEVER: number;
|
734 | readonly NICEST: number;
|
735 | readonly NONE: number;
|
736 | readonly NOTEQUAL: number;
|
737 | readonly NO_ERROR: number;
|
738 | readonly ONE: number;
|
739 | readonly ONE_MINUS_CONSTANT_ALPHA: number;
|
740 | readonly ONE_MINUS_CONSTANT_COLOR: number;
|
741 | readonly ONE_MINUS_DST_ALPHA: number;
|
742 | readonly ONE_MINUS_DST_COLOR: number;
|
743 | readonly ONE_MINUS_SRC_ALPHA: number;
|
744 | readonly ONE_MINUS_SRC_COLOR: number;
|
745 | readonly OUT_OF_MEMORY: number;
|
746 | readonly PACK_ALIGNMENT: number;
|
747 | readonly POINTS: number;
|
748 | readonly POLYGON_OFFSET_FACTOR: number;
|
749 | readonly POLYGON_OFFSET_FILL: number;
|
750 | readonly POLYGON_OFFSET_UNITS: number;
|
751 | readonly RED_BITS: number;
|
752 | readonly RENDERBUFFER: number;
|
753 | readonly RENDERBUFFER_ALPHA_SIZE: number;
|
754 | readonly RENDERBUFFER_BINDING: number;
|
755 | readonly RENDERBUFFER_BLUE_SIZE: number;
|
756 | readonly RENDERBUFFER_DEPTH_SIZE: number;
|
757 | readonly RENDERBUFFER_GREEN_SIZE: number;
|
758 | readonly RENDERBUFFER_HEIGHT: number;
|
759 | readonly RENDERBUFFER_INTERNAL_FORMAT: number;
|
760 | readonly RENDERBUFFER_RED_SIZE: number;
|
761 | readonly RENDERBUFFER_STENCIL_SIZE: number;
|
762 | readonly RENDERBUFFER_WIDTH: number;
|
763 | readonly RENDERER: number;
|
764 | readonly REPEAT: number;
|
765 | readonly REPLACE: number;
|
766 | readonly RGB: number;
|
767 | readonly RGB565: number;
|
768 | readonly RGB5_A1: number;
|
769 | readonly RGBA: number;
|
770 | readonly RGBA4: number;
|
771 | readonly SAMPLER_2D: number;
|
772 | readonly SAMPLER_CUBE: number;
|
773 | readonly SAMPLES: number;
|
774 | readonly SAMPLE_ALPHA_TO_COVERAGE: number;
|
775 | readonly SAMPLE_BUFFERS: number;
|
776 | readonly SAMPLE_COVERAGE: number;
|
777 | readonly SAMPLE_COVERAGE_INVERT: number;
|
778 | readonly SAMPLE_COVERAGE_VALUE: number;
|
779 | readonly SCISSOR_BOX: number;
|
780 | readonly SCISSOR_TEST: number;
|
781 | readonly SHADER_TYPE: number;
|
782 | readonly SHADING_LANGUAGE_VERSION: number;
|
783 | readonly SHORT: number;
|
784 | readonly SRC_ALPHA: number;
|
785 | readonly SRC_ALPHA_SATURATE: number;
|
786 | readonly SRC_COLOR: number;
|
787 | readonly STATIC_DRAW: number;
|
788 | readonly STENCIL_ATTACHMENT: number;
|
789 | readonly STENCIL_BACK_FAIL: number;
|
790 | readonly STENCIL_BACK_FUNC: number;
|
791 | readonly STENCIL_BACK_PASS_DEPTH_FAIL: number;
|
792 | readonly STENCIL_BACK_PASS_DEPTH_PASS: number;
|
793 | readonly STENCIL_BACK_REF: number;
|
794 | readonly STENCIL_BACK_VALUE_MASK: number;
|
795 | readonly STENCIL_BACK_WRITEMASK: number;
|
796 | readonly STENCIL_BITS: number;
|
797 | readonly STENCIL_BUFFER_BIT: number;
|
798 | readonly STENCIL_CLEAR_VALUE: number;
|
