UNPKG

4.55 kBMarkdownView Raw
1# Acorn AST walker
2
3An abstract syntax tree walker for the
4[ESTree](https://github.com/estree/estree) format.
5
6## Community
7
8Acorn is open source software released under an
9[MIT license](https://github.com/acornjs/acorn/blob/master/acorn-walk/LICENSE).
10
11You are welcome to
12[report bugs](https://github.com/acornjs/acorn/issues) or create pull
13requests on [github](https://github.com/acornjs/acorn). For questions
14and discussion, please use the
15[Tern discussion forum](https://discuss.ternjs.net).
16
17## Installation
18
19The easiest way to install acorn is from [`npm`](https://www.npmjs.com/):
20
21```sh
22npm install acorn-walk
23```
24
25Alternately, you can download the source and build acorn yourself:
26
27```sh
28git clone https://github.com/acornjs/acorn.git
29cd acorn
30npm install
31```
32
33## Interface
34
35An algorithm for recursing through a syntax tree is stored as an
36object, with a property for each tree node type holding a function
37that will recurse through such a node. There are several ways to run
38such a walker.
39
40**simple**`(node, visitors, base, state)` does a 'simple' walk over a
41tree. `node` should be the AST node to walk, and `visitors` an object
42with properties whose names correspond to node types in the [ESTree
43spec](https://github.com/estree/estree). The properties should contain
44functions that will be called with the node object and, if applicable
45the state at that point. The last two arguments are optional. `base`
46is a walker algorithm, and `state` is a start state. The default
47walker will simply visit all statements and expressions and not
48produce a meaningful state. (An example of a use of state is to track
49scope at each point in the tree.)
50
51```js
52const acorn = require("acorn")
53const walk = require("acorn-walk")
54
55walk.simple(acorn.parse("let x = 10"), {
56 Literal(node) {
57 console.log(`Found a literal: ${node.value}`)
58 }
59})
60```
61
62**ancestor**`(node, visitors, base, state)` does a 'simple' walk over
63a tree, building up an array of ancestor nodes (including the current node)
64and passing the array to the callbacks as a third parameter.
65
66```js
67const acorn = require("acorn")
68const walk = require("acorn-walk")
69
70walk.ancestor(acorn.parse("foo('hi')"), {
71 Literal(_, ancestors) {
72 console.log("This literal's ancestors are:", ancestors.map(n => n.type))
73 }
74})
75```
76
77**recursive**`(node, state, functions, base)` does a 'recursive'
78walk, where the walker functions are responsible for continuing the
79walk on the child nodes of their target node. `state` is the start
80state, and `functions` should contain an object that maps node types
81to walker functions. Such functions are called with `(node, state, c)`
82arguments, and can cause the walk to continue on a sub-node by calling
83the `c` argument on it with `(node, state)` arguments. The optional
84`base` argument provides the fallback walker functions for node types
85that aren't handled in the `functions` object. If not given, the
86default walkers will be used.
87
88**make**`(functions, base)` builds a new walker object by using the
89walker functions in `functions` and filling in the missing ones by
90taking defaults from `base`.
91
92**full**`(node, callback, base, state)` does a 'full' walk over a
93tree, calling the callback with the arguments (node, state, type) for
94each node
95
96**fullAncestor**`(node, callback, base, state)` does a 'full' walk
97over a tree, building up an array of ancestor nodes (including the
98current node) and passing the array to the callbacks as a third
99parameter.
100
101```js
102const acorn = require("acorn")
103const walk = require("acorn-walk")
104
105walk.full(acorn.parse("1 + 1"), node => {
106 console.log(`There's a ${node.type} node at ${node.ch}`)
107})
108```
109
110**findNodeAt**`(node, start, end, test, base, state)` tries to locate
111a node in a tree at the given start and/or end offsets, which
112satisfies the predicate `test`. `start` and `end` can be either `null`
113(as wildcard) or a number. `test` may be a string (indicating a node
114type) or a function that takes `(nodeType, node)` arguments and
115returns a boolean indicating whether this node is interesting. `base`
116and `state` are optional, and can be used to specify a custom walker.
117Nodes are tested from inner to outer, so if two nodes match the
118boundaries, the inner one will be preferred.
119
120**findNodeAround**`(node, pos, test, base, state)` is a lot like
121`findNodeAt`, but will match any node that exists 'around' (spanning)
122the given position.
123
124**findNodeAfter**`(node, pos, test, base, state)` is similar to
125`findNodeAround`, but will match all nodes *after* the given position
126(testing outer nodes before inner nodes).