799 | readonly STENCIL_FAIL: number;
|
800 | readonly STENCIL_FUNC: number;
|
801 | readonly STENCIL_INDEX8: number;
|
802 | readonly STENCIL_PASS_DEPTH_FAIL: number;
|
803 | readonly STENCIL_PASS_DEPTH_PASS: number;
|
804 | readonly STENCIL_REF: number;
|
805 | readonly STENCIL_TEST: number;
|
806 | readonly STENCIL_VALUE_MASK: number;
|
807 | readonly STENCIL_WRITEMASK: number;
|
808 | readonly STREAM_DRAW: number;
|
809 | readonly SUBPIXEL_BITS: number;
|
810 | readonly TEXTURE: number;
|
811 | readonly TEXTURE0: number;
|
812 | readonly TEXTURE1: number;
|
813 | readonly TEXTURE10: number;
|
814 | readonly TEXTURE11: number;
|
815 | readonly TEXTURE12: number;
|
816 | readonly TEXTURE13: number;
|
817 | readonly TEXTURE14: number;
|
818 | readonly TEXTURE15: number;
|
819 | readonly TEXTURE16: number;
|
820 | readonly TEXTURE17: number;
|
821 | readonly TEXTURE18: number;
|
822 | readonly TEXTURE19: number;
|
823 | readonly TEXTURE2: number;
|
824 | readonly TEXTURE20: number;
|
825 | readonly TEXTURE21: number;
|
826 | readonly TEXTURE22: number;
|
827 | readonly TEXTURE23: number;
|
828 | readonly TEXTURE24: number;
|
829 | readonly TEXTURE25: number;
|
830 | readonly TEXTURE26: number;
|
831 | readonly TEXTURE27: number;
|
832 | readonly TEXTURE28: number;
|
833 | readonly TEXTURE29: number;
|
834 | readonly TEXTURE3: number;
|
835 | readonly TEXTURE30: number;
|
836 | readonly TEXTURE31: number;
|
837 | readonly TEXTURE4: number;
|
838 | readonly TEXTURE5: number;
|
839 | readonly TEXTURE6: number;
|
840 | readonly TEXTURE7: number;
|
841 | readonly TEXTURE8: number;
|
842 | readonly TEXTURE9: number;
|
843 | readonly TEXTURE_2D: number;
|
844 | readonly TEXTURE_BINDING_2D: number;
|
845 | readonly TEXTURE_BINDING_CUBE_MAP: number;
|
846 | readonly TEXTURE_CUBE_MAP: number;
|
847 | readonly TEXTURE_CUBE_MAP_NEGATIVE_X: number;
|
848 | readonly TEXTURE_CUBE_MAP_NEGATIVE_Y: number;
|
849 | readonly TEXTURE_CUBE_MAP_NEGATIVE_Z: number;
|
850 | readonly TEXTURE_CUBE_MAP_POSITIVE_X: number;
|
851 | readonly TEXTURE_CUBE_MAP_POSITIVE_Y: number;
|
852 | readonly TEXTURE_CUBE_MAP_POSITIVE_Z: number;
|
853 | readonly TEXTURE_MAG_FILTER: number;
|
854 | readonly TEXTURE_MIN_FILTER: number;
|
855 | readonly TEXTURE_WRAP_S: number;
|
856 | readonly TEXTURE_WRAP_T: number;
|
857 | readonly TRIANGLES: number;
|
858 | readonly TRIANGLE_FAN: number;
|
859 | readonly TRIANGLE_STRIP: number;
|
860 | readonly UNPACK_ALIGNMENT: number;
|
861 | readonly UNPACK_COLORSPACE_CONVERSION_WEBGL: number;
|
862 | readonly UNPACK_FLIP_Y_WEBGL: number;
|
863 | readonly UNPACK_PREMULTIPLY_ALPHA_WEBGL: number;
|
864 | readonly UNSIGNED_BYTE: number;
|
865 | readonly UNSIGNED_INT: number;
|
866 | readonly UNSIGNED_SHORT: number;
|
867 | readonly UNSIGNED_SHORT_4_4_4_4: number;
|
868 | readonly UNSIGNED_SHORT_5_5_5_1: number;
|
869 | readonly UNSIGNED_SHORT_5_6_5: number;
|
870 | readonly VALIDATE_STATUS: number;
|
871 | readonly VENDOR: number;
|
872 | readonly VERSION: number;
|
873 | readonly VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: number;
|
874 | readonly VERTEX_ATTRIB_ARRAY_ENABLED: number;
|
875 | readonly VERTEX_ATTRIB_ARRAY_NORMALIZED: number;
|
876 | readonly VERTEX_ATTRIB_ARRAY_POINTER: number;
|
877 | readonly VERTEX_ATTRIB_ARRAY_SIZE: number;
|
878 | readonly VERTEX_ATTRIB_ARRAY_STRIDE: number;
|
879 | readonly VERTEX_ATTRIB_ARRAY_TYPE: number;
|
880 | readonly VERTEX_SHADER: number;
|
881 | readonly VIEWPORT: number;
|
882 | readonly ZERO: number;
|
883 |
|
884 |
|
885 | readonly READ_BUFFER: number;
|
886 | readonly UNPACK_ROW_LENGTH: number;
|
887 | readonly UNPACK_SKIP_ROWS: number;
|
888 | readonly UNPACK_SKIP_PIXELS: number;
|
889 | readonly PACK_ROW_LENGTH: number;
|
890 | readonly PACK_SKIP_ROWS: number;
|
891 | readonly PACK_SKIP_PIXELS: number;
|
892 | readonly COLOR: number;
|
893 | readonly DEPTH: number;
|
894 | readonly STENCIL: number;
|
895 | readonly RED: number;
|
896 | readonly RGB8: number;
|
897 | readonly RGBA8: number;
|
898 | readonly RGB10_A2: number;
|
899 | readonly TEXTURE_BINDING_3D: number;
|
900 | readonly UNPACK_SKIP_IMAGES: number;
|
901 | readonly UNPACK_IMAGE_HEIGHT: number;
|
902 | readonly TEXTURE_3D: number;
|
903 | readonly TEXTURE_WRAP_R: number;
|
904 | readonly MAX_3D_TEXTURE_SIZE: number;
|
905 | readonly UNSIGNED_INT_2_10_10_10_REV: number;
|
906 | readonly MAX_ELEMENTS_VERTICES: number;
|
907 | readonly MAX_ELEMENTS_INDICES: number;
|
908 | readonly TEXTURE_MIN_LOD: number;
|
909 | readonly TEXTURE_MAX_LOD: number;
|
910 | readonly TEXTURE_BASE_LEVEL: number;
|
911 | readonly TEXTURE_MAX_LEVEL: number;
|
912 | readonly MIN: number;
|
913 | readonly MAX: number;
|
914 | readonly DEPTH_COMPONENT24: number;
|
915 | readonly MAX_TEXTURE_LOD_BIAS: number;
|
916 | readonly TEXTURE_COMPARE_MODE: number;
|
917 | readonly TEXTURE_COMPARE_FUNC: number;
|
918 | readonly CURRENT_QUERY: number;
|
919 | readonly QUERY_RESULT: number;
|
920 | readonly QUERY_RESULT_AVAILABLE: number;
|
921 | readonly STREAM_READ: number;
|
922 | readonly STREAM_COPY: number;
|
923 | readonly STATIC_READ: number;
|
924 | readonly STATIC_COPY: number;
|
925 | readonly DYNAMIC_READ: number;
|
926 | readonly DYNAMIC_COPY: number;
|
927 | readonly MAX_DRAW_BUFFERS: number;
|
928 | readonly DRAW_BUFFER0: number;
|
929 | readonly DRAW_BUFFER1: number;
|
930 | readonly DRAW_BUFFER2: number;
|
931 | readonly DRAW_BUFFER3: number;
|
932 | readonly DRAW_BUFFER4: number;
|
933 | readonly DRAW_BUFFER5: number;
|
934 | readonly DRAW_BUFFER6: number;
|
935 | readonly DRAW_BUFFER7: number;
|
936 | readonly DRAW_BUFFER8: number;
|
937 | readonly DRAW_BUFFER9: number;
|
938 | readonly DRAW_BUFFER10: number;
|
939 | readonly DRAW_BUFFER11: number;
|
940 | readonly DRAW_BUFFER12: number;
|
941 | readonly DRAW_BUFFER13: number;
|
942 | readonly DRAW_BUFFER14: number;
|
943 | readonly DRAW_BUFFER15: number;
|
944 | readonly MAX_FRAGMENT_UNIFORM_COMPONENTS: number;
|
945 | readonly MAX_VERTEX_UNIFORM_COMPONENTS: number;
|
946 | readonly SAMPLER_3D: number;
|
947 | readonly SAMPLER_2D_SHADOW: number;
|
948 | readonly FRAGMENT_SHADER_DERIVATIVE_HINT: number;
|
949 | readonly PIXEL_PACK_BUFFER: number;
|
950 | readonly PIXEL_UNPACK_BUFFER: number;
|
951 | readonly PIXEL_PACK_BUFFER_BINDING: number;
|
952 | readonly PIXEL_UNPACK_BUFFER_BINDING: number;
|
953 | readonly FLOAT_MAT2x3: number;
|
954 | readonly FLOAT_MAT2x4: number;
|
955 | readonly FLOAT_MAT3x2: number;
|
956 | readonly FLOAT_MAT3x4: number;
|
957 | readonly FLOAT_MAT4x2: number;
|
958 | readonly FLOAT_MAT4x3: number;
|
959 | readonly SRGB: number;
|
960 | readonly SRGB8: number;
|
961 | readonly SRGB8_ALPHA8: number;
|
962 | readonly COMPARE_REF_TO_TEXTURE: number;
|
963 | readonly RGBA32F: number;
|
964 | readonly RGB32F: number;
|
965 | readonly RGBA16F: number;
|
966 | readonly RGB16F: number;
|
967 | readonly VERTEX_ATTRIB_ARRAY_INTEGER: number;
|
968 | readonly MAX_ARRAY_TEXTURE_LAYERS: number;
|
969 | readonly MIN_PROGRAM_TEXEL_OFFSET: number;
|
970 | readonly MAX_PROGRAM_TEXEL_OFFSET: number;
|
971 | readonly MAX_VARYING_COMPONENTS: number;
|
972 | readonly TEXTURE_2D_ARRAY: number;
|
973 | readonly TEXTURE_BINDING_2D_ARRAY: number;
|
974 | readonly R11F_G11F_B10F: number;
|
975 | readonly UNSIGNED_INT_10F_11F_11F_REV: number;
|
976 | readonly RGB9_E5: number;
|
977 | readonly UNSIGNED_INT_5_9_9_9_REV: number;
|
978 | readonly TRANSFORM_FEEDBACK_BUFFER_MODE: number;
|
979 | readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: number;
|
980 | readonly TRANSFORM_FEEDBACK_VARYINGS: number;
|
981 | readonly TRANSFORM_FEEDBACK_BUFFER_START: number;
|
982 | readonly TRANSFORM_FEEDBACK_BUFFER_SIZE: number;
|
983 | readonly TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: number;
|
984 | readonly RASTERIZER_DISCARD: number;
|
985 | readonly MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: number;
|
986 | readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: number;
|
987 | readonly INTERLEAVED_ATTRIBS: number;
|
988 | readonly SEPARATE_ATTRIBS: number;
|
989 | readonly TRANSFORM_FEEDBACK_BUFFER: number;
|
990 | readonly TRANSFORM_FEEDBACK_BUFFER_BINDING: number;
|
991 | readonly RGBA32UI: number;
|
992 | readonly RGB32UI: number;
|
993 | readonly RGBA16UI: number;
|
994 | readonly RGB16UI: number;
|
995 | readonly RGBA8UI: number;
|
996 | readonly RGB8UI: number;
|
997 | readonly RGBA32I: number;
|
998 | readonly RGB32I: number;
|
999 | readonly RGBA16I: number;
|
1000 | readonly RGB16I: number;
|
1001 | readonly RGBA8I: number;
|
1002 | readonly RGB8I: number;
|
1003 | readonly RED_INTEGER: number;
|
1004 | readonly RGB_INTEGER: number;
|
1005 | readonly RGBA_INTEGER: number;
|
1006 | readonly SAMPLER_2D_ARRAY: number;
|
1007 | readonly SAMPLER_2D_ARRAY_SHADOW: number;
|
1008 | readonly SAMPLER_CUBE_SHADOW: number;
|
1009 | readonly UNSIGNED_INT_VEC2: number;
|
1010 | readonly UNSIGNED_INT_VEC3: number;
|
1011 | readonly UNSIGNED_INT_VEC4: number;
|
1012 | readonly INT_SAMPLER_2D: number;
|
1013 | readonly INT_SAMPLER_3D: number;
|
1014 | readonly INT_SAMPLER_CUBE: number;
|
1015 | readonly INT_SAMPLER_2D_ARRAY: number;
|
1016 | readonly UNSIGNED_INT_SAMPLER_2D: number;
|
1017 | readonly UNSIGNED_INT_SAMPLER_3D: number;
|
1018 | readonly UNSIGNED_INT_SAMPLER_CUBE: number;
|
1019 | readonly UNSIGNED_INT_SAMPLER_2D_ARRAY: number;
|
1020 | readonly DEPTH_COMPONENT32F: number;
|
1021 | readonly DEPTH32F_STENCIL8: number;
|
1022 | readonly FLOAT_32_UNSIGNED_INT_24_8_REV: number;
|
1023 | readonly FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: number;
|
1024 | readonly FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: number;
|
1025 | readonly FRAMEBUFFER_ATTACHMENT_RED_SIZE: number;
|
1026 | readonly FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: number;
|
1027 | readonly FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: number;
|
1028 | readonly FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: number;
|
1029 | readonly FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: number;
|
1030 | readonly FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: number;
|
1031 | readonly FRAMEBUFFER_DEFAULT: number;
|
1032 |
|
1033 |
|
1034 | readonly UNSIGNED_INT_24_8: number;
|
1035 | readonly DEPTH24_STENCIL8: number;
|
1036 | readonly UNSIGNED_NORMALIZED: number;
|
1037 | readonly DRAW_FRAMEBUFFER_BINDING: number;
|
1038 | readonly READ_FRAMEBUFFER: number;
|
1039 | readonly DRAW_FRAMEBUFFER: number;
|
1040 | readonly READ_FRAMEBUFFER_BINDING: number;
|
1041 | readonly RENDERBUFFER_SAMPLES: number;
|
1042 | readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: number;
|
1043 | readonly MAX_COLOR_ATTACHMENTS: number;
|
1044 | readonly COLOR_ATTACHMENT1: number;
|
1045 | readonly COLOR_ATTACHMENT2: number;
|
1046 | readonly COLOR_ATTACHMENT3: number;
|
1047 | readonly COLOR_ATTACHMENT4: number;
|
1048 | readonly COLOR_ATTACHMENT5: number;
|
1049 | readonly COLOR_ATTACHMENT6: number;
|
1050 | readonly COLOR_ATTACHMENT7: number;
|
1051 | readonly COLOR_ATTACHMENT8: number;
|
1052 | readonly COLOR_ATTACHMENT9: number;
|
1053 | readonly COLOR_ATTACHMENT10: number;
|
1054 | readonly COLOR_ATTACHMENT11: number;
|
1055 | readonly COLOR_ATTACHMENT12: number;
|
1056 | readonly COLOR_ATTACHMENT13: number;
|
1057 | readonly COLOR_ATTACHMENT14: number;
|
1058 | readonly COLOR_ATTACHMENT15: number;
|
1059 | readonly FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: number;
|
1060 | readonly MAX_SAMPLES: number;
|
1061 | readonly HALF_FLOAT: number;
|
1062 | readonly RG: number;
|
1063 | readonly RG_INTEGER: number;
|
1064 | readonly R8: number;
|
1065 | readonly RG8: number;
|
1066 | readonly R16F: number;
|
1067 | readonly R32F: number;
|
1068 | readonly RG16F: number;
|
1069 | readonly RG32F: number;
|
1070 | readonly R8I: number;
|
1071 | readonly R8UI: number;
|
1072 | readonly R16I: number;
|
1073 | readonly R16UI: number;
|
1074 | readonly R32I: number;
|
1075 | readonly R32UI: number;
|
1076 | readonly RG8I: number;
|
1077 | readonly RG8UI: number;
|
1078 | readonly RG16I: number;
|
1079 | readonly RG16UI: number;
|
1080 | readonly RG32I: number;
|
1081 | readonly RG32UI: number;
|
1082 | readonly VERTEX_ARRAY_BINDING: number;
|
1083 | readonly R8_SNORM: number;
|
1084 | readonly RG8_SNORM: number;
|
1085 | readonly RGB8_SNORM: number;
|
1086 | readonly RGBA8_SNORM: number;
|
1087 | readonly SIGNED_NORMALIZED: number;
|
1088 | readonly COPY_READ_BUFFER: number;
|
1089 | readonly COPY_WRITE_BUFFER: number;
|
1090 | readonly COPY_READ_BUFFER_BINDING: number;
|
1091 | readonly COPY_WRITE_BUFFER_BINDING: number;
|
1092 | readonly UNIFORM_BUFFER: number;
|
1093 | readonly UNIFORM_BUFFER_BINDING: number;
|
1094 | readonly UNIFORM_BUFFER_START: number;
|
1095 | readonly UNIFORM_BUFFER_SIZE: number;
|
1096 | readonly MAX_VERTEX_UNIFORM_BLOCKS: number;
|
1097 | readonly MAX_FRAGMENT_UNIFORM_BLOCKS: number;
|
1098 | readonly MAX_COMBINED_UNIFORM_BLOCKS: number;
|
1099 | readonly MAX_UNIFORM_BUFFER_BINDINGS: number;
|
1100 | readonly MAX_UNIFORM_BLOCK_SIZE: number;
|
1101 | readonly MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: number;
|
1102 | readonly MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: number;
|
1103 | readonly UNIFORM_BUFFER_OFFSET_ALIGNMENT: number;
|
1104 | readonly ACTIVE_UNIFORM_BLOCKS: number;
|
1105 | readonly UNIFORM_TYPE: number;
|
1106 | readonly UNIFORM_SIZE: number;
|
1107 | readonly UNIFORM_BLOCK_INDEX: number;
|
1108 | readonly UNIFORM_OFFSET: number;
|
1109 | readonly UNIFORM_ARRAY_STRIDE: number;
|
1110 | readonly UNIFORM_MATRIX_STRIDE: number;
|
1111 | readonly UNIFORM_IS_ROW_MAJOR: number;
|
1112 | readonly UNIFORM_BLOCK_BINDING: number;
|
1113 | readonly UNIFORM_BLOCK_DATA_SIZE: number;
|
1114 | readonly UNIFORM_BLOCK_ACTIVE_UNIFORMS: number;
|
1115 | readonly UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: number;
|
1116 | readonly UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: number;
|
1117 | readonly UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: number;
|
1118 | readonly INVALID_INDEX: number;
|
1119 | readonly MAX_VERTEX_OUTPUT_COMPONENTS: number;
|
1120 | readonly MAX_FRAGMENT_INPUT_COMPONENTS: number;
|
1121 | readonly MAX_SERVER_WAIT_TIMEOUT: number;
|
1122 | readonly OBJECT_TYPE: number;
|
1123 | readonly SYNC_CONDITION: number;
|
1124 | readonly SYNC_STATUS: number;
|
1125 | readonly SYNC_FLAGS: number;
|
1126 | readonly SYNC_FENCE: number;
|
1127 | readonly SYNC_GPU_COMMANDS_COMPLETE: number;
|
1128 | readonly UNSIGNALED: number;
|
1129 | readonly SIGNALED: number;
|
1130 | readonly ALREADY_SIGNALED: number;
|
1131 | readonly TIMEOUT_EXPIRED: number;
|
1132 | readonly CONDITION_SATISFIED: number;
|
1133 | readonly WAIT_FAILED: number;
|
1134 | readonly SYNC_FLUSH_COMMANDS_BIT: number;
|
1135 | readonly VERTEX_ATTRIB_ARRAY_DIVISOR: number;
|
1136 | readonly ANY_SAMPLES_PASSED: number;
|
1137 | readonly ANY_SAMPLES_PASSED_CONSERVATIVE: number;
|
1138 | readonly SAMPLER_BINDING: number;
|
1139 | readonly RGB10_A2UI: number;
|
1140 | readonly INT_2_10_10_10_REV: number;
|
1141 | readonly TRANSFORM_FEEDBACK: number;
|
1142 | readonly TRANSFORM_FEEDBACK_PAUSED: number;
|
1143 | readonly TRANSFORM_FEEDBACK_ACTIVE: number;
|
1144 | readonly TRANSFORM_FEEDBACK_BINDING: number;
|
1145 | readonly TEXTURE_IMMUTABLE_FORMAT: number;
|
1146 | readonly MAX_ELEMENT_INDEX: number;
|
1147 | readonly TEXTURE_IMMUTABLE_LEVELS: number;
|
1148 |
|
1149 | readonly TIMEOUT_IGNORED: number;
|
1150 |
|
1151 |
|
1152 | readonly MAX_CLIENT_WAIT_TIMEOUT_WEBGL: number;
|
1153 | };
|
1154 |
|
1155 | interface WebGLQuery {
|
1156 | }
|
1157 |
|
1158 | declare var WebGLQuery: {
|
1159 | prototype: WebGLQuery;
|
1160 | new (): WebGLQuery;
|
1161 | };
|
1162 |
|
1163 | interface WebGLSampler {
|
1164 | }
|
1165 |
|
1166 | declare var WebGLSampler: {
|
1167 | prototype: WebGLSampler;
|
1168 | new (): WebGLSampler;
|
1169 | };
|
1170 |
|
1171 | interface WebGLSync {
|
1172 | }
|
1173 |
|
1174 | declare var WebGLSync: {
|
1175 | prototype: WebGLSync;
|
1176 | new (): WebGLSync;
|
1177 | };
|
1178 |
|
1179 | interface WebGLTransformFeedback {
|
1180 | }
|
1181 |
|
1182 | declare var WebGLTransformFeedback: {
|
1183 | prototype: WebGLTransformFeedback;
|
1184 | new (): WebGLTransformFeedback;
|
1185 | };
|
1186 |
|
1187 | interface WebGLVertexArrayObject {
|
1188 | }
|
1189 |
|
1190 | declare var WebGLVertexArrayObject: {
|
1191 | prototype: WebGLVertexArrayObject;
|
1192 | new (): WebGLVertexArrayObject;
|
1193 | };
|